Player Matchup

Chiron
Chiron
 
Chiron
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ButterBoy1209
Ne Zha
Level 69
God Stats
29W - 33L
1,415 SR
Queue Stats
166W - 186L
1,356 Elo+
Party 2
Horus
Horus
ECC Archer
Horus
Level 127
God Stats
1W - 1L
1,674 SR
Queue Stats
52W - 57L
1,298 Elo+
Party 2
Bacchus
Bacchus
Fгeeze
Bacchus
Level 91
God Stats
1W - 0L
1,473 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 2
Aphrodite
Aphrodite
PrayToTheSixGod
Aphrodite
Level 149
God Stats
4W - 3L
1,206 SR
Queue Stats
22W - 33L
1,570 Elo+
Party 2
Team Averages
Level 120
1,453 SR
1,462 Elo+

VS

Team Averages
Level 162
1,611 SR
1,543 Elo+
Mercury
Mercury
Epik Melody
Mercury
Level 158
God Stats
2W - 7L
1,500 SR
Queue Stats
169W - 163L
1,536 Elo+
Solo
Ishtar
Ishtar
Jahownd
Ishtar
Level 159
God Stats
2W - 4L
1,530 SR
Queue Stats
162W - 179L
1,566 Elo+
Party 1
Odin
Odin
MovingPolecat69
Odin
Level 141
God Stats
77W - 50L
1,660 SR
Queue Stats
384W - 378L
1,499 Elo+
Solo
He Bo
He Bo
Slickm0ve
He Bo
Level 201
God Stats
4W - 1L
1,904 SR
Queue Stats
333W - 309L
1,561 Elo+
Solo
Hercules
Hercules
xYourBiggestFanx
Hercules
Level 150
God Stats
0W - 2L
1,459 SR
Queue Stats
143W - 135L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 4 / 3
10,900
574
14,691
15,818
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 2
9,789
515
11,934
19,346
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
13
0 / 3 / 10
8,469
446
6,942
15,886
14,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Fгeeze
Bacchus
17
7 / 1 / 8
10,355
545
11,139
11,928
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
PrayToTheSixGod
Aphrodite
18
3 / 1 / 9
11,472
604
19,424
17,367
12,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Epik Melody
Mercury
15
5 / 4 / 1
9,658
508
8,504
15,959
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Jahownd
Ishtar
15
3 / 4 / 4
9,365
493
12,546
14,675
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 3
8,164
430
5,760
19,022
17,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Slickm0ve
He Bo
14
3 / 9 / 1
9,314
490
10,380
17,525
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 0
10,148
534
13,043
22,985
17,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
24
Kills
13
13
Deaths
24
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
4
3
2.63
W
5
4
2
1.5
W
Horus
0
3
10
1.67
L
Mercury
Epik Melody
Mercury
5
4
1
1.38
W
Bacchus
Fгeeze
Bacchus
7
1
8
11
L
Ishtar
Jahownd
Ishtar
3
4
4
1.25
L
1
3
3
0.83
W
Aphrodite
PrayToTheSixGod
Aphrodite
3
1
9
7.5
L
He Bo
Slickm0ve
He Bo
3
9
1
0.39
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,130
Damage
50,233
80,345
Taken
90,166
51,684
Mitigated
52,001
39,670
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,691
8,229
393
3,498
15,818
6,770
1,174
9,264
6,554
0
93,807
W
11,934
5,242
0
8,771
19,346
8,537
0
0
19,346
0
59,169
W
Horus
6,942
2,694
1,654
4,962
15,886
14,769
0
1,036
14,691
0
28,256
L
Mercury
Epik Melody
Mercury
8,504
4,045
0
476
15,959
6,070
0
5,928
10,031
0
76,045
W
Bacchus
Fгeeze
Bacchus
11,139
1,849
0
3,810
11,928
9,118
302
2,073
9,855
60,614
0
L
Ishtar
Jahownd
Ishtar
12,546
9,232
0
6,069
14,675
5,503
556
1,548
13,127
0
70,090
L
5,760
544
105
3,681
19,022
17,333
0
3,682
15,340
2,459
33,114
W
Aphrodite
PrayToTheSixGod
Aphrodite
19,424
2,031
2,769
13,813
17,367
12,490
746
457
15,819
116,430
0
L
He Bo
Slickm0ve
He Bo
10,380
280
0
1,727
17,525
5,766
494
4,806
12,719
65,955
0
L
13,043
3,467
0
8,830
22,985
17,329
580
14,599
8,386
0
97,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,985
Gold Earned
46,649
508
Minions Killed
510
0
Camps Cleared
0
1,893,522
Distance Traveled
1,805,321
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,900
574
148
8
0
343,333
4
W
Ne Zha
9,789
515
94
5
0
401,062
1
W
Horus
8,469
446
22
1
0
375,690
5
L
Mercury
9,658
508
104
5
0
423,178
5
W
Bacchus
10,355
545
63
3
0
428,014
0
L
Ishtar
9,365
493
105
6
0
310,657
0
L
Odin
8,164
430
31
2
0
366,432
4
W
Aphrodite
11,472
604
181
10
0
345,423
2
L
He Bo
9,314
490
107
6
0
346,976
2
L
Hercules
10,148
534
163
9
0
358,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role