Player Matchup

Osiris
Osiris
Monkey_D_Lucy_
Osiris
Level 159
God Stats
11W - 21L
1,285 SR
Queue Stats
683W - 707L
1,482 Elo+
Party 2
Medusa
Medusa
Sunrise_Elleth
Medusa
Level 122
God Stats
25W - 12L
1,796 SR
Queue Stats
662W - 675L
1,483 Elo+
Party 2
He Bo
He Bo
Victoria1347
He Bo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 71L
1,546 Elo+
Solo
Kukulkan
Kukulkan
joaodixx10
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,310 Elo+
Solo
Ganesha
Ganesha
o0solenarOo
Ganesha
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 14L
1,390 Elo+
Solo
Team Averages
Level 87
1,565 SR
1,442 Elo+

VS

Team Averages
Level 106
1,516 SR
1,444 Elo+
Hera
Hera
ATO5563
Hera
Level 106
God Stats
7W - 4L
1,535 SR
Queue Stats
369W - 409L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
ArtisteNote
Ne Zha
Level 140
God Stats
13W - 6L
1,638 SR
Queue Stats
351W - 374L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
MajorEllastic
Heimdallr
Level 85
God Stats
3W - 2L
1,170 SR
Queue Stats
109W - 114L
1,401 Elo+
Solo
Raijin
Raijin
ToOtH_fAiRy_16
Raijin
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
364W - 382L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
pipajo
Gilgamesh
Level 108
God Stats
4W - 0L
1,735 SR
Queue Stats
370W - 367L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
7,210
721
5,761
16,324
13,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 6
8,127
813
7,573
8,681
3,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 6
8,288
829
7,955
8,113
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
joaodixx10
Kukulkan
13
2 / 6 / 4
7,043
704
4,664
9,639
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
o0solenarOo
Ganesha
14
1 / 4 / 11
7,458
746
9,248
9,461
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ATO5563
Hera
14
4 / 3 / 8
8,386
839
8,919
5,119
1,810
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
5 / 3 / 8
8,964
896
8,554
5,269
2,408
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MajorEllastic
Heimdallr
17
8 / 1 / 15
9,930
993
11,889
8,973
3,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 16
9,538
954
10,049
7,246
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
pipajo
Gilgamesh
15
3 / 2 / 17
8,733
873
7,507
11,053
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
13
Kills
24
24
Deaths
13
38
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
ATO5563
Hera
4
3
8
2.67
W
Ne Zha
5
3
8
3
W
Heimdallr
MajorEllastic
Heimdallr
8
1
15
15.5
L
1
4
11
1.63
L
4
5
6
1.4
W
4
4
16
3
L
5
5
6
1.6
L
Kukulkan
joaodixx10
Kukulkan
2
6
4
0.67
L
Ganesha
o0solenarOo
Ganesha
1
4
11
1.63
W
Gilgamesh
pipajo
Gilgamesh
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
46,918
52,218
Taken
37,660
29,634
Mitigated
21,800
10,655
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
ATO5563
Hera
8,919
1,778
1,464
515
5,119
1,810
856
3,598
1,431
11,830
0
W
Ne Zha
8,554
142
1,054
408
5,269
2,408
0
3,429
1,703
0
21,447
W
Heimdallr
MajorEllastic
Heimdallr
11,889
7,607
719
3,887
8,973
3,624
2,612
5,110
3,605
0
21,504
L
5,761
952
423
4,542
16,324
13,568
0
5,280
10,785
0
9,209
L
7,573
1,798
932
443
8,681
3,753
0
3,793
4,745
0
21,844
W
10,049
1,157
267
863
7,246
3,091
627
4,059
3,010
25,014
0
L
7,955
345
943
792
8,113
2,993
0
2,645
5,430
19,142
0
L
Kukulkan
joaodixx10
Kukulkan
4,664
522
95
380
9,639
4,147
0
4,124
5,438
10,083
0
L
Ganesha
o0solenarOo
Ganesha
9,248
176
912
1,193
9,461
5,173
0
3,126
6,235
14,204
0
W
Gilgamesh
pipajo
Gilgamesh
7,507
529
1,698
3,653
11,053
10,867
0
5,661
5,345
0
10,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
45,551
98
Minions Killed
110
0
Camps Cleared
0
805,601
Distance Traveled
900,961
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,386
839
11
1
0
156,615
0
W
Ne Zha
8,964
896
16
2
0
179,446
0
W
Heimdallr
9,930
993
31
3
0
204,352
0
L
Osiris
7,210
721
4
0
0
140,690
2
L
Medusa
8,127
813
34
3
0
157,756
0
W
Raijin
9,538
954
42
4
0
160,220
0
L
He Bo
8,288
829
39
4
0
161,609
0
L
Kukulkan
7,043
704
21
2
0
157,671
0
L
Ganesha
7,458
746
0
0
0
187,875
0
W
Gilgamesh
8,733
873
10
1
0
200,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role