Player Matchup

Heimdallr
Heimdallr
Brozarak
Heimdallr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
Galixyyy
Kuzenbo
Level 92
God Stats
0W - 1L
1,223 SR
Queue Stats
46W - 43L
1,509 Elo+
Party 1
Anubis
Anubis
PENNlNO
Anubis
Level 64
God Stats
4W - 2L
1,823 SR
Queue Stats
45W - 73L
1,346 Elo+
Solo
Agni
Agni
Shuneh
Agni
Level 34
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Siyeahra
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,452 SR
1,450 Elo+

VS

Team Averages
Level 127
1,566 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChickenSaladbj
Thanatos
Level 121
God Stats
12W - 7L
1,500 SR
Queue Stats
181W - 182L
1,481 Elo+
Solo
Bacchus
Bacchus
Miyagi1001
Bacchus
Level 148
God Stats
6W - 3L
1,399 SR
Queue Stats
79W - 74L
1,414 Elo+
Solo
Cernunnos
Cernunnos
ViperLegion
Cernunnos
Level 128
God Stats
5W - 5L
1,702 SR
Queue Stats
77W - 81L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
hihi04
Kuzenbo
Level 82
God Stats
18W - 9L
1,731 SR
Queue Stats
191W - 190L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brozarak
Heimdallr
9
0 / 4 / 1
5,674
405
3,281
11,006
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Galixyyy
Kuzenbo
9
2 / 4 / 0
6,621
473
3,307
13,079
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
PENNlNO
Anubis
11
0 / 6 / 0
6,674
477
5,099
11,582
5,448
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
Shuneh
Agni
10
0 / 5 / 0
5,650
404
2,896
9,078
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
0 / 3 / 0
5,595
400
1,165
8,726
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 5
8,868
633
9,187
2,055
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
3 / 1 / 7
8,864
633
6,524
12,863
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Miyagi1001
Bacchus
14
4 / 0 / 5
8,490
606
7,370
10,424
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
ViperLegion
Cernunnos
13
9 / 1 / 3
8,489
606
10,758
5,512
2,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
hihi04
Kuzenbo
13
3 / 0 / 7
7,933
567
5,610
10,983
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
22
22
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
5
5.5
L
Heimdallr
Brozarak
Heimdallr
0
4
1
0.13
W
Thanatos
3
1
7
6.5
L
Kuzenbo
Galixyyy
Kuzenbo
2
4
0
0.5
W
Bacchus
Miyagi1001
Bacchus
4
0
5
6.5
L
Anubis
PENNlNO
Anubis
0
6
0
0
L
Agni
Shuneh
Agni
0
5
0
0
L
Ymir
0
3
0
0
W
Cernunnos
ViperLegion
Cernunnos
9
1
3
10.5
W
Kuzenbo
hihi04
Kuzenbo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
39,449
53,471
Taken
41,837
29,624
Mitigated
28,284
14,432
Healing
21,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,187
2,885
0
924
2,055
621
1,048
504
1,551
68,279
0
L
Heimdallr
Brozarak
Heimdallr
3,281
820
0
2,830
11,006
4,167
0
3,267
7,690
0
36,819
W
Thanatos
6,524
2,948
0
9,865
12,863
5,622
0
2,706
10,157
0
87,365
L
Kuzenbo
Galixyyy
Kuzenbo
3,307
1,399
218
4,391
13,079
13,707
0
3,471
9,561
22,536
0
W
Bacchus
Miyagi1001
Bacchus
7,370
750
0
5,012
10,424
7,954
205
5,468
4,956
53,400
0
L
Anubis
PENNlNO
Anubis
5,099
642
0
4,159
11,582
5,448
0
7,590
3,297
50,513
0
L
Agni
Shuneh
Agni
2,896
45
0
1,418
9,078
2,476
0
4,462
4,616
37,204
0
L
Ymir
1,165
96
0
1,416
8,726
3,826
0
2,586
6,140
24,229
0
W
Cernunnos
ViperLegion
Cernunnos
10,758
5,621
0
2,779
5,512
2,124
793
1,465
4,047
0
59,196
W
Kuzenbo
hihi04
Kuzenbo
5,610
2,127
0
3,245
10,983
11,963
112
2,649
8,334
36,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
42,644
273
Minions Killed
467
0
Camps Cleared
0
1,163,596
Distance Traveled
1,353,750
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,868
633
107
8
0
260,329
3
L
Heimdallr
5,674
405
57
4
0
221,187
0
W
Thanatos
8,864
633
126
9
0
277,548
0
L
Kuzenbo
6,621
473
32
2
0
264,538
2
W
Bacchus
8,490
606
94
7
0
255,903
0
L
Anubis
6,674
477
81
6
0
168,724
0
L
Agni
5,650
404
65
5
0
251,072
0
L
Ymir
5,595
400
38
3
0
258,075
0
W
Cernunnos
8,489
606
104
7
0
286,531
0
W
Kuzenbo
7,933
567
36
3
0
273,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role