Player Matchup

Charybdis
Charybdis
WreckYoSelf81
Charybdis
Level 25
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Anubis
Anubis
Your mother1849
Anubis
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 2
Tyr
Tyr
tommy 40
Tyr
Level 61
God Stats
1W - 1L
1,662 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 2
Team Averages
Level 44
1,505 SR
1,261 Elo+

VS

Team Averages
Level 57
1,638 SR
1,472 Elo+
Zhong Kui
Zhong Kui
Gabi_ms
Zhong Kui
Level 42
God Stats
12W - 1L
1,827 SR
Queue Stats
123W - 122L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
MrMikeyMike216
Hou Yi
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 16L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
jeager6790
Kumbhakarna
Level 49
God Stats
5W - 2L
1,588 SR
Queue Stats
206W - 210L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
WreckYoSelf81
Charybdis
10
1 / 6 / 2
6,802
680
6,445
10,810
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 3
8,336
834
10,816
7,068
3,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 4
6,842
684
4,093
9,822
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gabi_ms
Zhong Kui
13
6 / 3 / 6
8,526
853
10,389
9,769
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 6
8,158
816
11,157
9,386
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
jeager6790
Kumbhakarna
12
1 / 1 / 7
7,627
763
2,014
11,061
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Gabi_ms
Zhong Kui
6
3
6
3
W
5
2
6
4
L
Charybdis
WreckYoSelf81
Charybdis
1
6
2
0.33
L
3
2
3
2.25
W
Kumbhakarna
jeager6790
Kumbhakarna
1
1
7
4.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
23,560
27,700
Taken
30,216
16,011
Mitigated
18,515
3,188
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Gabi_ms
Zhong Kui
10,389
831
0
1,892
9,769
5,420
53
3,715
6,054
29,145
0
W
11,157
4,962
0
710
9,386
3,385
240
3,503
5,883
0
37,081
L
Charybdis
WreckYoSelf81
Charybdis
6,445
3,207
0
923
10,810
4,070
0
4,635
6,088
0
20,317
L
10,816
717
0
1,598
7,068
3,641
0
2,915
4,128
39,366
0
W
Kumbhakarna
jeager6790
Kumbhakarna
2,014
119
0
1,294
11,061
9,710
0
3,618
7,443
8,839
0
L
4,093
346
165
502
9,822
8,300
0
4,564
5,066
0
10,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
24,311
111
Minions Killed
119
0
Camps Cleared
0
502,565
Distance Traveled
527,013
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,526
853
52
5
0
167,134
0
W
Hou Yi
8,158
816
61
6
0
161,233
0
L
Charybdis
6,802
680
29
3
0
161,523
0
L
Anubis
8,336
834
70
7
0
171,653
0
W
Kumbhakarna
7,627
763
6
1
0
198,646
1
L
Tyr
6,842
684
12
1
0
169,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role