Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
SaintVint
Surtr
Level 122
God Stats
16W - 18L
1,520 SR
Queue Stats
191W - 205L
1,458 Elo+
Solo
Hades
Hades
arganthaz
Hades
Level 44
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 3L
1,095 Elo+
Solo
Skadi
Skadi
oCasine
Skadi
Level 81
God Stats
2W - 2L
1,534 SR
Queue Stats
37W - 55L
1,385 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,388 Elo+

VS

Team Averages
Level 93
1,418 SR
1,457 Elo+
Geb
Geb
AnneHüss
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,626 Elo+
Solo
Neith
Neith
Itsygo784
Neith
Level 123
God Stats
96W - 91L
1,510 SR
Queue Stats
608W - 581L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
UniDragon03
Ao Kuang
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 83L
1,353 Elo+
Solo
Skadi
Skadi
Xyca48
Skadi
Level 68
God Stats
27W - 31L
1,461 SR
Queue Stats
167W - 167L
1,388 Elo+
Solo
Ra
Ra
ZzMarcos_15zZ
Ra
Level 107
God Stats
1W - 3L
1,117 SR
Queue Stats
97W - 104L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 1
9,266
545
11,000
17,201
6,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
15
4 / 2 / 4
9,244
544
7,685
13,679
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
SaintVint
Surtr
14
5 / 3 / 3
9,486
558
10,779
16,155
12,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
arganthaz
Hades
10
1 / 7 / 1
6,687
393
4,611
18,147
11,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
oCasine
Skadi
10
0 / 7 / 0
6,866
404
3,006
12,601
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
7,808
459
4,683
13,180
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Itsygo784
Neith
14
9 / 1 / 3
9,616
566
15,520
7,979
3,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
UniDragon03
Ao Kuang
15
6 / 2 / 5
9,291
547
11,666
16,443
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Xyca48
Skadi
11
0 / 5 / 2
7,291
429
3,694
9,180
3,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 5
10,032
590
13,960
12,148
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
13
Kills
20
21
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
1
1.75
L
Fenrir
 
Fenrir
4
2
4
3
W
0
3
7
1.17
W
Neith
Itsygo784
Neith
9
1
3
10.5
L
Surtr
SaintVint
Surtr
5
3
3
2.17
W
Ao Kuang
UniDragon03
Ao Kuang
6
2
5
4.25
W
Skadi
Xyca48
Skadi
0
5
2
0.2
W
5
2
5
3.75
L
Hades
arganthaz
Hades
1
7
1
0.21
L
Skadi
oCasine
Skadi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,081
Damage
49,523
77,783
Taken
58,930
41,167
Mitigated
31,931
24,794
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,000
4,155
0
10,674
17,201
6,347
2,917
8,620
8,531
85,502
0
L
Fenrir
 
Fenrir
7,685
1,356
0
4,937
13,679
6,310
327
5,232
8,447
0
66,694
W
4,683
979
0
1,704
13,180
11,134
0
5,497
7,683
20,172
0
W
Neith
Itsygo784
Neith
15,520
8,583
0
5,201
7,979
3,654
514
2,463
5,516
0
82,342
L
Surtr
SaintVint
Surtr
10,779
3,759
0
3,528
16,155
12,677
0
7,160
8,889
2,252
58,635
W
Ao Kuang
UniDragon03
Ao Kuang
11,666
3,085
0
6,167
16,443
7,239
0
3,648
12,795
64,624
0
W
Skadi
Xyca48
Skadi
3,694
2,088
0
2,228
9,180
3,806
1,685
482
8,698
0
42,530
W
13,960
1,382
549
3,294
12,148
6,098
668
4,773
7,375
99,581
0
L
Hades
arganthaz
Hades
4,611
1,093
135
4,536
18,147
11,617
264
5,755
12,207
22,591
0
L
Skadi
oCasine
Skadi
3,006
903
0
984
12,601
4,216
441
3,201
9,400
0
37,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
44,038
390
Minions Killed
443
0
Camps Cleared
0
1,505,692
Distance Traveled
1,614,762
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,266
545
130
8
0
299,241
4
L
Fenrir
9,244
544
104
6
0
347,816
0
W
Geb
7,808
459
18
1
0
365,435
0
W
Neith
9,616
566
111
7
0
303,168
6
L
Surtr
9,486
558
78
5
0
317,603
3
W
Ao Kuang
9,291
547
74
4
0
379,789
0
W
Skadi
7,291
429
77
5
0
186,089
0
W
Ra
10,032
590
163
10
0
380,281
0
L
Hades
6,687
393
30
2
0
280,686
0
L
Skadi
6,866
404
48
3
0
260,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role