Player Matchup

Merlin
Merlin
FallLeloup007
Merlin
Level 155
God Stats
2W - 3L
1,338 SR
Queue Stats
106W - 111L
1,455 Elo+
Solo
Cernunnos
Cernunnos
Gabeking232516
Cernunnos
Level 34
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PancreaStone
Cu Chulainn
Level 63
God Stats
43W - 40L
1,695 SR
Queue Stats
608W - 541L
1,555 Elo+
Solo
Izanami
Izanami
Ult-Legend420
Izanami
Level 43
God Stats
3W - 5L
1,314 SR
Queue Stats
19W - 31L
1,443 Elo+
Solo
Fenrir
Fenrir
ze SchdeF
Fenrir
Level 159
God Stats
197W - 195L
1,549 SR
Queue Stats
414W - 410L
1,575 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,506 Elo+

VS

Team Averages
Level 127
1,585 SR
1,499 Elo+
Danzaburou
Danzaburou
BlazingIntent420
Danzaburou
Level 99
God Stats
4W - 2L
1,528 SR
Queue Stats
125W - 106L
1,560 Elo+
Party 1
Neith
Neith
McGIngy28
Neith
Level 95
God Stats
8W - 4L
1,926 SR
Queue Stats
61W - 61L
1,546 Elo+
Solo
Achilles
Achilles
ProfessorWoo19
Achilles
Level 109
God Stats
2W - 3L
1,519 SR
Queue Stats
49W - 45L
1,474 Elo+
Party 1
Awilix
Awilix
Smooth_Moe
Awilix
Level 181
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 75L
1,414 Elo+
Solo
Jormungandr
Jormungandr
ThatGuy Criss
Jormungandr
Level 152
God Stats
11W - 2L
1,454 SR
Queue Stats
225W - 201L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,295
525
4,416
7,511
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Gabeking232516
Cernunnos
8
0 / 3 / 1
5,145
429
2,041
8,385
2,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
PancreaStone
Cu Chulainn
11
1 / 2 / 1
6,340
528
3,695
11,507
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
11
2 / 4 / 1
6,243
520
5,264
9,629
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ze SchdeF
Fenrir
10
2 / 4 / 1
5,908
492
4,779
10,646
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazingIntent420
Danzaburou
13
4 / 1 / 3
7,882
657
6,412
9,688
3,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
McGIngy28
Neith
11
2 / 2 / 3
6,427
536
6,097
5,799
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
11
3 / 2 / 2
6,254
521
5,634
6,285
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
Smooth_Moe
Awilix
13
6 / 2 / 2
7,745
645
5,120
9,132
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ThatGuy Criss
Jormungandr
12
2 / 1 / 2
7,267
606
10,482
10,207
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
17
18
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlazingIntent420
Danzaburou
4
1
3
5.5
L
1
5
1
0.3
L
Cernunnos
Gabeking232516
Cernunnos
0
3
1
0.17
W
Neith
McGIngy28
Neith
2
2
3
1.75
L
Cu Chulainn
PancreaStone
Cu Chulainn
1
2
1
0.75
W
Achilles
3
2
2
2
W
Awilix
Smooth_Moe
Awilix
6
2
2
3.5
W
Jormungandr
ThatGuy Criss
Jormungandr
2
1
2
3
L
Izanami
2
4
1
0.63
L
Fenrir
ze SchdeF
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
33,745
47,678
Taken
41,111
18,516
Mitigated
21,830
9,835
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlazingIntent420
Danzaburou
6,412
3,616
0
4,587
9,688
3,693
0
3,476
5,844
0
63,013
L
4,416
53
0
364
7,511
2,722
0
0
7,511
41,598
0
L
Cernunnos
Gabeking232516
Cernunnos
2,041
1,130
0
934
8,385
2,560
17
1,695
6,476
0
24,291
W
Neith
McGIngy28
Neith
6,097
3,235
0
1,589
5,799
2,344
570
0
5,799
0
52,745
L
Cu Chulainn
PancreaStone
Cu Chulainn
3,695
569
0
3,692
11,507
5,477
0
6,831
3,810
0
43,300
W
Achilles
5,634
1,495
16
548
6,285
4,448
0
0
6,285
4,231
19,048
W
Awilix
Smooth_Moe
Awilix
5,120
1,470
0
1,448
9,132
3,408
0
512
8,560
0
52,065
W
Jormungandr
ThatGuy Criss
Jormungandr
10,482
3,131
0
1,103
10,207
7,937
340
0
10,207
57,505
194
L
Izanami
5,264
3,929
0
2,536
9,629
3,273
0
155
9,474
0
46,308
L
Fenrir
ze SchdeF
Fenrir
4,779
1,273
0
2,309
10,646
4,484
0
823
9,708
0
32,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
35,575
323
Minions Killed
388
0
Camps Cleared
0
1,124,470
Distance Traveled
1,172,749
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,882
657
98
8
0
235,901
2
L
Merlin
6,295
525
81
7
0
189,139
0
L
Cernunnos
5,145
429
47
4
0
265,795
0
W
Neith
6,427
536
83
7
0
206,197
0
L
Cu Chulainn
6,340
528
74
6
0
218,984
4
W
Achilles
6,254
521
39
3
0
237,473
4
W
Awilix
7,745
645
87
7
0
275,930
2
W
Jormungandr
7,267
606
81
7
0
217,248
0
L
Izanami
6,243
520
71
6
0
210,544
2
L
Fenrir
5,908
492
50
4
0
240,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role