Player Matchup

Chang'e
Chang'e
Byron60649
Chang'e
Level 106
God Stats
25W - 16L
1,470 SR
Queue Stats
328W - 351L
1,407 Elo+
Solo
Arachne
Arachne
Keekz2003
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,289 Elo+
Party 1
Sun Wukong
Sun Wukong
thatsabute
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,321 Elo+
Party 1
Team Averages
Level 67
1,490 SR
1,339 Elo+

VS

Team Averages
Level 109
1,646 SR
1,391 Elo+
Cerberus
Cerberus
Bodybags1879885
Cerberus
Level 144
God Stats
32W - 21L
1,734 SR
Queue Stats
1,002W - 1,043L
1,397 Elo+
Solo
Neith
Neith
PeakSoup4483376
Neith
Level 95
God Stats
2W - 0L
1,769 SR
Queue Stats
6W - 5L
1,407 Elo+
Solo
Discordia
Discordia
tough1uck
Discordia
Level 89
God Stats
113W - 95L
1,436 SR
Queue Stats
529W - 522L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Byron60649
Chang'e
11
0 / 2 / 0
6,234
623
4,484
8,911
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Keekz2003
Arachne
10
1 / 5 / 0
6,284
628
6,153
11,946
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
thatsabute
Sun Wukong
10
0 / 2 / 0
5,985
599
5,857
12,352
6,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 1 / 8
7,646
765
4,745
12,948
11,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 6
7,543
754
9,227
5,126
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
tough1uck
Discordia
13
7 / 0 / 2
8,305
831
13,655
3,602
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
8
4
L
Chang'e
Byron60649
Chang'e
0
2
0
0
L
Arachne
Keekz2003
Arachne
1
5
0
0.2
W
2
0
6
5
L
Sun Wukong
thatsabute
Sun Wukong
0
2
0
0
W
Discordia
tough1uck
Discordia
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
27,627
33,209
Taken
21,676
15,294
Mitigated
14,626
8,824
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,745
466
1,972
4,302
12,948
11,095
417
2,788
10,160
11,875
0
L
Chang'e
Byron60649
Chang'e
4,484
357
2,192
5,402
8,911
3,173
0
5,471
3,440
23,365
0
L
Arachne
Keekz2003
Arachne
6,153
4,415
0
619
11,946
5,874
0
5,761
6,185
0
20,197
W
9,227
4,624
0
1,084
5,126
2,053
1,892
729
4,397
0
26,028
L
Sun Wukong
thatsabute
Sun Wukong
5,857
1,254
0
611
12,352
6,247
0
7,268
5,084
0
17,469
W
Discordia
tough1uck
Discordia
13,655
1,480
0
399
3,602
1,478
645
983
2,619
45,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,503
Gold Earned
23,494
97
Minions Killed
140
0
Camps Cleared
0
531,593
Distance Traveled
529,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,646
765
36
4
0
183,864
0
L
Chang'e
6,234
623
47
5
0
164,874
0
L
Arachne
6,284
628
32
3
0
177,680
0
W
Neith
7,543
754
36
4
0
159,055
0
L
Sun Wukong
5,985
599
18
2
0
189,039
0
W
Discordia
8,305
831
68
7
0
186,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role