Player Matchup

Horus
Horus
 
Horus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PoP a P1LL
Kukulkan
Level 117
God Stats
33W - 22L
1,558 SR
Queue Stats
588W - 582L
1,519 Elo+
Party 2
Tyr
Tyr
Rtilery
Tyr
Level 118
God Stats
1W - 3L
1,281 SR
Queue Stats
316W - 295L
1,465 Elo+
Solo
Cernunnos
Cernunnos
invaderNeNe-
Cernunnos
Level 75
God Stats
4W - 5L
1,385 SR
Queue Stats
105W - 99L
1,455 Elo+
Solo
Team Averages
Level 124
1,445 SR
1,488 Elo+

VS

Team Averages
Level 149
1,476 SR
1,486 Elo+
Hera
Hera
BlazingIntent420
Hera
Level 98
God Stats
3W - 1L
1,279 SR
Queue Stats
125W - 106L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
HoTnCreAmyXD
Tsukuyomi
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 157L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Illchap0
Cu Chulainn
Level 156
God Stats
2W - 3L
1,537 SR
Queue Stats
52W - 45L
1,509 Elo+
Solo
Ra
Ra
RICKSANCHEZ8098
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
YONKO SUPACHEF6
Izanami
Level 129
God Stats
9W - 11L
1,564 SR
Queue Stats
89W - 94L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
2 / 2 / 2
4,149
830
1,831
4,244
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,239
648
1,227
3,436
1,654
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
PoP a P1LL
Kukulkan
7
2 / 0 / 3
4,477
895
1,309
2,133
601
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
7
1 / 0 / 0
4,040
808
2,055
4,321
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cernunnos
invaderNeNe-
Cernunnos
1
0 / 0 / 0
2,587
517
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,643
729
2,296
3,668
926
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
HoTnCreAmyXD
Tsukuyomi
6
2 / 1 / 1
3,875
775
2,237
3,198
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Illchap0
Cu Chulainn
4
0 / 1 / 2
3,228
646
1,279
3,995
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 4 / 0
3,702
740
672
3,670
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 2
4,082
816
953
1,935
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
3
3
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
2
1.5
L
Cthulhu
 
Cthulhu
0
1
0
0
W
0
1
0
0
W
Tsukuyomi
HoTnCreAmyXD
Tsukuyomi
2
1
1
2.5
W
Cu Chulainn
Illchap0
Cu Chulainn
0
1
2
1
L
Kukulkan
PoP a P1LL
Kukulkan
2
0
3
3.5
W
1
4
0
0.25
L
Tyr
1
0
0
1
W
0
0
2
1
L
Cernunnos
invaderNeNe-
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,422
Damage
7,437
14,134
Taken
16,466
6,393
Mitigated
5,248
4,422
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,831
1,080
80
664
4,244
1,702
0
606
3,638
0
12,259
L
Cthulhu
 
Cthulhu
1,227
143
144
885
3,436
1,654
0
0
3,436
15,503
0
W
2,296
984
0
1,695
3,668
926
0
0
3,668
21,174
0
W
Tsukuyomi
HoTnCreAmyXD
Tsukuyomi
2,237
658
0
1,402
3,198
902
63
208
2,990
0
13,519
W
Cu Chulainn
Illchap0
Cu Chulainn
1,279
280
0
346
3,995
1,769
0
375
3,620
0
13,543
L
Kukulkan
PoP a P1LL
Kukulkan
1,309
189
0
894
2,133
601
0
66
2,067
21,202
0
W
672
89
0
272
3,670
1,028
0
1,011
2,659
15,852
0
L
Tyr
2,055
418
0
1,755
4,321
2,436
0
2,296
2,025
0
19,997
W
953
764
0
975
1,935
623
37
942
993
0
29,913
L
Cernunnos
invaderNeNe-
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,492
Gold Earned
18,530
112
Minions Killed
164
0
Camps Cleared
0
464,283
Distance Traveled
574,347
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,149
830
26
5
0
119,131
1
L
Cthulhu
3,239
648
14
3
0
121,548
0
W
Hera
3,643
729
27
5
0
108,269
0
W
Tsukuyomi
3,875
775
34
7
0
147,263
0
W
Cu Chulainn
3,228
646
19
4
0
107,899
0
L
Kukulkan
4,477
895
34
7
0
111,220
2
W
Ra
3,702
740
37
7
0
119,018
0
L
Tyr
4,040
808
38
8
0
112,030
0
W
Izanami
4,082
816
47
9
0
91,898
0
L
Cernunnos
2,587
517
0
0
0
354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role