Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bounford
Zhong Kui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 103L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
FedeStallone
Kuzenbo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,290 Elo+
Party 1
Heimdallr
Heimdallr
Talos16
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,290 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,409 Elo+

VS

Team Averages
Level 99
1,525 SR
1,456 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AshuraKabuta
Zhong Kui
Level 129
God Stats
1W - 2L
1,257 SR
Queue Stats
121W - 130L
1,440 Elo+
Solo
Anubis
Anubis
Denis2008
Anubis
Level 86
God Stats
39W - 25L
1,595 SR
Queue Stats
83W - 87L
1,466 Elo+
Solo
Ymir
Ymir
Gygydiamons
Ymir
Level 107
God Stats
1W - 0L
1,750 SR
Queue Stats
230W - 242L
1,416 Elo+
Solo
Hachiman
Hachiman
WilliamF82
Hachiman
Level 109
God Stats
34W - 27L
1,522 SR
Queue Stats
365W - 373L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 0 / 0
5,167
574
2,254
4,535
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
1
0 / 0 / 0
1,668
185
0
0
0
Zhong Kui
Bounford
Zhong Kui
8
2 / 6 / 0
4,802
534
2,851
7,638
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
FedeStallone
Kuzenbo
6
0 / 2 / 0
4,365
485
2,627
8,021
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Talos16
Heimdallr
6
0 / 2 / 0
3,895
433
3,744
5,161
1,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 1
5,193
577
1,016
6,908
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
AshuraKabuta
Zhong Kui
11
6 / 2 / 0
6,560
729
5,048
7,263
4,569
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Denis2008
Anubis
3
0 / 1 / 0
3,698
411
279
2,416
641
8
1 / 0 / 3
4,869
541
2,991
6,666
4,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
WilliamF82
Hachiman
8
3 / 0 / 1
5,009
557
6,610
3,559
1,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
4
Kills
10
10
Deaths
6
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
0
2
L
Chaac
 
Chaac
0
0
0
0
W
Izanami
 
Izanami
0
3
1
0.17
W
Zhong Kui
AshuraKabuta
Zhong Kui
6
2
0
3
L
Zhong Kui
Bounford
Zhong Kui
2
6
0
0.33
W
Anubis
Denis2008
Anubis
0
1
0
0
L
Kuzenbo
FedeStallone
Kuzenbo
0
2
0
0
W
1
0
3
2.5
L
Heimdallr
Talos16
Heimdallr
0
2
0
0
W
Hachiman
WilliamF82
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
15,944
25,355
Taken
26,812
15,577
Mitigated
12,297
4,454
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,254
207
0
1,178
4,535
1,228
0
279
4,256
0
24,510
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
1,016
582
0
2,194
6,908
1,881
0
301
6,607
0
32,328
W
Zhong Kui
AshuraKabuta
Zhong Kui
5,048
545
0
3,058
7,263
4,569
694
2,550
4,713
43,026
0
L
Zhong Kui
Bounford
Zhong Kui
2,851
871
0
670
7,638
4,655
0
5,048
2,590
23,891
0
W
Anubis
Denis2008
Anubis
279
0
0
360
2,416
641
0
0
2,416
6,302
0
L
Kuzenbo
FedeStallone
Kuzenbo
2,627
1,060
0
1,904
8,021
7,750
0
1,549
6,472
10,505
0
W
2,991
440
0
1,558
6,666
4,013
0
1,903
4,763
21,277
0
L
Heimdallr
Talos16
Heimdallr
3,744
2,129
0
702
5,161
1,944
0
1,442
3,719
0
16,483
W
Hachiman
WilliamF82
Hachiman
6,610
3,309
0
689
3,559
1,193
0
724
2,835
0
30,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
25,329
119
Minions Killed
222
0
Camps Cleared
0
611,175
Distance Traveled
790,095
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,167
574
44
5
0
180,963
2
L
Chaac
1,668
185
0
0
0
0
0
W
Izanami
5,193
577
63
7
0
170,151
0
W
Zhong Kui
6,560
729
66
7
0
151,929
0
L
Zhong Kui
4,802
534
33
4
0
146,924
0
W
Anubis
3,698
411
7
1
0
101,084
0
L
Kuzenbo
4,365
485
13
1
0
165,355
0
W
Ymir
4,869
541
42
5
0
176,257
1
L
Heimdallr
3,895
433
29
3
0
117,933
0
W
Hachiman
5,009
557
44
5
0
190,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role