Player Matchup

Hel
Hel
CronusV7
Hel
Level 36
God Stats
1W - 3L
1,330 SR
Queue Stats
14W - 30L
1,300 Elo+
Party 1
Rama
Rama
TI44N
Rama
Level 27
God Stats
0W - 3L
1,304 SR
Queue Stats
6W - 18L
1,151 Elo+
Party 1
Thanatos
Thanatos
ZA_Privacy
Thanatos
Level 8
God Stats
0W - 5L
1,269 SR
Queue Stats
0W - 9L
868 Elo+
Party 1
Team Averages
Level 24
1,301 SR
1,106 Elo+

VS

Team Averages
Level 59
1,500 SR
1,562 Elo+
Charybdis
Charybdis
Bloodsyn
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,485 Elo+
Party 2
Sol
Sol
HerrSkoglund
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Guan Yu
Guan Yu
Qvintuzz
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,582
658
3,493
9,457
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
TI44N
Rama
12
1 / 4 / 1
6,879
688
3,592
9,156
2,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZA_Privacy
Thanatos
10
1 / 5 / 0
6,352
635
3,213
9,850
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloodsyn
Charybdis
15
6 / 0 / 5
9,391
939
10,413
7,717
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 8
8,333
833
6,769
5,676
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Qvintuzz
Guan Yu
12
3 / 0 / 7
7,784
778
6,893
6,847
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bloodsyn
Charybdis
6
0
5
8.5
L
0
4
2
0.25
W
4
2
8
4
W
Guan Yu
Qvintuzz
Guan Yu
3
0
7
6.5
L
Rama
TI44N
Rama
1
4
1
0.38
L
Thanatos
ZA_Privacy
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,298
Damage
24,075
28,463
Taken
20,240
10,306
Mitigated
12,436
11,644
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bloodsyn
Charybdis
10,413
5,405
0
3,948
7,717
3,321
963
1,595
6,080
0
57,730
L
3,493
125
3,115
4,386
9,457
3,470
0
2,713
6,454
17,284
0
W
6,769
1,226
0
634
5,676
1,950
1,880
607
4,950
17,015
0
W
Guan Yu
Qvintuzz
Guan Yu
6,893
468
1,033
3,738
6,847
7,165
140
1,681
4,971
0
25,609
L
Rama
TI44N
Rama
3,592
2,953
0
984
9,156
2,922
0
2,281
6,695
0
20,296
L
Thanatos
ZA_Privacy
Thanatos
3,213
249
0
3,159
9,850
3,914
0
1,826
7,817
0
14,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
25,508
96
Minions Killed
134
0
Camps Cleared
0
523,437
Distance Traveled
579,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,391
939
87
9
0
181,530
0
L
Hel
6,582
658
31
3
0
186,493
0
W
Sol
8,333
833
23
2
0
189,657
0
W
Guan Yu
7,784
778
24
2
0
208,026
0
L
Rama
6,879
688
43
4
0
156,678
0
L
Thanatos
6,352
635
22
2
0
180,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role