Player Matchup

Neith
Neith
AllThatI5Man
Neith
Level 125
God Stats
16W - 13L
1,441 SR
Queue Stats
663W - 692L
1,428 Elo+
Solo
Bellona
Bellona
Azona88
Bellona
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
402W - 407L
1,397 Elo+
Party 1
Freya
Freya
JeMeSuisFaitHack
Freya
Level 67
God Stats
2W - 8L
1,034 SR
Queue Stats
239W - 260L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
Neimad_Pims46
Jing Wei
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
192W - 213L
968 Elo+
Party 1
Anubis
Anubis
hoody220
Anubis
Level 156
God Stats
11W - 3L
1,500 SR
Queue Stats
521W - 554L
1,416 Elo+
Solo
Team Averages
Level 98
1,395 SR
1,320 Elo+

VS

Team Averages
Level 111
1,421 SR
1,453 Elo+
Awilix
Awilix
Luchens87_bruno
Awilix
Level 89
God Stats
0W - 1L
1,735 SR
Queue Stats
17W - 22L
1,346 Elo+
Solo
Nox
Nox
RheelBoF
Nox
Level 129
God Stats
10W - 14L
1,333 SR
Queue Stats
327W - 343L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
fetalsmoothie
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,471 Elo+
Party 2
Anhur
Anhur
slangers69er
Anhur
Level 129
God Stats
0W - 3L
1,250 SR
Queue Stats
222W - 209L
1,531 Elo+
Party 2
Ganesha
Ganesha
thegodfett
Ganesha
Level 148
God Stats
0W - 2L
1,287 SR
Queue Stats
151W - 156L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 21
10,748
977
14,980
11,996
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Azona88
Bellona
15
3 / 5 / 17
9,333
848
7,446
13,897
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 4 / 14
11,042
1,004
21,130
10,442
4,187
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Neimad_Pims46
Jing Wei
17
7 / 7 / 14
10,069
915
6,038
11,892
4,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
hoody220
Anubis
17
6 / 3 / 14
10,735
976
15,137
11,945
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 8
7,647
695
4,957
17,338
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 4 / 12
9,173
834
12,672
8,665
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
fetalsmoothie
Zhong Kui
15
5 / 8 / 6
9,043
822
6,963
13,735
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 7 / 8
9,786
890
12,609
15,476
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
thegodfett
Ganesha
16
1 / 6 / 15
8,109
737
7,847
15,326
13,211
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
36
Kills
19
21
Deaths
36
80
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
2
21
8.25
W
Bellona
Azona88
Bellona
3
5
17
2.3
W
14
4
14
5.25
L
2
11
8
0.55
W
Jing Wei
Neimad_Pims46
Jing Wei
7
7
14
2
L
4
4
12
2.5
L
Zhong Kui
fetalsmoothie
Zhong Kui
5
8
6
1
W
Anubis
hoody220
Anubis
6
3
14
4.33
L
7
7
8
1.57
L
Ganesha
thegodfett
Ganesha
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
45,048
60,172
Taken
70,540
38,613
Mitigated
39,792
19,160
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,980
4,939
1,210
3,532
11,996
5,520
1,564
4,196
7,800
0
31,208
W
Bellona
Azona88
Bellona
7,446
860
276
2,847
13,897
14,985
163
6,019
7,878
1,462
10,849
W
21,130
8,228
903
2,057
10,442
4,187
847
5,451
4,991
26,598
0
L
4,957
1,866
410
849
17,338
6,439
0
9,369
7,708
0
8,631
W
Jing Wei
Neimad_Pims46
Jing Wei
6,038
4,264
296
1,225
11,892
4,779
1,936
6,049
5,843
0
15,208
L
12,672
1,460
1,390
1,236
8,665
5,508
0
3,836
4,742
27,865
0
L
Zhong Kui
fetalsmoothie
Zhong Kui
6,963
719
185
858
13,735
7,380
0
6,472
7,038
8,480
0
W
Anubis
hoody220
Anubis
15,137
311
1,773
5,041
11,945
9,142
801
5,767
6,178
30,645
0
L
12,609
6,349
211
1,911
15,476
7,254
0
7,249
8,082
0
21,743
L
Ganesha
thegodfett
Ganesha
7,847
602
293
626
15,326
13,211
0
10,162
4,900
16,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,927
Gold Earned
43,758
126
Minions Killed
76
0
Camps Cleared
0
991,827
Distance Traveled
842,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,748
977
43
4
0
205,893
0
W
Bellona
9,333
848
17
2
0
208,527
0
W
Freya
11,042
1,004
13
1
0
185,168
0
L
Awilix
7,647
695
7
1
0
179,727
0
W
Jing Wei
10,069
915
19
2
0
196,881
0
L
Nox
9,173
834
37
3
0
179,998
0
L
Zhong Kui
9,043
822
6
1
0
149,645
0
W
Anubis
10,735
976
34
3
0
195,358
0
L
Anhur
9,786
890
26
2
0
157,348
0
L
Ganesha
8,109
737
0
0
0
175,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role