Player Matchup

Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Diickii
Cupid
Level 107
God Stats
7W - 8L
1,625 SR
Queue Stats
183W - 148L
1,562 Elo+
Solo
Sylvanus
Sylvanus
JorgeFloyd69
Sylvanus
Level 108
God Stats
34W - 26L
1,593 SR
Queue Stats
465W - 417L
1,637 Elo+
Party 1
Nemesis
Nemesis
NeroxKiro
Nemesis
Level 108
God Stats
26W - 25L
1,539 SR
Queue Stats
236W - 215L
1,520 Elo+
Party 1
Team Averages
Level 119
1,551 SR
1,544 Elo+

VS

Team Averages
Level 144
1,549 SR
1,590 Elo+
Horus
Horus
Cilestial
Horus
Level 153
God Stats
4W - 0L
1,698 SR
Queue Stats
51W - 46L
1,592 Elo+
Party 2
Bastet
Bastet
DonTacos
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 21L
1,658 Elo+
Solo
Sol
Sol
Exsumi
Sol
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
404W - 366L
1,599 Elo+
Party 2
Guan Yu
Guan Yu
Hiper1
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
StarrFox
Eset
Level 157
God Stats
5W - 4L
1,549 SR
Queue Stats
238W - 202L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 1 / 1
7,438
676
5,280
6,920
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
 
Scylla
10
0 / 3 / 0
5,635
512
1,578
5,036
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Diickii
Cupid
10
2 / 2 / 0
6,227
566
3,696
6,661
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JorgeFloyd69
Sylvanus
9
0 / 4 / 3
5,848
532
3,751
11,988
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NeroxKiro
Nemesis
12
2 / 3 / 1
6,792
617
4,433
10,053
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cilestial
Horus
10
1 / 0 / 6
6,361
578
4,860
5,795
3,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
DonTacos
Bastet
12
3 / 0 / 4
6,970
634
5,969
9,156
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Exsumi
Sol
12
4 / 2 / 0
7,355
669
6,633
6,374
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Hiper1
Guan Yu
10
0 / 2 / 1
5,489
499
2,620
7,968
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
5 / 1 / 3
7,131
648
7,012
5,938
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
1
1.5
L
Scylla
 
Scylla
0
3
0
0
W
Horus
Cilestial
Horus
1
0
6
4
L
Cupid
Diickii
Cupid
2
2
0
1
W
Bastet
DonTacos
Bastet
3
0
4
5
W
Sol
Exsumi
Sol
4
2
0
2
W
Guan Yu
Hiper1
Guan Yu
0
2
1
0.25
L
Sylvanus
JorgeFloyd69
Sylvanus
0
4
3
0.38
L
Nemesis
NeroxKiro
Nemesis
2
3
1
0.83
W
Eset
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
27,094
40,658
Taken
35,231
23,821
Mitigated
18,015
10,198
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,280
1,747
0
2,725
6,920
8,071
0
0
6,326
0
58,807
L
Scylla
 
Scylla
1,578
43
0
750
5,036
1,528
0
2,432
2,604
44,328
0
W
Horus
Cilestial
Horus
4,860
2,326
1,585
2,632
5,795
3,436
0
2,222
3,573
0
10,114
L
Cupid
Diickii
Cupid
3,696
2,613
26
2,398
6,661
2,155
0
3,328
3,333
0
34,825
W
Bastet
DonTacos
Bastet
5,969
1,565
0
5,250
9,156
3,189
0
1,009
8,058
0
49,500
W
Sol
Exsumi
Sol
6,633
3,674
0
2,722
6,374
1,905
1,195
829
5,545
62,601
0
W
Guan Yu
Hiper1
Guan Yu
2,620
369
153
1,822
7,968
7,357
0
240
7,021
0
28,625
L
Sylvanus
JorgeFloyd69
Sylvanus
3,751
1,090
444
2,752
11,988
8,402
0
5,874
6,070
16,010
0
L
Nemesis
NeroxKiro
Nemesis
4,433
2,394
0
1,103
10,053
3,665
0
2,431
7,622
0
52,332
W
Eset
7,012
813
284
625
5,938
2,128
0
2,299
3,639
54,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
33,306
372
Minions Killed
355
0
Camps Cleared
0
1,182,962
Distance Traveled
1,202,564
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,438
676
114
10
0
240,530
1
L
Scylla
5,635
512
86
8
0
237,105
1
W
Horus
6,361
578
9
1
0
233,525
2
L
Cupid
6,227
566
73
7
0
225,848
2
W
Bastet
6,970
634
77
7
0
268,719
0
W
Sol
7,355
669
111
10
0
217,343
1
W
Guan Yu
5,489
499
47
4
0
244,550
1
L
Sylvanus
5,848
532
9
1
0
214,523
3
L
Nemesis
6,792
617
90
8
0
264,956
0
W
Eset
7,131
648
111
10
0
238,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role