Player Matchup

Merlin
Merlin
Fabrixenco
Merlin
Level 44
God Stats
4W - 0L
1,553 SR
Queue Stats
11W - 15L
1,336 Elo+
Party 2
Zeus
Zeus
Petadornato
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,155 Elo+
Party 2
Vulcan
Vulcan
TariumsLord
Vulcan
Level 88
God Stats
1W - 0L
1,661 SR
Queue Stats
27W - 28L
1,353 Elo+
Party 2
Team Averages
Level 50
1,571 SR
1,281 Elo+

VS

Team Averages
Level 38
1,542 SR
1,350 Elo+
Pele
Pele
Springer1
Pele
Level 27
God Stats
4W - 3L
1,814 SR
Queue Stats
171W - 174L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
exorz
Kukulkan
Level 38
God Stats
0W - 1L
1,312 SR
Queue Stats
6W - 11L
1,212 Elo+
Solo
Maui
Maui
phil199320
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 248L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fabrixenco
Merlin
16
5 / 1 / 6
10,213
786
9,666
8,621
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 5 / 4
10,446
804
12,958
9,653
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
15
2 / 2 / 10
10,051
773
17,796
9,554
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 5 / 4
9,204
708
7,588
17,115
9,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
exorz
Kukulkan
14
2 / 6 / 2
9,051
696
8,201
12,078
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 1
8,506
654
5,647
19,173
20,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
8
8
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Fabrixenco
Merlin
5
1
6
8
W
6
5
4
1.6
L
Pele
3
5
4
1
W
Vulcan
2
2
10
3.5
L
Kukulkan
exorz
Kukulkan
2
6
2
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
21,436
27,828
Taken
48,366
11,364
Mitigated
33,749
2,733
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Fabrixenco
Merlin
9,666
955
0
1,857
8,621
3,622
623
3,810
4,811
46,106
0
W
12,958
2,667
0
454
9,653
3,652
658
5,259
4,394
31,902
0
L
Pele
7,588
621
0
2,008
17,115
9,520
0
14,036
2,921
220
33,831
W
Vulcan
17,796
4,863
0
422
9,554
4,090
939
5,038
4,516
49,029
0
L
Kukulkan
exorz
Kukulkan
8,201
220
0
255
12,078
4,221
0
10,816
1,149
35,346
0
L
5,647
739
147
1,471
19,173
20,008
0
15,206
3,834
14,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
26,761
177
Minions Killed
138
0
Camps Cleared
0
674,701
Distance Traveled
676,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,213
786
64
5
0
212,122
0
W
Zeus
10,446
804
46
4
0
197,032
0
L
Pele
9,204
708
52
4
0
220,900
0
W
Vulcan
10,051
773
67
5
0
265,547
0
L
Kukulkan
9,051
696
72
6
0
204,986
0
L
Maui
8,506
654
14
1
0
250,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role