Player Matchup

Cerberus
Cerberus
FawkesSake
Cerberus
Level 63
God Stats
0W - 1L
1,319 SR
Queue Stats
30W - 38L
1,365 Elo+
Party 3
Amaterasu
Amaterasu
JViper9596
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,333 Elo+
Party 3
Persephone
Persephone
LariReaperDied
Persephone
Level 127
God Stats
3W - 2L
1,513 SR
Queue Stats
170W - 151L
1,482 Elo+
Solo
Ravana
Ravana
Milk642
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,343 Elo+
Party 1
Lancelot
Lancelot
TheExodiaMech
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,343 Elo+
Party 1
Team Averages
Level 62
1,466 SR
1,373 Elo+

VS

Team Averages
Level 109
1,545 SR
1,458 Elo+
Ymir
Ymir
DaUsurpator
Ymir
Level 215
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 63L
1,669 Elo+
Party 4
Ra
Ra
Dabroon
Ra
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 15L
1,595 Elo+
Party 4
Merlin
Merlin
Driver6457
Merlin
Level 64
God Stats
1W - 3L
1,729 SR
Queue Stats
14W - 19L
1,301 Elo+
Party 2
Neith
Neith
Jenkys
Neith
Level 101
God Stats
385W - 353L
1,486 SR
Queue Stats
1,069W - 1,090L
1,427 Elo+
Solo
Amaterasu
Amaterasu
SuProDIO
Amaterasu
Level 7
God Stats
5W - 4L
1,512 SR
Queue Stats
14W - 19L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FawkesSake
Cerberus
13
0 / 6 / 1
8,203
1,172
4,235
22,026
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
JViper9596
Amaterasu
12
0 / 0 / 0
6,582
940
0
0
0
Persephone
LariReaperDied
Persephone
13
0 / 3 / 1
8,064
1,152
10,319
6,400
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Milk642
Ravana
12
2 / 2 / 0
7,784
1,112
6,450
8,883
7,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
TheExodiaMech
Lancelot
12
0 / 5 / 2
7,307
1,044
8,787
12,821
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
8,842
1,263
5,215
9,726
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 9
9,853
1,408
10,744
4,624
1,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Driver6457
Merlin
14
3 / 0 / 9
7,993
1,142
9,686
4,419
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Jenkys
Neith
14
4 / 2 / 9
8,412
1,202
12,873
7,751
3,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SuProDIO
Amaterasu
14
0 / 0 / 15
7,897
1,128
5,254
6,387
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
16
16
Deaths
2
4
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
7
0
9
11.5
W
Merlin
Driver6457
Merlin
3
0
9
7.5
L
Cerberus
FawkesSake
Cerberus
0
6
1
0.08
L
Amaterasu
JViper9596
Amaterasu
0
0
0
0
W
Neith
Jenkys
Neith
4
2
9
4.25
L
Persephone
LariReaperDied
Persephone
0
3
1
0.17
L
Ravana
Milk642
Ravana
2
2
0
1
W
Amaterasu
SuProDIO
Amaterasu
0
0
15
7.5
L
Lancelot
TheExodiaMech
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
43,772
50,130
Taken
32,907
37,803
Mitigated
22,856
4,735
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,215
1,178
0
1,522
9,726
9,375
0
4,099
5,627
11,437
0
W
10,744
1,226
1,348
1,441
4,624
1,968
0
2,390
2,234
38,329
0
W
Merlin
Driver6457
Merlin
9,686
1,083
0
0
4,419
1,719
0
1,438
2,981
18,770
0
L
Cerberus
FawkesSake
Cerberus
4,235
566
0
2,807
22,026
20,784
0
11,395
10,242
19,445
0
L
Amaterasu
JViper9596
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Jenkys
Neith
12,873
7,006
0
1,901
7,751
3,117
0
2,713
5,038
0
26,902
L
Persephone
LariReaperDied
Persephone
10,319
304
0
508
6,400
2,559
0
3,122
3,041
40,400
0
L
Ravana
Milk642
Ravana
6,450
1,539
0
833
8,883
7,521
0
3,518
5,210
0
18,551
W
Amaterasu
SuProDIO
Amaterasu
5,254
1,634
0
1,173
6,387
6,677
0
3,914
2,473
0
9,636
L
Lancelot
TheExodiaMech
Lancelot
8,787
1,179
0
587
12,821
6,939
0
7,284
5,288
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
42,997
158
Minions Killed
144
3
Camps Cleared
5
583,157
Distance Traveled
748,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,842
1,263
14
2
0
145,026
0
W
Ra
9,853
1,408
61
9
2
165,029
0
W
Merlin
7,993
1,142
18
3
1
125,463
0
L
Cerberus
8,203
1,172
26
4
1
136,335
0
L
Amaterasu
6,582
940
0
0
0
0
0
W
Neith
8,412
1,202
37
5
0
145,880
0
L
Persephone
8,064
1,152
78
11
0
141,496
0
L
Ravana
7,784
1,112
28
4
2
154,250
0
W
Amaterasu
7,897
1,128
14
2
2
166,858
0
L
Lancelot
7,307
1,044
26
4
0
151,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role