Player Matchup

Morgan Le Fay
Morgan Le Fay
DuelSummoner
Morgan Le Fay
Level 97
God Stats
1W - 1L
1,285 SR
Queue Stats
121W - 140L
1,393 Elo+
Solo
The Morrigan
The Morrigan
Jezabella
The Morrigan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 93L
1,492 Elo+
Solo
Sobek
Sobek
LunaDMisa
Sobek
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 104L
1,529 Elo+
Solo
Ra
Ra
Xman1198
Ra
Level 103
God Stats
0W - 2L
1,334 SR
Queue Stats
279W - 293L
1,391 Elo+
Solo
Achilles
Achilles
ZashbyGaming
Achilles
Level 129
God Stats
1W - 2L
1,452 SR
Queue Stats
137W - 149L
1,432 Elo+
Solo
Team Averages
Level 114
1,414 SR
1,447 Elo+

VS

Team Averages
Level 91
1,531 SR
1,469 Elo+
Cernunnos
Cernunnos
CalebFinesseGod
Cernunnos
Level 87
God Stats
7W - 2L
1,768 SR
Queue Stats
244W - 193L
1,537 Elo+
Solo
Persephone
Persephone
Cudmore89
Persephone
Level 105
God Stats
2W - 0L
1,818 SR
Queue Stats
55W - 58L
1,498 Elo+
Party 1
Chang'e
Chang'e
Dazuii
Chang'e
Level 117
God Stats
5W - 8L
1,071 SR
Queue Stats
353W - 359L
1,497 Elo+
Solo
Janus
Janus
Ja3far07
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 49L
1,340 Elo+
Solo
Bellona
Bellona
Rump McFarts
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DuelSummoner
Morgan Le Fay
16
8 / 8 / 5
9,761
813
18,413
16,108
8,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Jezabella
The Morrigan
16
1 / 3 / 10
8,414
701
13,908
9,706
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
LunaDMisa
Sobek
15
1 / 7 / 9
8,838
737
6,960
19,696
22,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 4 / 4
9,664
805
9,506
10,957
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ZashbyGaming
Achilles
15
3 / 4 / 6
8,974
748
8,701
14,760
15,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CalebFinesseGod
Cernunnos
19
10 / 3 / 11
11,756
980
25,492
17,367
8,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Cudmore89
Persephone
15
6 / 3 / 11
10,512
876
12,901
11,369
5,022
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Dazuii
Chang'e
18
5 / 3 / 16
10,570
881
10,487
16,213
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Ja3far07
Janus
16
1 / 4 / 7
9,136
761
6,237
10,769
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Rump McFarts
Bellona
15
4 / 4 / 14
9,684
807
7,205
15,724
20,099
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
17
Kills
26
26
Deaths
17
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CalebFinesseGod
Cernunnos
10
3
11
5.17
W
Persephone
Cudmore89
Persephone
6
3
11
3.83
W
Chang'e
Dazuii
Chang'e
5
3
16
4.33
L
Morgan Le Fay
DuelSummoner
Morgan Le Fay
8
8
5
1.31
W
Janus
Ja3far07
Janus
1
4
7
1.13
L
The Morrigan
Jezabella
The Morrigan
1
3
10
2
L
Sobek
LunaDMisa
Sobek
1
7
9
0.79
W
Bellona
Rump McFarts
Bellona
4
4
14
2.75
L
4
4
4
1.5
L
Achilles
ZashbyGaming
Achilles
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,488
Damage
62,322
71,227
Taken
71,442
55,624
Mitigated
45,316
22,404
Healing
36,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CalebFinesseGod
Cernunnos
25,492
13,613
1,486
7,296
17,367
8,566
5,787
12,939
4,344
0
54,512
W
Persephone
Cudmore89
Persephone
12,901
890
1,769
3,052
11,369
5,022
1,506
7,222
4,134
29,864
0
W
Chang'e
Dazuii
Chang'e
10,487
512
9,980
7,592
16,213
7,092
898
11,501
4,559
24,289
0
L
Morgan Le Fay
DuelSummoner
Morgan Le Fay
18,413
1,571
665
1,789
16,108
8,038
0
6,773
9,303
28,489
0
W
Janus
Ja3far07
Janus
6,237
0
150
815
10,769
4,537
943
5,673
5,033
16,147
0
L
The Morrigan
Jezabella
The Morrigan
13,908
4,191
462
1,709
9,706
4,779
1,002
4,405
5,293
27,235
0
L
Sobek
LunaDMisa
Sobek
6,960
145
814
2,766
19,696
22,572
0
9,122
10,144
12,707
0
W
Bellona
Rump McFarts
Bellona
7,205
803
1,103
2,757
15,724
20,099
330
10,892
4,585
2,282
9,652
L
9,506
36
7,813
3,514
10,957
4,915
0
5,053
5,722
28,563
0
L
Achilles
ZashbyGaming
Achilles
8,701
1,538
843
2,029
14,760
15,320
474
5,068
9,463
0
15,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
51,658
120
Minions Killed
155
0
Camps Cleared
0
992,485
Distance Traveled
1,100,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,756
980
48
4
0
225,223
0
W
Persephone
10,512
876
37
3
0
209,807
0
W
Chang'e
10,570
881
27
2
0
231,892
0
L
Morgan Le Fay
9,761
813
18
2
0
172,105
0
W
Janus
9,136
761
35
3
0
189,203
0
L
The Morrigan
8,414
701
31
3
0
206,922
0
L
Sobek
8,838
737
1
0
0
211,685
0
W
Bellona
9,684
807
8
1
0
244,569
0
L
Ra
9,664
805
56
5
0
212,017
0
L
Achilles
8,974
748
14
1
0
189,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role