Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AustiXnx
Hercules
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 128L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Im01dGr3g330
Zhong Kui
Level 117
God Stats
64W - 45L
1,252 SR
Queue Stats
745W - 818L
1,309 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nickdog242
Kumbhakarna
Level 103
God Stats
11W - 15L
1,474 SR
Queue Stats
204W - 206L
1,476 Elo+
Solo
Kali
Kali
TheKidCuervo
Kali
Level 48
God Stats
6W - 10L
1,780 SR
Queue Stats
137W - 154L
1,355 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,422 Elo+

VS

Team Averages
Level 79
1,548 SR
1,429 Elo+
Surtr
Surtr
EH7381
Surtr
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Artemis
Artemis
Olorun2829
Artemis
Level 106
God Stats
11W - 4L
1,672 SR
Queue Stats
448W - 462L
1,418 Elo+
Solo
Jormungandr
Jormungandr
clorox327
Jormungandr
Level 44
God Stats
4W - 1L
1,639 SR
Queue Stats
125W - 121L
1,429 Elo+
Solo
Yu Huang
Yu Huang
i_collectskullz
Yu Huang
Level 89
God Stats
7W - 2L
1,614 SR
Queue Stats
331W - 362L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
lelo1183
Gilgamesh
Level 128
God Stats
2W - 1L
1,313 SR
Queue Stats
258W - 262L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 2
7,402
493
9,639
11,322
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
AustiXnx
Hercules
10
1 / 4 / 0
6,730
449
3,376
10,522
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Im01dGr3g330
Zhong Kui
11
1 / 3 / 2
6,729
449
8,366
9,958
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
Nickdog242
Kumbhakarna
10
1 / 2 / 4
6,643
443
2,852
13,856
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 2
6,992
466
3,655
10,732
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EH7381
Surtr
13
5 / 0 / 2
8,405
560
9,674
9,459
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Olorun2829
Artemis
12
2 / 3 / 2
7,000
467
6,810
10,007
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
clorox327
Jormungandr
11
1 / 2 / 3
7,222
481
6,121
9,323
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
10
0 / 2 / 2
6,924
462
4,030
6,241
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
lelo1183
Gilgamesh
12
4 / 1 / 5
8,021
535
5,823
9,649
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
12
12
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
2
2.5
L
Hercules
AustiXnx
Hercules
1
4
0
0.25
W
Surtr
EH7381
Surtr
5
0
2
6
L
Zhong Kui
Im01dGr3g330
Zhong Kui
1
3
2
0.67
L
Kumbhakarna
Nickdog242
Kumbhakarna
1
2
4
1.5
W
Artemis
Olorun2829
Artemis
2
3
2
1
L
1
1
2
2
W
Jormungandr
clorox327
Jormungandr
1
2
3
1.25
W
Yu Huang
0
2
2
0.5
W
Gilgamesh
lelo1183
Gilgamesh
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,888
Damage
32,458
56,390
Taken
44,679
31,029
Mitigated
22,788
11,962
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,639
3,202
0
3,648
11,322
4,228
0
2,256
9,066
0
50,103
L
Hercules
AustiXnx
Hercules
3,376
796
0
1,501
10,522
6,206
0
617
9,871
0
42,940
W
Surtr
EH7381
Surtr
9,674
4,666
0
2,283
9,459
5,047
823
1,453
7,690
536
52,364
L
Zhong Kui
Im01dGr3g330
Zhong Kui
8,366
558
107
1,140
9,958
5,878
0
2,474
7,198
43,515
0
L
Kumbhakarna
Nickdog242
Kumbhakarna
2,852
499
335
3,130
13,856
10,268
0
3,558
10,298
25,741
0
W
Artemis
Olorun2829
Artemis
6,810
1,803
0
2,172
10,007
4,059
0
2,098
7,870
0
39,827
L
3,655
1,970
0
2,101
10,732
4,449
50
1,074
9,548
0
52,092
W
Jormungandr
clorox327
Jormungandr
6,121
1,978
0
970
9,323
7,124
143
2,541
6,782
32,328
0
W
Yu Huang
4,030
928
0
1,247
6,241
2,377
174
1,763
4,478
38,942
0
W
Gilgamesh
lelo1183
Gilgamesh
5,823
2,085
0
826
9,649
4,181
886
3,363
6,286
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
37,572
325
Minions Killed
341
0
Camps Cleared
0
1,455,701
Distance Traveled
1,370,879
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,402
493
58
4
0
296,189
0
L
Hercules
6,730
449
78
5
0
292,652
0
W
Surtr
8,405
560
84
6
0
315,386
0
L
Zhong Kui
6,729
449
73
5
0
294,161
0
L
Kumbhakarna
6,643
443
33
2
0
250,099
3
W
Artemis
7,000
467
66
4
0
233,885
0
L
Kali
6,992
466
83
6
0
322,600
0
W
Jormungandr
7,222
481
43
3
0
277,006
2
W
Yu Huang
6,924
462
68
5
0
191,205
0
W
Gilgamesh
8,021
535
80
5
0
353,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role