Player Matchup

Hercules
Hercules
Platinum III
Delta-Raptor-13
Hercules
Platinum III
Level 185
God Stats
12W - 2L
1,892 SR
Queue Stats
32W - 18L
1,980 MMR
Party 1
Chang'e
Chang'e
Platinum III
XxGod_x_Slay3rxX
Chang'e
Platinum III
Level 149
God Stats
2W - 0L
1,921 SR
Queue Stats
32W - 18L
1,966 MMR
Party 1
Ishtar
Ishtar
Platinum III
trainkillerTOM
Ishtar
Platinum III
Level 188
God Stats
1W - 0L
1,798 SR
Queue Stats
32W - 18L
1,980 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,870 SR
1,975 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 86
1,552 SR
1,707 MMR
Xing Tian
Xing Tian
Platinum IV
DonaldPump1
Xing Tian
Platinum IV
Level 158
God Stats
0W - 2L
1,448 SR
Queue Stats
32W - 22L
1,870 MMR
Party 2
Cupid
Cupid
Gold V
DonutSix31
Cupid
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,713 MMR
Party 2
Vulcan
Vulcan
Gold V
Sp00ky Siege
Vulcan
Gold V
Level 37
God Stats
1W - 1L
1,709 SR
Queue Stats
13W - 8L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 3 / 3
10,343
862
8,232
15,073
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 4
8,479
707
10,127
10,786
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 5
9,127
761
10,541
9,776
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeAchillesAthenaNe ZhaVamana

VS

Bans
AtlasAh PuchGebThothArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DonaldPump1
Xing Tian
13
1 / 2 / 4
8,687
724
6,975
15,480
14,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
14
3 / 4 / 2
8,258
688
9,059
11,638
5,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
1 / 2 / 3
8,222
685
14,977
8,073
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
5
5
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
3
3
2.17
L
Xing Tian
DonaldPump1
Xing Tian
1
2
4
1.5
L
Cupid
3
4
2
1
L
Vulcan
1
2
3
1.25
W
1
2
4
1.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
31,011
35,635
Taken
35,191
23,120
Mitigated
24,820
16,817
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,232
1,481
0
6,540
15,073
15,396
269
8,574
6,499
0
18,732
L
Xing Tian
DonaldPump1
Xing Tian
6,975
717
1,760
4,123
15,480
14,936
0
4,197
11,283
13,721
0
L
Cupid
9,059
5,410
0
2,751
11,638
5,717
426
4,947
6,691
0
32,334
L
Vulcan
14,977
7,550
0
500
8,073
4,167
162
1,506
6,567
54,021
0
W
10,127
608
1,941
3,415
10,786
3,768
436
6,855
3,931
42,551
0
W
10,541
6,356
0
4,921
9,776
3,956
819
6,569
3,207
0
53,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
25,167
171
Minions Killed
141
0
Camps Cleared
0
729,986
Distance Traveled
724,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,343
862
27
2
0
252,668
0
L
Xing Tian
8,687
724
12
1
0
238,153
0
L
Cupid
8,258
688
52
4
0
221,948
0
L
Vulcan
8,222
685
77
6
0
264,046
0
W
Chang'e
8,479
707
59
5
0
254,116
0
W
Ishtar
9,127
761
85
7
0
223,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role