Player Matchup

Baron Samedi
Baron Samedi
alvaro71000
Baron Samedi
Level 121
God Stats
0W - 3L
1,196 SR
Queue Stats
2W - 6L
1,144 Elo+
Party 1
Surtr
Surtr
deepflexn
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,181 Elo+
Party 1
Artemis
Artemis
hyunna_16
Artemis
Level 98
God Stats
0W - 1L
1,145 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 75
1,280 SR
1,275 Elo+

VS

Team Averages
Level 124
1,461 SR
1,429 Elo+
Sun Wukong
Sun Wukong
Box95Chevy
Sun Wukong
Level 87
God Stats
52W - 54L
1,465 SR
Queue Stats
483W - 509L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
CantFindKneeCaps
Baron Samedi
Level 125
God Stats
1W - 1L
1,299 SR
Queue Stats
89W - 89L
1,491 Elo+
Solo
Bastet
Bastet
TateLockEmUp
Bastet
Level 159
God Stats
7W - 5L
1,619 SR
Queue Stats
365W - 363L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
alvaro71000
Baron Samedi
14
1 / 5 / 0
8,790
628
8,795
11,650
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
deepflexn
Surtr
12
0 / 8 / 1
7,927
566
3,477
20,388
13,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
hyunna_16
Artemis
13
0 / 8 / 1
8,145
582
4,892
15,693
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Box95Chevy
Sun Wukong
15
3 / 1 / 11
10,337
738
8,415
15,367
11,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
CantFindKneeCaps
Baron Samedi
17
13 / 0 / 8
12,854
918
20,090
10,610
10,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
16
5 / 0 / 16
11,092
792
14,578
12,847
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
21
21
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Box95Chevy
Sun Wukong
3
1
11
8.5
W
Baron Samedi
CantFindKneeCaps
Baron Samedi
13
0
8
17
W
Bastet
5
0
16
13
L
Baron Samedi
alvaro71000
Baron Samedi
1
5
0
0.2
L
Surtr
deepflexn
Surtr
0
8
1
0.06
L
Artemis
hyunna_16
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
43,083
47,731
Taken
38,824
25,707
Mitigated
27,569
6,620
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Box95Chevy
Sun Wukong
8,415
1,210
0
3,650
15,367
11,895
185
3,095
12,272
0
56,104
W
Baron Samedi
CantFindKneeCaps
Baron Samedi
20,090
1,664
1,958
5,955
10,610
10,126
548
2,600
8,010
52,467
0
W
Bastet
14,578
3,628
0
3,206
12,847
5,548
841
3,879
8,968
0
42,844
L
Baron Samedi
alvaro71000
Baron Samedi
8,795
405
1,714
1,443
11,650
6,231
0
6,054
5,596
34,432
0
L
Surtr
deepflexn
Surtr
3,477
1,030
0
1,597
20,388
13,598
0
7,388
13,000
504
19,752
L
Artemis
hyunna_16
Artemis
4,892
2,096
0
1,866
15,693
5,878
0
6,663
9,030
0
18,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
34,283
141
Minions Killed
199
0
Camps Cleared
0
680,411
Distance Traveled
895,518
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,337
738
78
6
0
294,767
2
W
Baron Samedi
12,854
918
79
6
0
281,512
0
W
Bastet
11,092
792
42
3
0
319,239
1
L
Baron Samedi
8,790
628
63
5
0
236,610
0
L
Surtr
7,927
566
35
3
0
248,349
0
L
Artemis
8,145
582
43
3
0
195,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role