Player Matchup

Osiris
Osiris
Loveless54
Osiris
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 70L
1,366 Elo+
Party 3
Raijin
Raijin
NINJA_AngelR6
Raijin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 65L
1,643 Elo+
Party 2
Bakasura
Bakasura
blumenbeer
Bakasura
Level 49
God Stats
4W - 4L
1,628 SR
Queue Stats
132W - 156L
1,499 Elo+
Solo
Cerberus
Cerberus
ghostbenji
Cerberus
Level 25
God Stats
3W - 2L
1,824 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 3
Ishtar
Ishtar
salemelvis
Ishtar
Level 28
God Stats
1W - 5L
1,253 SR
Queue Stats
150W - 162L
1,551 Elo+
Party 2
Team Averages
Level 50
1,541 SR
1,503 Elo+

VS

Team Averages
Level 111
1,534 SR
1,443 Elo+
Vamana
Vamana
IsNavin
Vamana
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
394W - 391L
1,506 Elo+
Solo
Ganesha
Ganesha
LadyBonkas
Ganesha
Level 67
God Stats
78W - 69L
1,567 SR
Queue Stats
93W - 92L
1,435 Elo+
Party 1
Arachne
Arachne
NotImportantGuys
Arachne
Level 145
God Stats
4W - 1L
1,465 SR
Queue Stats
162W - 134L
1,390 Elo+
Party 1
Anhur
Anhur
Shadowaxe12
Anhur
Level 93
God Stats
5W - 2L
1,819 SR
Queue Stats
15W - 17L
1,437 Elo+
Party 1
Persephone
Persephone
shenronin
Persephone
Level 103
God Stats
2W - 1L
1,318 SR
Queue Stats
132W - 143L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Loveless54
Osiris
14
0 / 2 / 1
7,825
489
4,184
13,826
10,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 10 / 0
8,447
528
6,284
14,920
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
blumenbeer
Bakasura
12
0 / 4 / 1
7,333
458
3,384
12,638
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ghostbenji
Cerberus
10
0 / 4 / 2
7,333
458
4,451
16,600
9,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
salemelvis
Ishtar
10
2 / 6 / 0
7,318
457
5,335
12,179
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IsNavin
Vamana
14
1 / 0 / 3
9,145
572
6,315
10,337
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
LadyBonkas
Ganesha
13
0 / 1 / 13
8,934
558
6,802
12,154
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 0 / 4
8,999
562
7,391
12,553
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 2 / 2
8,354
522
9,081
10,167
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
shenronin
Persephone
15
14 / 1 / 0
11,263
704
21,363
10,746
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
25
26
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
IsNavin
Vamana
1
0
3
2.5
W
Ganesha
LadyBonkas
Ganesha
0
1
13
6.5
L
Osiris
Loveless54
Osiris
0
2
1
0.25
L
2
10
0
0.2
W
5
0
4
7
W
5
2
2
3
L
Bakasura
blumenbeer
Bakasura
0
4
1
0.13
L
Cerberus
ghostbenji
Cerberus
0
4
2
0.25
L
Ishtar
salemelvis
Ishtar
2
6
0
0.33
W
Persephone
shenronin
Persephone
14
1
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
50,952
70,163
Taken
55,957
33,706
Mitigated
36,310
11,866
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
IsNavin
Vamana
6,315
2,537
0
3,521
10,337
9,850
0
619
9,703
0
72,168
W
Ganesha
LadyBonkas
Ganesha
6,802
1,190
374
4,963
12,154
12,281
476
2,732
9,395
35,621
0
L
Osiris
Loveless54
Osiris
4,184
1,456
0
3,485
13,826
10,389
0
5,211
7,877
0
52,281
L
6,284
986
0
613
14,920
5,461
351
7,642
7,229
50,040
0
W
7,391
4,422
0
4,609
12,553
4,953
0
1,002
11,551
0
72,266
W
9,081
4,835
0
4,407
10,167
4,236
1,026
1,987
8,155
0
61,670
L
Bakasura
blumenbeer
Bakasura
3,384
2,588
0
1,752
12,638
4,569
0
5,690
6,948
0
54,224
L
Cerberus
ghostbenji
Cerberus
4,451
264
1,241
3,334
16,600
9,580
0
5,341
11,259
17,696
0
L
Ishtar
salemelvis
Ishtar
5,335
3,644
0
1,441
12,179
3,707
27
4,281
7,849
0
44,589
W
Persephone
shenronin
Persephone
21,363
1,163
0
4,091
10,746
4,990
1,537
4,698
5,916
80,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
46,695
395
Minions Killed
447
0
Camps Cleared
0
1,332,768
Distance Traveled
1,489,084
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,145
572
106
7
0
273,147
3
W
Ganesha
8,934
558
10
1
0
312,475
0
L
Osiris
7,825
489
89
6
0
295,739
0
L
Raijin
8,447
528
79
5
0
236,389
0
W
Arachne
8,999
562
96
6
0
345,926
0
W
Anhur
8,354
522
114
7
0
293,852
0
L
Bakasura
7,333
458
108
7
0
300,645
1
L
Cerberus
7,333
458
35
2
0
256,777
2
L
Ishtar
7,318
457
84
5
0
243,218
0
W
Persephone
11,263
704
121
8
0
263,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role