Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DonPatron21
Ymir
Level 138
God Stats
11W - 24L
1,278 SR
Queue Stats
985W - 1,044L
1,492 Elo+
Solo
Horus
Horus
MrMyers23
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,248 Elo+
Party 1
Jormungandr
Jormungandr
zZGriffinZz
Jormungandr
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
214W - 196L
1,509 Elo+
Party 1
Team Averages
Level 104
1,502 SR
1,450 Elo+

VS

Team Averages
Level 133
1,628 SR
1,492 Elo+
Xing Tian
Xing Tian
Cudzer
Xing Tian
Level 157
God Stats
7W - 3L
1,945 SR
Queue Stats
267W - 264L
1,511 Elo+
Party 2
Nemesis
Nemesis
MaggieC
Nemesis
Level 149
God Stats
4W - 2L
1,493 SR
Queue Stats
170W - 155L
1,520 Elo+
Party 2
Neith
Neith
PhasersSetToKill
Neith
Level 117
God Stats
1W - 1L
1,731 SR
Queue Stats
104W - 91L
1,494 Elo+
Party 3
Guan Yu
Guan Yu
SirMeyham
Guan Yu
Level 103
God Stats
2W - 4L
1,552 SR
Queue Stats
90W - 90L
1,452 Elo+
Party 3
Baba Yaga
Baba Yaga
xPrro Lalis
Baba Yaga
Level 138
God Stats
8W - 5L
1,418 SR
Queue Stats
378W - 379L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 4 / 2
7,715
772
11,875
12,633
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 3
6,494
649
10,390
7,494
3,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 2
7,643
764
8,472
20,821
13,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
MrMyers23
Horus
10
0 / 4 / 3
6,237
624
3,571
11,990
10,355
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
zZGriffinZz
Jormungandr
14
2 / 4 / 3
7,589
759
9,822
13,146
12,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cudzer
Xing Tian
15
4 / 1 / 12
8,386
839
14,861
12,643
14,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MaggieC
Nemesis
15
3 / 0 / 12
8,216
822
9,449
10,619
9,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 4 / 8
7,858
786
14,241
10,080
4,624
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
SirMeyham
Guan Yu
13
2 / 2 / 8
8,017
802
5,875
12,599
12,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
xPrro Lalis
Baba Yaga
17
4 / 0 / 13
9,546
955
18,085
8,443
6,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
7
Kills
17
17
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
2
1.25
L
Morgan Le Fay
 
Morgan Le Fay
0
3
3
0.5
W
Xing Tian
Cudzer
Xing Tian
4
1
12
10
L
1
2
2
1
W
Nemesis
MaggieC
Nemesis
3
0
12
9
L
Horus
MrMyers23
Horus
0
4
3
0.38
W
4
4
8
2
W
Guan Yu
SirMeyham
Guan Yu
2
2
8
3
W
Baba Yaga
xPrro Lalis
Baba Yaga
4
0
13
10.5
L
Jormungandr
zZGriffinZz
Jormungandr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,130
Damage
62,511
66,084
Taken
54,384
47,472
Mitigated
48,383
23,737
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,875
1,653
582
3,956
12,633
8,214
0
6,518
5,827
0
23,463
L
Morgan Le Fay
 
Morgan Le Fay
10,390
1,828
1,494
1,017
7,494
3,005
0
4,412
2,793
17,004
0
W
Xing Tian
Cudzer
Xing Tian
14,861
1,097
710
2,007
12,643
14,198
230
5,754
6,551
19,341
0
L
8,472
361
1,903
7,279
20,821
13,163
0
10,587
9,886
18,911
0
W
Nemesis
MaggieC
Nemesis
9,449
2,204
1,061
3,567
10,619
9,977
465
4,614
5,901
0
14,888
L
Horus
MrMyers23
Horus
3,571
1,498
2,611
1,758
11,990
10,355
0
5,914
5,906
0
4,889
W
14,241
7,925
777
2,129
10,080
4,624
481
5,687
4,035
0
18,982
W
Guan Yu
SirMeyham
Guan Yu
5,875
1,236
4,278
3,254
12,599
12,920
97
6,950
5,286
0
11,333
W
Baba Yaga
xPrro Lalis
Baba Yaga
18,085
976
827
2,997
8,443
6,664
307
4,824
3,222
40,528
0
L
Jormungandr
zZGriffinZz
Jormungandr
9,822
3,074
1,028
2,109
13,146
12,735
0
4,224
8,726
18,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
42,023
87
Minions Killed
100
0
Camps Cleared
0
890,256
Distance Traveled
982,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,715
772
29
3
0
187,088
0
L
Morgan Le Fay
6,494
649
13
1
0
180,614
0
W
Xing Tian
8,386
839
9
1
0
200,442
0
L
Ymir
7,643
764
24
2
0
177,769
0
W
Nemesis
8,216
822
17
2
0
220,459
0
L
Horus
6,237
624
3
0
0
176,658
0
W
Neith
7,858
786
13
1
0
161,120
0
W
Guan Yu
8,017
802
4
0
0
172,606
0
W
Baba Yaga
9,546
955
57
6
0
227,673
0
L
Jormungandr
7,589
759
18
2
0
168,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role