Player Matchup

Hera
Hera
 
Hera
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Anritaa
Ah Muzen Cab
Level 118
God Stats
4W - 0L
1,662 SR
Queue Stats
53W - 53L
1,480 Elo+
Solo
Poseidon
Poseidon
JessVill
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,227 Elo+
Party 1
Hercules
Hercules
chilla Emmi
Hercules
Level 219
God Stats
12W - 14L
1,497 SR
Queue Stats
1,275W - 1,270L
1,533 Elo+
Solo
Guan Yu
Guan Yu
entertainer89
Guan Yu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 1
Team Averages
Level 153
1,532 SR
1,448 Elo+

VS

Team Averages
Level 93
1,493 SR
1,460 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blackrose782
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Rama
Rama
DERSistheWORD
Rama
Level 120
God Stats
3W - 7L
1,463 SR
Queue Stats
396W - 359L
1,519 Elo+
Solo
Artemis
Artemis
Hk_Striker_
Artemis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 118L
1,511 Elo+
Solo
Tiamat
Tiamat
PaulRudolf
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 2 / 21
9,952
995
18,404
10,936
7,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Anritaa
Ah Muzen Cab
17
6 / 0 / 19
10,017
1,002
12,892
6,411
3,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
JessVill
Poseidon
14
3 / 3 / 12
8,692
869
8,252
6,910
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
chilla Emmi
Hercules
14
2 / 4 / 23
8,764
876
8,128
20,620
22,231
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
16
11 / 2 / 14
10,320
1,032
9,226
11,936
12,215
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
5 / 5 / 4
8,420
842
9,431
18,150
19,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
0 / 6 / 3
7,105
711
7,334
9,597
3,623
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 1
7,602
760
9,116
11,545
5,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Hk_Striker_
Artemis
14
1 / 7 / 5
7,422
742
7,319
11,940
4,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
PaulRudolf
Tiamat
13
1 / 5 / 4
7,098
710
5,230
11,696
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
28
Kills
11
11
Deaths
28
89
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
2
21
8.25
L
Sobek
 
Sobek
5
5
4
1.4
W
Ah Muzen Cab
Anritaa
Ah Muzen Cab
6
0
19
15.5
L
0
6
3
0.25
L
4
5
1
0.9
L
Artemis
Hk_Striker_
Artemis
1
7
5
0.5
W
Poseidon
JessVill
Poseidon
3
3
12
3
L
Tiamat
PaulRudolf
Tiamat
1
5
4
0.6
W
Hercules
chilla Emmi
Hercules
2
4
23
3.38
W
Guan Yu
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,902
Damage
38,430
56,813
Taken
62,928
47,533
Mitigated
38,650
25,833
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,404
3,423
440
1,520
10,936
7,079
1,348
4,360
6,489
31,423
0
L
Sobek
 
Sobek
9,431
434
1,359
2,681
18,150
19,224
0
8,578
9,572
19,514
0
W
Ah Muzen Cab
Anritaa
Ah Muzen Cab
12,892
6,442
1,230
1,729
6,411
3,162
3,405
3,014
3,325
0
28,161
L
7,334
626
1,993
1,483
9,597
3,623
0
3,375
6,222
18,301
0
L
9,116
5,478
350
2,094
11,545
5,043
0
4,667
6,878
0
19,546
L
Artemis
Hk_Striker_
Artemis
7,319
2,095
149
1,358
11,940
4,615
0
6,091
5,849
0
17,677
W
Poseidon
JessVill
Poseidon
8,252
1,089
216
441
6,910
2,846
930
3,345
3,565
17,715
0
L
Tiamat
PaulRudolf
Tiamat
5,230
274
789
2,592
11,696
6,145
0
5,088
6,608
13,203
0
W
Hercules
chilla Emmi
Hercules
8,128
1,251
1,087
7,466
20,620
22,231
297
5,116
15,082
0
13,430
W
Guan Yu
9,226
726
6,745
4,959
11,936
12,215
1,151
5,497
6,357
1,693
15,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
37,647
118
Minions Killed
118
0
Camps Cleared
0
1,001,157
Distance Traveled
867,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,952
995
38
4
0
215,758
0
L
Sobek
8,420
842
11
1
0
184,182
0
W
Ah Muzen Cab
10,017
1,002
36
4
0
203,758
0
L
Ra
7,105
711
28
3
0
161,602
0
L
Rama
7,602
760
22
2
0
160,116
0
L
Artemis
7,422
742
38
4
0
178,350
0
W
Poseidon
8,692
869
22
2
0
183,470
0
L
Tiamat
7,098
710
19
2
0
183,003
0
W
Hercules
8,764
876
10
1
0
193,594
0
W
Guan Yu
10,320
1,032
12
1
0
204,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role