Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Adoniasmz
Tiamat
Level 148
God Stats
2W - 0L
1,931 SR
Queue Stats
45W - 29L
1,669 Elo+
Party 1
Bacchus
Bacchus
Ivan kauan85
Bacchus
Level 107
God Stats
4W - 1L
1,166 SR
Queue Stats
271W - 248L
1,461 Elo+
Solo
Anhur
Anhur
Jonec0
Anhur
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,190 Elo+
Solo
Arachne
Arachne
ρeninђα
Arachne
Level 149
God Stats
6W - 5L
1,299 SR
Queue Stats
204W - 207L
1,510 Elo+
Party 1
Team Averages
Level 135
1,479 SR
1,466 Elo+

VS

Team Averages
Level 110
1,589 SR
1,467 Elo+
Atlas
Atlas
Guibsbacon
Atlas
Level 40
God Stats
7W - 12L
1,401 SR
Queue Stats
23W - 36L
1,403 Elo+
Solo
Loki
Loki
LordeVader159
Loki
Level 116
God Stats
61W - 41L
1,613 SR
Queue Stats
136W - 145L
1,399 Elo+
Solo
Chernobog
Chernobog
VortexOdpadlik
Chernobog
Level 126
God Stats
17W - 10L
1,588 SR
Queue Stats
286W - 273L
1,518 Elo+
Solo
Fenrir
Fenrir
XanDerARG
Fenrir
Level 145
God Stats
9W - 8L
1,603 SR
Queue Stats
71W - 70L
1,522 Elo+
Solo
Chang'e
Chang'e
jona20twenty
Chang'e
Level 122
God Stats
0W - 4L
1,738 SR
Queue Stats
361W - 346L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 0
9,485
632
6,972
6,247
2,787
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Adoniasmz
Tiamat
13
2 / 3 / 4
8,126
542
11,562
10,051
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Ivan kauan85
Bacchus
13
4 / 0 / 3
8,356
557
10,276
12,901
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Jonec0
Anhur
14
2 / 3 / 4
8,577
572
8,596
12,337
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
ρeninђα
Arachne
17
5 / 0 / 4
10,310
687
12,022
14,535
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 2 / 3
6,838
456
5,482
16,970
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 0
7,919
528
1,231
10,404
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
VortexOdpadlik
Chernobog
12
1 / 6 / 1
7,639
509
5,756
11,662
3,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
XanDerARG
Fenrir
15
6 / 2 / 0
8,825
588
9,376
13,936
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
jona20twenty
Chang'e
13
0 / 3 / 4
7,761
517
7,397
12,391
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
0
2
W
Tiamat
Adoniasmz
Tiamat
2
3
4
1.33
L
Atlas
0
2
3
0.75
W
Bacchus
Ivan kauan85
Bacchus
4
0
3
5.5
W
Anhur
Jonec0
Anhur
2
3
4
1.33
L
0
2
0
0
L
Chernobog
VortexOdpadlik
Chernobog
1
6
1
0.25
L
Fenrir
XanDerARG
Fenrir
6
2
0
3
L
Chang'e
jona20twenty
Chang'e
0
3
4
0.67
W
Arachne
ρeninђα
Arachne
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,428
Damage
29,242
56,071
Taken
65,363
34,951
Mitigated
31,014
20,468
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,972
772
32
3,336
6,247
2,787
405
0
6,247
76,663
0
W
Tiamat
Adoniasmz
Tiamat
11,562
1,812
0
2,964
10,051
6,145
20
3,785
6,266
52,152
0
L
Atlas
5,482
1,727
0
5,491
16,970
10,993
0
8,876
7,776
22,439
0
W
Bacchus
Ivan kauan85
Bacchus
10,276
626
0
2,753
12,901
14,410
0
5,541
7,360
33,396
0
W
Anhur
Jonec0
Anhur
8,596
4,716
0
2,992
12,337
4,792
1,304
1,071
11,266
0
60,855
L
1,231
0
0
0
10,404
4,008
0
6,516
3,888
0
63,284
L
Chernobog
VortexOdpadlik
Chernobog
5,756
3,769
0
2,287
11,662
3,716
1,059
1,870
9,792
0
56,404
L
Fenrir
XanDerARG
Fenrir
9,376
2,923
0
1,560
13,936
7,226
0
3,219
10,581
0
80,490
L
Chang'e
jona20twenty
Chang'e
7,397
768
1,138
3,483
12,391
5,071
0
7,534
4,516
60,701
0
W
Arachne
ρeninђα
Arachne
12,022
7,010
0
8,391
14,535
6,817
25
2,482
12,053
0
114,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
38,982
528
Minions Killed
496
0
Camps Cleared
0
1,591,763
Distance Traveled
1,559,049
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,485
632
135
9
0
296,973
7
W
Tiamat
8,126
542
88
6
0
296,188
4
L
Atlas
6,838
456
28
2
0
286,753
6
W
Bacchus
8,356
557
30
2
0
330,591
0
W
Anhur
8,577
572
107
7
0
293,000
0
L
Loki
7,919
528
111
7
0
335,852
1
L
Chernobog
7,639
509
98
7
0
287,086
1
L
Fenrir
8,825
588
125
8
0
344,919
0
L
Chang'e
7,761
517
134
9
0
304,439
0
W
Arachne
10,310
687
168
11
0
375,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role