Player Matchup

Vamana
Vamana
DaanHondenvoer
Vamana
Level 28
God Stats
51W - 44L
1,446 SR
Queue Stats
98W - 96L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
WolfmanRof
Danzaburou
Level 67
God Stats
4W - 3L
1,291 SR
Queue Stats
69W - 83L
1,412 Elo+
Party 2
Geb
Geb
bleu350laser
Geb
Level 44
God Stats
2W - 2L
1,283 SR
Queue Stats
214W - 280L
1,290 Elo+
Solo
Ah Puch
Ah Puch
scarr-_-face22
Ah Puch
Level 85
God Stats
5W - 3L
1,707 SR
Queue Stats
177W - 186L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
yucks_junks
Baron Samedi
Level 126
God Stats
73W - 55L
1,571 SR
Queue Stats
105W - 99L
1,473 Elo+
Solo
Team Averages
Level 70
1,459 SR
1,398 Elo+

VS

Team Averages
Level 96
1,454 SR
1,407 Elo+
Arachne
Arachne
Cäspa
Arachne
Level 82
God Stats
32W - 32L
1,549 SR
Queue Stats
256W - 233L
1,481 Elo+
Party 1
Anubis
Anubis
Gehverreck
Anubis
Level 75
God Stats
4W - 5L
1,278 SR
Queue Stats
204W - 205L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
kasparrene
Danzaburou
Level 80
God Stats
33W - 25L
1,518 SR
Queue Stats
147W - 144L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
wissface
Kukulkan
Level 155
God Stats
24W - 24L
1,410 SR
Queue Stats
698W - 743L
1,379 Elo+
Solo
Ares
Ares
yuravasulenko
Ares
Level 87
God Stats
43W - 44L
1,515 SR
Queue Stats
52W - 61L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,487
499
5,479
10,299
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
WolfmanRof
Danzaburou
7
0 / 4 / 1
5,400
415
5,397
7,438
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
6,307
485
3,865
12,736
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 0
7,332
564
5,812
7,372
4,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
yucks_junks
Baron Samedi
12
3 / 3 / 1
7,068
544
8,296
9,598
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cäspa
Arachne
14
7 / 2 / 2
8,271
636
10,823
12,007
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Gehverreck
Anubis
11
3 / 3 / 0
7,063
543
6,127
9,376
5,203
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
kasparrene
Danzaburou
11
4 / 0 / 4
7,355
566
6,272
6,957
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
wissface
Kukulkan
12
0 / 1 / 1
7,058
543
2,696
7,435
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 5
6,636
510
3,335
10,208
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cäspa
Arachne
7
2
2
4
L
1
2
1
0.75
W
Anubis
Gehverreck
Anubis
3
3
0
1
L
Danzaburou
WolfmanRof
Danzaburou
0
4
1
0.13
L
1
4
1
0.38
W
Danzaburou
kasparrene
Danzaburou
4
0
4
6
L
2
2
0
1
W
Kukulkan
wissface
Kukulkan
0
1
1
0.5
L
Baron Samedi
yucks_junks
Baron Samedi
3
3
1
1.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,849
Damage
29,253
47,443
Taken
45,983
24,556
Mitigated
26,032
10,839
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cäspa
Arachne
10,823
7,455
0
2,365
12,007
5,372
0
3,349
8,658
0
67,414
L
5,479
3,606
0
1,249
10,299
4,865
144
1,579
8,720
0
51,643
W
Anubis
Gehverreck
Anubis
6,127
565
0
4,279
9,376
5,203
689
6,301
3,075
43,139
0
L
Danzaburou
WolfmanRof
Danzaburou
5,397
2,693
0
2,123
7,438
2,645
0
770
6,668
0
29,967
L
3,865
318
109
1,177
12,736
9,170
0
3,582
9,154
16,019
0
W
Danzaburou
kasparrene
Danzaburou
6,272
2,506
0
3,681
6,957
2,941
1,954
1,061
5,896
0
48,057
L
5,812
487
0
2,473
7,372
4,200
837
1,824
5,548
54,174
0
W
Kukulkan
wissface
Kukulkan
2,696
458
0
3,871
7,435
3,180
840
3,843
3,592
55,321
0
L
Baron Samedi
yucks_junks
Baron Samedi
8,296
974
423
3,285
9,598
3,676
0
4,403
5,195
52,343
0
W
3,335
431
0
2,229
10,208
9,336
0
3,419
6,789
17,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
36,383
310
Minions Killed
369
0
Camps Cleared
0
1,128,070
Distance Traveled
1,264,025
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,271
636
105
8
0
310,347
0
L
Vamana
6,487
499
76
6
0
290,249
1
W
Anubis
7,063
543
67
5
0
233,455
0
L
Danzaburou
5,400
415
46
4
0
148,277
0
L
Geb
6,307
485
21
2
0
261,329
0
W
Danzaburou
7,355
566
72
6
0
252,106
0
L
Ah Puch
7,332
564
80
6
0
214,645
0
W
Kukulkan
7,058
543
109
8
0
192,025
0
L
Baron Samedi
7,068
544
87
7
0
213,570
0
W
Ares
6,636
510
16
1
0
276,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role