Player Matchup

Ymir
Ymir
Gold III
Archivun
Ymir
Gold III
Level 125
God Stats
4W - 3L
1,543 SR
Queue Stats
47W - 49L
1,420 MMR
Party 2
Fafnir
Fafnir
Gold III
Arietis4
Fafnir
Gold III
Level 107
God Stats
3W - 4L
1,339 SR
Queue Stats
47W - 53L
1,580 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
SaltiestCrusader
Cernunnos
Platinum IV
Level 81
God Stats
20W - 12L
1,500 SR
Queue Stats
281W - 268L
1,602 MMR
Solo
Agni
Agni
Platinum V
Scoyvi
Agni
Platinum V
Level 146
God Stats
11W - 3L
1,826 SR
Queue Stats
69W - 59L
1,687 MMR
Party 2
Cliodhna
Cliodhna
Gold I
byTemox
Cliodhna
Gold I
Level 141
God Stats
2W - 2L
1,499 SR
Queue Stats
288W - 281L
1,590 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,541 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,569 SR
1,593 MMR
Kuzenbo
Kuzenbo
Platinum V
Eithers
Kuzenbo
Platinum V
Level 153
God Stats
3W - 3L
1,579 SR
Queue Stats
142W - 136L
1,698 MMR
Party 3
Arachne
Arachne
Gold III
GREEDxSin
Arachne
Gold III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,512 MMR
Party 1
Merlin
Merlin
Gold II
Ivievil
Merlin
Gold II
Level 127
God Stats
5W - 9L
1,440 SR
Queue Stats
69W - 69L
1,617 MMR
Party 3
Ishtar
Ishtar
Silver II
LaKaJa_
Ishtar
Silver II
Level 86
God Stats
3W - 7L
1,824 SR
Queue Stats
53W - 54L
1,554 MMR
Solo
Sylvanus
Sylvanus
Gold IV
WRATHxSin
Sylvanus
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 3
7,887
526
5,422
13,035
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Arietis4
Fafnir
15
2 / 1 / 2
8,586
572
3,923
13,377
9,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
16
4 / 1 / 1
9,888
659
10,798
9,964
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Scoyvi
Agni
15
3 / 0 / 0
8,885
592
12,444
7,449
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
byTemox
Cliodhna
16
4 / 0 / 2
9,395
626
8,384
13,065
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
VamanaThorAo KuangSurtr

VS

Bans
BakasuraAphroditeChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eithers
Kuzenbo
11
0 / 1 / 2
7,091
473
6,479
11,244
14,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
GREEDxSin
Arachne
13
0 / 3 / 1
7,394
493
4,561
15,391
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ivievil
Merlin
12
1 / 1 / 0
7,317
488
7,887
8,971
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
LaKaJa_
Ishtar
12
1 / 4 / 0
7,609
507
5,661
11,198
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
WRATHxSin
Sylvanus
14
1 / 4 / 0
8,266
551
9,390
11,424
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
3
1.5
W
Fafnir
Arietis4
Fafnir
2
1
2
3
L
Kuzenbo
Eithers
Kuzenbo
0
1
2
1
L
Arachne
GREEDxSin
Arachne
0
3
1
0.17
L
Merlin
Ivievil
Merlin
1
1
0
1
L
Ishtar
LaKaJa_
Ishtar
1
4
0
0.25
W
Cernunnos
4
1
1
4.5
W
Agni
Scoyvi
Agni
3
0
0
3
L
Sylvanus
WRATHxSin
Sylvanus
1
4
0
0.25
W
Cliodhna
byTemox
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
33,978
56,890
Taken
58,228
33,887
Mitigated
38,690
23,859
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,422
1,707
0
2,560
13,035
11,914
0
6,342
6,358
24,511
0
W
Fafnir
Arietis4
Fafnir
3,923
699
0
5,210
13,377
9,195
279
7,552
5,479
44,305
0
L
Kuzenbo
Eithers
Kuzenbo
6,479
3,580
0
2,362
11,244
14,799
56
6,021
5,223
21,831
0
L
Arachne
GREEDxSin
Arachne
4,561
3,002
0
2,448
15,391
6,429
0
4,602
10,769
0
63,791
L
Merlin
Ivievil
Merlin
7,887
587
0
250
8,971
3,726
0
6,664
2,307
66,249
0
L
Ishtar
LaKaJa_
Ishtar
5,661
3,964
0
1,853
11,198
4,730
0
604
10,594
0
50,322
W
Cernunnos
10,798
6,157
0
5,353
9,964
4,524
3,430
1,617
8,268
0
86,556
W
Agni
Scoyvi
Agni
12,444
1,075
0
1,274
7,449
2,911
441
3,978
3,226
93,397
0
L
Sylvanus
WRATHxSin
Sylvanus
9,390
2,450
84
2,826
11,424
9,006
294
3,450
7,546
49,201
13,596
W
Cliodhna
byTemox
Cliodhna
8,384
2,114
0
9,462
13,065
5,343
709
3,322
9,569
0
84,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
37,677
557
Minions Killed
465
0
Camps Cleared
0
1,590,221
Distance Traveled
1,502,925
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,887
526
24
2
0
295,394
4
W
Fafnir
8,586
572
82
5
0
285,430
0
L
Kuzenbo
7,091
473
29
2
0
328,983
1
L
Arachne
7,394
493
107
7
0
354,083
1
L
Merlin
7,317
488
135
9
0
310,208
0
L
Ishtar
7,609
507
102
7
0
283,662
3
W
Cernunnos
9,888
659
157
10
0
305,660
1
W
Agni
8,885
592
170
11
0
315,677
2
L
Sylvanus
8,266
551
92
6
0
225,989
0
W
Cliodhna
9,395
626
124
8
0
388,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role