Player Matchup

Tsukuyomi
Tsukuyomi
Cheenug
Tsukuyomi
Level 68
God Stats
4W - 1L
1,661 SR
Queue Stats
46W - 37L
1,537 Elo+
Party 2
Cupid
Cupid
Nedley
Cupid
Level 95
God Stats
13W - 9L
1,734 SR
Queue Stats
419W - 434L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
Porrry
Kuzenbo
Level 87
God Stats
2W - 2L
1,536 SR
Queue Stats
32W - 25L
1,599 Elo+
Party 2
Baba Yaga
Baba Yaga
sadwich
Baba Yaga
Level 109
God Stats
3W - 3L
1,728 SR
Queue Stats
24W - 30L
1,498 Elo+
Party 2
Xing Tian
Xing Tian
Рейме
Xing Tian
Level 34
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 19L
1,503 Elo+
Solo
Team Averages
Level 79
1,632 SR
1,533 Elo+

VS

Team Averages
Level 163
1,596 SR
1,521 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DMǾŊ
Medusa
Level 124
God Stats
12W - 6L
1,848 SR
Queue Stats
271W - 207L
1,527 Elo+
Solo
Set
Set
MrMoriton
Set
Level 157
God Stats
12W - 5L
1,690 SR
Queue Stats
127W - 132L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
NoMeaRcy
Kuzenbo
Level 230
God Stats
3W - 4L
1,442 SR
Queue Stats
220W - 224L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cheenug
Tsukuyomi
13
2 / 1 / 9
7,793
1,299
7,396
7,440
3,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cupid
Nedley
Cupid
13
5 / 0 / 7
8,004
1,334
8,053
5,480
2,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Porrry
Kuzenbo
13
2 / 0 / 9
7,391
1,232
4,182
4,883
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
sadwich
Baba Yaga
13
4 / 4 / 4
8,067
1,345
5,129
7,409
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Рейме
Xing Tian
13
1 / 2 / 9
7,211
1,202
4,789
8,838
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

344

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 4
7,895
1,316
8,463
2,230
1,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
 
Hades
11
1 / 0 / 2
6,420
1,070
1,932
893
502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DMǾŊ
Medusa
11
1 / 3 / 2
6,725
1,121
4,163
6,089
2,448
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 2
7,839
1,307
10,740
9,886
7,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
NoMeaRcy
Kuzenbo
13
0 / 5 / 5
7,114
1,186
5,850
12,894
16,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
14
Kills
7
7
Deaths
14
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
4
3
L
Hades
 
Hades
1
0
2
2
W
Tsukuyomi
Cheenug
Tsukuyomi
2
1
9
6.5
L
Medusa
DMǾŊ
Medusa
1
3
2
0.67
L
4
6
2
0.83
W
Cupid
Nedley
Cupid
5
0
7
8.5
L
Kuzenbo
NoMeaRcy
Kuzenbo
0
5
5
0.5
W
Kuzenbo
Porrry
Kuzenbo
2
0
9
6.5
W
Baba Yaga
sadwich
Baba Yaga
4
4
4
1.5
W
Xing Tian
Рейме
Xing Tian
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
31,148
34,050
Taken
31,992
21,386
Mitigated
28,262
3,474
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,463
210
0
308
2,230
1,036
0
1,512
670
36,692
0
L
Hades
 
Hades
1,932
62
275
324
893
502
0
465
428
5,079
0
W
Tsukuyomi
Cheenug
Tsukuyomi
7,396
2,516
0
631
7,440
3,324
0
2,752
4,688
0
19,069
L
Medusa
DMǾŊ
Medusa
4,163
1,262
0
0
6,089
2,448
0
2,447
3,390
0
6,741
L
10,740
4,556
0
550
9,886
7,406
0
4,285
5,397
0
23,255
W
Cupid
Nedley
Cupid
8,053
5,058
333
1,497
5,480
2,181
0
3,206
2,106
0
15,999
L
Kuzenbo
NoMeaRcy
Kuzenbo
5,850
1,861
0
788
12,894
16,870
0
4,328
8,007
8,041
0
W
Kuzenbo
Porrry
Kuzenbo
4,182
1,215
0
200
4,883
5,088
0
2,966
1,760
9,392
0
W
Baba Yaga
sadwich
Baba Yaga
5,129
421
0
307
7,409
3,108
0
1,910
5,394
25,761
0
W
Xing Tian
Рейме
Xing Tian
4,789
788
0
506
8,838
7,685
0
4,679
3,857
11,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
35,993
135
Minions Killed
118
7
Camps Cleared
5
671,092
Distance Traveled
526,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,895
1,316
71
12
1
128,831
0
L
Hades
6,420
1,070
10
2
0
39,228
0
W
Tsukuyomi
7,793
1,299
24
4
3
134,057
0
L
Medusa
6,725
1,121
6
1
1
92,205
0
L
Set
7,839
1,307
27
5
3
134,687
0
W
Cupid
8,004
1,334
18
3
2
138,384
0
L
Kuzenbo
7,114
1,186
4
1
0
131,134
0
W
Kuzenbo
7,391
1,232
11
2
0
155,094
0
W
Baba Yaga
8,067
1,345
64
11
1
117,654
0
W
Xing Tian
7,211
1,202
18
3
1
125,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role