Player Matchup

Izanami
Izanami
Catoira12
Izanami
Level 44
God Stats
2W - 5L
1,225 SR
Queue Stats
91W - 123L
1,323 Elo+
Party 1
Hera
Hera
Heber2105
Hera
Level 39
God Stats
0W - 2L
1,281 SR
Queue Stats
131W - 160L
1,346 Elo+
Party 1
Chiron
Chiron
PApaYITA_27
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 1
Bellona
Bellona
Vengoku189
Bellona
Level 14
God Stats
2W - 2L
1,558 SR
Queue Stats
7W - 12L
1,196 Elo+
Party 1
Sylvanus
Sylvanus
barst30
Sylvanus
Level 66
God Stats
9W - 9L
1,469 SR
Queue Stats
111W - 112L
1,447 Elo+
Solo
Team Averages
Level 33
1,407 SR
1,307 Elo+

VS

Team Averages
Level 93
1,461 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
A1_Andy04
Tsukuyomi
Level 87
God Stats
13W - 10L
1,532 SR
Queue Stats
163W - 137L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Astequinha
Baron Samedi
Level 84
God Stats
18W - 17L
1,488 SR
Queue Stats
359W - 346L
1,402 Elo+
Solo
Artio
Artio
BeefyManCakes
Artio
Level 122
God Stats
2W - 5L
1,401 SR
Queue Stats
70W - 88L
1,420 Elo+
Party 2
Agni
Agni
OGScroogeMcDuck
Agni
Level 68
God Stats
28W - 25L
1,385 SR
Queue Stats
309W - 307L
1,416 Elo+
Solo
Ullr
Ullr
xYOYOx28x
Ullr
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 181L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Catoira12
Izanami
10
1 / 3 / 0
5,889
535
2,329
7,524
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hera
9
1 / 8 / 0
5,336
485
3,584
9,694
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
8
0 / 7 / 0
4,622
420
2,211
10,133
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Vengoku189
Bellona
9
1 / 3 / 0
5,644
513
5,541
9,499
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
barst30
Sylvanus
8
0 / 2 / 0
5,085
462
2,434
9,387
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1_Andy04
Tsukuyomi
13
11 / 1 / 4
8,099
736
8,501
8,445
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Astequinha
Baron Samedi
10
3 / 0 / 6
6,554
596
6,018
5,312
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 1 / 0
5,826
530
5,248
8,555
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 2
7,089
644
7,026
5,507
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
3 / 0 / 2
5,846
531
4,918
5,613
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
23
23
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A1_Andy04
Tsukuyomi
11
1
4
13
W
Baron Samedi
Astequinha
Baron Samedi
3
0
6
6
W
2
1
0
2
L
Izanami
Catoira12
Izanami
1
3
0
0.33
L
Hera
1
8
0
0.13
W
4
1
2
5
L
Chiron
0
7
0
0
L
Bellona
Vengoku189
Bellona
1
3
0
0.33
L
Sylvanus
barst30
Sylvanus
0
2
0
0
W
Ullr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,099
Damage
31,711
46,237
Taken
33,432
21,194
Mitigated
15,950
5,886
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A1_Andy04
Tsukuyomi
8,501
2,209
0
1,484
8,445
3,274
0
648
7,797
0
51,107
W
Baron Samedi
Astequinha
Baron Samedi
6,018
388
707
2,685
5,312
3,133
0
1,104
4,208
29,689
0
W
5,248
198
0
2,110
8,555
5,650
0
0
8,555
29,524
0
L
Izanami
Catoira12
Izanami
2,329
1,173
28
301
7,524
2,395
159
687
6,802
0
34,287
L
Hera
3,584
615
0
875
9,694
3,426
0
5,579
4,115
30,309
0
W
7,026
761
0
2,227
5,507
1,988
639
2,770
2,737
40,711
0
L
Chiron
2,211
846
129
559
10,133
3,448
0
3,544
6,589
0
16,751
L
Bellona
Vengoku189
Bellona
5,541
2,605
0
1,722
9,499
5,305
356
4,544
3,972
0
32,350
L
Sylvanus
barst30
Sylvanus
2,434
1,192
526
1,746
9,387
6,620
0
2,920
6,467
23,771
0
W
Ullr
4,918
2,086
0
711
5,613
1,905
0
1,496
4,117
0
35,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
33,414
215
Minions Killed
274
0
Camps Cleared
0
1,038,634
Distance Traveled
1,092,551
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,099
736
78
7
0
254,591
0
W
Baron Samedi
6,554
596
40
4
0
206,081
3
W
Artio
5,826
530
41
4
0
230,223
0
L
Izanami
5,889
535
61
6
0
220,687
0
L
Hera
5,336
485
48
4
0
184,448
0
W
Agni
7,089
644
59
5
0
217,393
4
L
Chiron
4,622
420
26
2
0
207,127
0
L
Bellona
5,644
513
45
4
0
237,137
0
L
Sylvanus
5,085
462
35
3
0
189,235
1
W
Ullr
5,846
531
56
5
0
184,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role