Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BROGUY1093
Ah Muzen Cab
Level 159
God Stats
14W - 13L
1,551 SR
Queue Stats
749W - 778L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Boyblue1993
Xing Tian
Level 159
God Stats
3W - 1L
1,859 SR
Queue Stats
265W - 257L
1,483 Elo+
Solo
Ra
Ra
Ken_Gamez
Ra
Level 76
God Stats
7W - 1L
1,500 SR
Queue Stats
274W - 264L
1,501 Elo+
Solo
Pele
Pele
blackvampireAFK
Pele
Level 127
God Stats
5W - 3L
1,629 SR
Queue Stats
128W - 109L
1,457 Elo+
Solo
Nike
Nike
got3m_shook
Nike
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,324 Elo+
Solo
Team Averages
Level 117
1,608 SR
1,441 Elo+

VS

Team Averages
Level 58
1,421 SR
1,407 Elo+
Poseidon
Poseidon
AeneousMouse144
Poseidon
Level 85
God Stats
6W - 4L
1,317 SR
Queue Stats
296W - 297L
1,363 Elo+
Party 2
Chronos
Chronos
BlAzEn GuNss
Chronos
Level 103
God Stats
0W - 2L
1,239 SR
Queue Stats
50W - 51L
1,444 Elo+
Party 1
Raijin
Raijin
Dayag0819
Raijin
Level 32
God Stats
1W - 2L
1,548 SR
Queue Stats
51W - 79L
1,364 Elo+
Party 2
Chang'e
Chang'e
FrolickingPotato
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,457 Elo+
Party 1
Hachiman
Hachiman
MementoMorty227
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BROGUY1093
Ah Muzen Cab
20
8 / 3 / 19
12,520
736
34,012
24,259
14,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Boyblue1993
Xing Tian
16
1 / 3 / 16
10,374
610
6,671
19,287
23,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 1 / 15
13,031
767
21,933
16,611
10,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 1 / 12
12,742
750
15,168
17,508
10,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 5 / 27
11,774
693
11,274
21,257
23,412
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 8 / 6
9,960
586
23,542
19,976
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
BlAzEn GuNss
Chronos
20
5 / 2 / 6
11,283
664
14,781
15,017
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Dayag0819
Raijin
17
1 / 6 / 6
9,866
580
10,212
18,767
9,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 6 / 8
10,012
589
10,054
23,297
9,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
2 / 8 / 7
9,850
579
19,605
23,191
9,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
30
Kills
13
13
Deaths
30
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
8
6
0.63
W
Ah Muzen Cab
BROGUY1093
Ah Muzen Cab
8
3
19
5.83
L
Chronos
BlAzEn GuNss
Chronos
5
2
6
4
W
Xing Tian
Boyblue1993
Xing Tian
1
3
16
3
L
Raijin
Dayag0819
Raijin
1
6
6
0.67
L
3
6
8
1.17
W
9
1
15
16.5
L
Hachiman
2
8
7
0.69
W
10
1
12
16
W
2
5
27
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,058
Damage
78,194
98,922
Taken
100,248
82,405
Mitigated
42,899
54,731
Healing
39,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
23,542
1,399
974
2,442
19,976
7,540
0
5,573
14,280
39,441
0
W
Ah Muzen Cab
BROGUY1093
Ah Muzen Cab
34,012
8,621
2,408
6,297
24,259
14,423
2,304
14,147
10,112
0
54,904
L
Chronos
BlAzEn GuNss
Chronos
14,781
2,768
1,393
1,716
15,017
7,364
0
4,454
10,563
35,346
0
W
Xing Tian
Boyblue1993
Xing Tian
6,671
108
1,643
1,444
19,287
23,674
123
9,214
10,073
10,800
0
L
Raijin
Dayag0819
Raijin
10,212
766
1,205
3,226
18,767
9,100
0
5,204
13,563
29,365
0
L
10,054
1,585
14,080
10,175
23,297
9,355
48
7,394
15,903
16,836
0
W
21,933
162
20,357
9,844
16,611
10,302
1,718
12,131
4,480
46,780
0
L
Hachiman
19,605
13,838
792
3,649
23,191
9,540
375
5,856
17,335
0
31,313
W
15,168
2,371
3,478
6,307
17,508
10,594
3,187
12,663
4,845
0
46,928
W
11,274
646
1,708
1,245
21,257
23,412
178
10,434
10,823
0
24,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,441
Gold Earned
50,971
185
Minions Killed
195
0
Camps Cleared
0
1,511,121
Distance Traveled
1,385,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,960
586
50
3
0
261,510
0
W
Ah Muzen Cab
12,520
736
31
2
0
332,484
0
L
Chronos
11,283
664
51
3
0
315,310
0
W
Xing Tian
10,374
610
10
1
0
224,154
0
L
Raijin
9,866
580
37
2
0
266,191
0
L
Chang'e
10,012
589
24
1
0
286,350
0
W
Ra
13,031
767
56
3
0
325,861
0
L
Hachiman
9,850
579
33
2
0
255,708
0
W
Pele
12,742
750
63
4
0
324,147
0
W
Nike
11,774
693
25
1
0
304,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role