Player Matchup

Poseidon
Poseidon
AkisPapaD
Poseidon
Level 60
God Stats
5W - 8L
1,350 SR
Queue Stats
12W - 18L
1,367 Elo+
Solo
Rama
Rama
Black6CAT
Rama
Level 145
God Stats
13W - 6L
1,545 SR
Queue Stats
295W - 307L
1,512 Elo+
Solo
Set
Set
Darksergi23
Set
Level 111
God Stats
5W - 9L
1,640 SR
Queue Stats
143W - 138L
1,485 Elo+
Party 1
Fafnir
Fafnir
LilisMadness
Fafnir
Level 66
God Stats
5W - 5L
1,439 SR
Queue Stats
199W - 184L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Player2398741
Guan Yu
Level 102
God Stats
4W - 5L
1,550 SR
Queue Stats
166W - 162L
1,479 Elo+
Party 1
Team Averages
Level 97
1,505 SR
1,464 Elo+

VS

Team Averages
Level 80
1,441 SR
1,476 Elo+
Sylvanus
Sylvanus
Dartmoness
Sylvanus
Level 127
God Stats
0W - 2L
1,323 SR
Queue Stats
180W - 162L
1,550 Elo+
Solo
Fenrir
Fenrir
Davedav
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 146L
1,501 Elo+
Party 2
Vulcan
Vulcan
Doted
Vulcan
Level 33
God Stats
4W - 2L
1,485 SR
Queue Stats
87W - 109L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Epekőszilánk
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 162L
1,536 Elo+
Party 2
Izanami
Izanami
WiB KrAKeN
Izanami
Level 26
God Stats
31W - 22L
1,395 SR
Queue Stats
120W - 118L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkisPapaD
Poseidon
15
4 / 2 / 3
9,325
518
14,029
9,302
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
3 / 1 / 5
9,330
518
11,747
13,192
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 10
9,635
535
13,430
14,901
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
14
3 / 0 / 9
9,672
537
8,121
19,315
21,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
17
3 / 0 / 6
9,593
533
10,592
16,320
18,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dartmoness
Sylvanus
14
1 / 3 / 2
8,691
483
8,303
18,510
19,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Davedav
Fenrir
14
0 / 4 / 1
8,269
459
4,683
17,547
8,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Doted
Vulcan
13
2 / 5 / 0
8,212
456
12,592
13,775
6,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Epekőszilánk
Amaterasu
15
0 / 4 / 1
9,747
542
11,065
21,679
17,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
WiB KrAKeN
Izanami
14
1 / 1 / 0
8,507
473
4,925
8,727
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
4
4
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AkisPapaD
Poseidon
4
2
3
2.75
W
Rama
3
1
5
5.5
W
4
1
10
9
L
Sylvanus
Dartmoness
Sylvanus
1
3
2
0.67
L
Fenrir
Davedav
Fenrir
0
4
1
0.13
L
Vulcan
Doted
Vulcan
2
5
0
0.4
L
Amaterasu
Epekőszilánk
Amaterasu
0
4
1
0.13
W
Fafnir
3
0
9
7.5
W
Guan Yu
3
0
6
6
L
Izanami
WiB KrAKeN
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,919
Damage
41,568
73,030
Taken
80,238
57,220
Mitigated
56,269
22,998
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AkisPapaD
Poseidon
14,029
1,184
0
1,010
9,302
3,500
422
5,343
3,959
85,775
0
W
Rama
11,747
10,060
0
4,789
13,192
5,137
872
3,723
9,469
0
78,077
W
13,430
3,774
0
1,774
14,901
8,117
0
4,026
10,875
0
91,856
L
Sylvanus
Dartmoness
Sylvanus
8,303
1,240
5,723
6,868
18,510
19,421
108
5,660
12,850
23,834
0
L
Fenrir
Davedav
Fenrir
4,683
1,017
0
2,234
17,547
8,156
393
4,109
13,438
0
72,757
L
Vulcan
Doted
Vulcan
12,592
2,014
0
1,041
13,775
6,684
468
5,720
8,055
72,098
0
L
Amaterasu
Epekőszilánk
Amaterasu
11,065
5,244
0
5,795
21,679
17,756
336
4,143
17,536
0
91,309
W
Fafnir
8,121
1,706
3,198
8,219
19,315
21,836
263
7,168
12,147
25,937
0
W
Guan Yu
10,592
2,586
476
3,532
16,320
18,630
0
635
15,685
0
75,428
L
Izanami
WiB KrAKeN
Izanami
4,925
3,525
0
3,414
8,727
4,252
823
2,518
6,209
0
79,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,555
Gold Earned
43,426
524
Minions Killed
521
0
Camps Cleared
0
1,820,655
Distance Traveled
1,748,249
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,325
518
139
8
0
364,387
0
W
Rama
9,330
518
124
7
0
329,131
0
W
Set
9,635
535
127
7
0
412,391
0
L
Sylvanus
8,691
483
30
2
0
324,703
2
L
Fenrir
8,269
459
104
6
0
389,062
1
L
Vulcan
8,212
456
115
6
0
327,136
4
L
Amaterasu
9,747
542
143
8
0
352,436
7
W
Fafnir
9,672
537
25
1
0
327,278
8
W
Guan Yu
9,593
533
109
6
0
387,468
0
L
Izanami
8,507
473
129
7
0
354,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role