Player Matchup

Ymir
Ymir
ArmouredCerberus
Ymir
Level 107
God Stats
2W - 3L
1,132 SR
Queue Stats
83W - 78L
1,446 Elo+
Solo
Izanami
Izanami
BoatyMCBoat789
Izanami
Level 21
God Stats
10W - 2L
1,706 SR
Queue Stats
17W - 20L
1,303 Elo+
Party 3
Aphrodite
Aphrodite
Feuerfuchs8239
Aphrodite
Level 63
God Stats
44W - 43L
1,535 SR
Queue Stats
141W - 153L
1,362 Elo+
Solo
Sol
Sol
HFH JACKY
Sol
Level 65
God Stats
15W - 9L
1,162 SR
Queue Stats
159W - 186L
1,381 Elo+
Solo
Da Ji
Da Ji
barry_B_benson37
Da Ji
Level 106
God Stats
3W - 2L
1,259 SR
Queue Stats
166W - 157L
1,393 Elo+
Party 3
Team Averages
Level 72
1,359 SR
1,377 Elo+

VS

Team Averages
Level 85
1,574 SR
1,508 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JGIOLDAR7466
Thanatos
Level 23
God Stats
2W - 2L
1,563 SR
Queue Stats
33W - 41L
1,356 Elo+
Party 1
Izanami
Izanami
NuagePizza99600
Izanami
Level 46
God Stats
2W - 2L
1,739 SR
Queue Stats
5W - 7L
1,591 Elo+
Party 2
Medusa
Medusa
XxMaTsHaNexX
Medusa
Level 55
God Stats
5W - 3L
1,566 SR
Queue Stats
8W - 8L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,472
588
3,905
9,900
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
2 / 0 / 1
6,003
546
4,070
4,266
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Feuerfuchs8239
Aphrodite
10
1 / 0 / 1
6,182
562
1,664
3,939
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 1 / 0
6,622
602
3,219
7,618
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 0 / 1
6,920
629
1,109
7,124
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 1 / 0
5,768
524
5,817
5,496
2,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
 
Bacchus
5
0 / 0 / 0
4,107
373
1,021
3,524
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
JGIOLDAR7466
Thanatos
3
0 / 0 / 0
3,811
346
433
1,369
354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 3 / 0
5,056
460
1,822
6,196
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
11
0 / 0 / 1
5,663
515
5,072
4,557
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
L
Bacchus
 
Bacchus
0
0
0
0
W
1
1
0
1
W
2
0
1
2.5
W
Aphrodite
Feuerfuchs8239
Aphrodite
1
0
1
1.5
W
0
1
0
0
L
Thanatos
JGIOLDAR7466
Thanatos
0
0
0
0
L
1
3
0
0.33
L
Medusa
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
14,165
32,847
Taken
21,142
15,294
Mitigated
9,165
12,839
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,817
672
0
2,261
5,496
2,485
101
3,578
1,678
32,160
0
L
Bacchus
 
Bacchus
1,021
72
63
1,290
3,524
2,536
0
650
2,874
6,494
0
W
3,905
826
0
2,850
9,900
6,488
0
4,800
4,083
31,257
0
W
4,070
2,796
0
1,253
4,266
1,665
2,155
663
3,603
0
45,328
W
Aphrodite
Feuerfuchs8239
Aphrodite
1,664
287
1,533
2,879
3,939
2,140
623
286
3,653
19,398
0
W
3,219
437
0
4,324
7,618
2,021
3,058
0
7,618
48,687
0
L
Thanatos
JGIOLDAR7466
Thanatos
433
137
55
497
1,369
354
0
271
1,058
0
4,485
L
1,822
1,066
0
888
6,196
2,089
0
1,014
5,182
0
28,150
L
Medusa
5,072
545
0
2,192
4,557
1,701
0
2,995
1,562
0
45,643
W
1,109
187
0
0
7,124
2,980
0
72
7,052
0
66,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
24,405
376
Minions Killed
183
0
Camps Cleared
0
1,094,005
Distance Traveled
772,680
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,768
524
48
4
0
203,011
4
L
Bacchus
4,107
373
6
1
0
120,183
0
W
Ymir
6,472
588
70
6
0
194,268
0
W
Izanami
6,003
546
79
7
0
208,868
0
W
Aphrodite
6,182
562
25
2
0
226,032
2
W
Sol
6,622
602
88
8
0
203,329
0
L
Thanatos
3,811
346
8
1
0
51,090
2
L
Izanami
5,056
460
52
5
0
174,009
0
L
Medusa
5,663
515
69
6
0
224,387
0
W
Da Ji
6,920
629
114
10
0
261,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role