Player Matchup

Ishtar
Ishtar
Dziewiec
Ishtar
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Agni
Agni
HayVanKenobi
Agni
Level 45
God Stats
2W - 3L
1,521 SR
Queue Stats
32W - 41L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Sadne
Nu Wa
Level 82
God Stats
3W - 12L
1,269 SR
Queue Stats
12W - 29L
1,296 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaneacuentasONE
Cu Chulainn
Level 67
God Stats
0W - 2L
1,330 SR
Queue Stats
309W - 290L
1,506 Elo+
Solo
Kali
Kali
loonathesmite
Kali
Level 42
God Stats
2W - 1L
1,906 SR
Queue Stats
48W - 57L
1,486 Elo+
Solo
Team Averages
Level 49
1,505 SR
1,451 Elo+

VS

Team Averages
Level 77
1,546 SR
1,485 Elo+
Vamana
Vamana
 
Vamana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AdriRM001
Ratatoskr
Level 56
God Stats
16W - 5L
1,816 SR
Queue Stats
125W - 135L
1,369 Elo+
Party 1
Loki
Loki
Cescadas
Loki
Level 45
God Stats
3W - 2L
1,282 SR
Queue Stats
71W - 77L
1,457 Elo+
Solo
Apollo
Apollo
TheTundraBoy
Apollo
Level 86
God Stats
6W - 4L
1,557 SR
Queue Stats
192W - 171L
1,549 Elo+
Solo
Scylla
Scylla
ghostzyyyy
Scylla
Level 63
God Stats
3W - 2L
1,576 SR
Queue Stats
77W - 76L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dziewiec
Ishtar
10
1 / 4 / 0
6,193
413
3,620
9,017
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 2
8,110
541
7,264
8,766
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Sadne
Nu Wa
10
0 / 3 / 1
6,101
407
4,059
6,877
4,676
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
SaneacuentasONE
Cu Chulainn
12
1 / 4 / 2
7,235
482
6,210
13,143
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 5 / 2
8,950
597
8,341
14,964
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
7 / 1 / 1
9,631
642
10,482
12,107
8,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
AdriRM001
Ratatoskr
14
2 / 4 / 9
8,140
543
7,228
11,219
3,979
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
13
4 / 0 / 4
8,034
536
7,884
10,715
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
4 / 0 / 4
8,834
589
6,373
6,184
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
ghostzyyyy
Scylla
15
5 / 3 / 1
9,186
612
4,689
8,471
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
22
22
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
1
1
7.5
W
Ratatoskr
AdriRM001
Ratatoskr
2
4
9
1.63
W
Loki
4
0
4
6
L
Ishtar
Dziewiec
Ishtar
1
4
0
0.25
L
2
6
2
0.5
L
Nu Wa
Sadne
Nu Wa
0
3
1
0.17
L
Cu Chulainn
SaneacuentasONE
Cu Chulainn
1
4
2
0.5
W
Apollo
4
0
4
6
W
Scylla
ghostzyyyy
Scylla
5
3
1
1.83
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,494
Damage
36,656
52,767
Taken
48,696
34,939
Mitigated
22,401
9,954
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,482
6,537
0
1,861
12,107
8,392
545
2,269
9,153
0
77,615
W
Ratatoskr
AdriRM001
Ratatoskr
7,228
1,923
0
238
11,219
3,979
232
1,602
9,500
0
50,660
W
Loki
7,884
2,094
0
4,138
10,715
3,910
92
2,233
8,398
0
45,075
L
Ishtar
Dziewiec
Ishtar
3,620
2,510
0
1,419
9,017
2,898
0
1,489
7,528
0
28,621
L
7,264
1,057
0
985
8,766
3,624
0
1,641
7,125
58,057
0
L
Nu Wa
Sadne
Nu Wa
4,059
531
481
661
6,877
4,676
128
409
6,468
29,770
0
L
Cu Chulainn
SaneacuentasONE
Cu Chulainn
6,210
870
0
1,642
13,143
15,225
0
0
13,143
557
45,128
W
Apollo
6,373
4,658
0
2,644
6,184
2,830
658
1,552
4,632
0
70,900
W
Scylla
ghostzyyyy
Scylla
4,689
434
0
1,286
8,471
3,290
304
3,833
4,638
70,113
0
L
8,341
3,382
0
4,766
14,964
8,516
0
1,150
13,814
0
72,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
43,825
393
Minions Killed
512
0
Camps Cleared
0
1,387,982
Distance Traveled
1,552,907
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,631
642
126
8
0
290,337
0
W
Ratatoskr
8,140
543
64
4
0
328,735
5
W
Loki
8,034
536
62
4
0
353,111
2
L
Ishtar
6,193
413
51
3
0
231,599
0
L
Agni
8,110
541
97
6
0
277,698
6
L
Nu Wa
6,101
407
29
2
0
274,441
0
L
Cu Chulainn
7,235
482
92
6
0
269,435
1
W
Apollo
8,834
589
113
8
0
299,850
0
W
Scylla
9,186
612
147
10
0
280,874
1
L
Kali
8,950
597
124
8
0
334,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role