Player Matchup

Vamana
Vamana
Destructor30578
Vamana
Level 101
God Stats
14W - 8L
1,535 SR
Queue Stats
175W - 169L
1,503 Elo+
Solo
Lancelot
Lancelot
Johnsen03
Lancelot
Level 58
God Stats
0W - 7L
1,191 SR
Queue Stats
11W - 17L
1,453 Elo+
Party 3
Chernobog
Chernobog
Nxthxn13
Chernobog
Level 70
God Stats
31W - 28L
1,466 SR
Queue Stats
309W - 297L
1,474 Elo+
Party 2
Ganesha
Ganesha
TANKINGONLY
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
UptightSword1
Morgan Le Fay
Level 140
God Stats
2W - 6L
1,524 SR
Queue Stats
281W - 269L
1,496 Elo+
Party 2
Team Averages
Level 77
1,443 SR
1,473 Elo+

VS

Team Averages
Level 108
1,547 SR
1,527 Elo+
Achilles
Achilles
 
Achilles
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ANDYRM
Nemesis
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
488W - 424L
1,535 Elo+
Solo
Neith
Neith
CiberEvil
Neith
Level 93
God Stats
2W - 3L
1,276 SR
Queue Stats
11W - 11L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
keFEARko
Aphrodite
Level 120
God Stats
6W - 3L
1,756 SR
Queue Stats
22W - 26L
1,480 Elo+
Party 1
Zeus
Zeus
vowlsey24
Zeus
Level 132
God Stats
14W - 5L
1,703 SR
Queue Stats
954W - 864L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,075
544
3,570
7,885
5,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Johnsen03
Lancelot
10
2 / 4 / 1
6,372
490
3,095
9,529
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Nxthxn13
Chernobog
10
0 / 7 / 1
5,702
439
4,988
12,026
4,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TANKINGONLY
Ganesha
9
0 / 3 / 4
6,176
475
2,938
11,394
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
UptightSword1
Morgan Le Fay
13
2 / 3 / 1
7,310
562
6,313
8,704
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 1
8,048
619
4,641
7,596
7,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ANDYRM
Nemesis
13
6 / 0 / 3
8,295
638
4,371
8,663
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
CiberEvil
Neith
11
3 / 1 / 7
6,710
516
10,081
6,167
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
keFEARko
Aphrodite
11
3 / 3 / 7
7,396
569
7,045
10,249
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
14
5 / 0 / 2
8,671
667
9,778
5,377
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
19
19
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
1
2.5
W
Nemesis
ANDYRM
Nemesis
6
0
3
7.5
W
Neith
CiberEvil
Neith
3
1
7
6.5
L
0
2
0
0
L
Lancelot
Johnsen03
Lancelot
2
4
1
0.63
L
Chernobog
Nxthxn13
Chernobog
0
7
1
0.07
L
Ganesha
TANKINGONLY
Ganesha
0
3
4
0.67
L
Morgan Le Fay
UptightSword1
Morgan Le Fay
2
3
1
0.83
W
Aphrodite
keFEARko
Aphrodite
3
3
7
2.17
W
Zeus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,904
Damage
35,916
49,538
Taken
38,052
26,706
Mitigated
21,145
7,675
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,641
1,099
0
3,146
7,596
7,002
0
48
7,548
0
57,652
W
Nemesis
ANDYRM
Nemesis
4,371
1,585
0
2,034
8,663
3,348
0
1,050
7,613
0
52,872
W
Neith
CiberEvil
Neith
10,081
3,012
0
360
6,167
2,820
734
2,984
3,183
0
43,674
L
3,570
1,117
0
1,557
7,885
5,349
0
299
7,586
0
61,458
L
Lancelot
Johnsen03
Lancelot
3,095
745
0
465
9,529
3,417
0
3,426
6,103
0
27,433
L
Chernobog
Nxthxn13
Chernobog
4,988
2,421
0
1,686
12,026
4,845
0
4,705
7,321
0
41,225
L
Ganesha
TANKINGONLY
Ganesha
2,938
337
434
2,091
11,394
9,726
0
4,889
6,505
12,577
0
L
Morgan Le Fay
UptightSword1
Morgan Le Fay
6,313
273
0
1,442
8,704
3,369
0
3,504
5,200
62,329
0
W
Aphrodite
keFEARko
Aphrodite
7,045
1,008
2,747
4,933
10,249
6,070
420
3,044
7,205
29,479
0
W
Zeus
9,778
687
0
1,113
5,377
1,905
340
2,149
3,228
77,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
39,120
344
Minions Killed
428
0
Camps Cleared
0
1,302,369
Distance Traveled
1,306,929
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,048
619
106
8
0
237,682
1
W
Nemesis
8,295
638
84
6
0
295,153
1
W
Neith
6,710
516
63
5
0
251,331
0
L
Vamana
7,075
544
106
8
0
263,598
0
L
Lancelot
6,372
490
53
4
0
295,137
0
L
Chernobog
5,702
439
68
5
0
245,895
0
L
Ganesha
6,176
475
0
0
0
267,058
3
L
Morgan Le Fay
7,310
562
117
9
0
230,681
0
W
Aphrodite
7,396
569
35
3
0
250,871
4
W
Zeus
8,671
667
140
11
0
271,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role