Player Matchup

Ishtar
Ishtar
LadyxBelladonna
Ishtar
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 67L
1,219 Elo+
Solo
Da Ji
Da Ji
Protopshot
Da Ji
Level 98
God Stats
1W - 3L
1,794 SR
Queue Stats
1,127W - 1,175L
1,508 Elo+
Solo
Kukulkan
Kukulkan
UncleToothles420
Kukulkan
Level 31
God Stats
2W - 2L
1,285 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo
Team Averages
Level 58
1,526 SR
1,345 Elo+

VS

Team Averages
Level 107
1,528 SR
1,474 Elo+
Baron Samedi
Baron Samedi
A1phaW01f1997
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
FanTaPants1
Neith
Level 145
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Siegfriedhohen
Ao Kuang
Level 146
God Stats
15W - 17L
1,323 SR
Queue Stats
256W - 285L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,806
710
5,064
8,790
4,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
12
2 / 6 / 0
7,731
703
7,374
12,463
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 2
7,519
684
5,295
8,706
3,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A1phaW01f1997
Baron Samedi
15
5 / 2 / 7
9,014
819
7,316
6,719
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 1 / 7
9,680
880
10,402
5,806
2,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
14
3 / 0 / 7
9,017
820
8,460
12,121
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
15
15
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A1phaW01f1997
Baron Samedi
5
2
7
4.25
W
7
1
7
10.5
L
1
4
2
0.5
L
Da Ji
2
6
0
0.33
W
Ao Kuang
3
0
7
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
26,178
29,959
Taken
24,646
13,438
Mitigated
11,726
3,111
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A1phaW01f1997
Baron Samedi
7,316
858
817
1,066
6,719
3,101
298
2,539
4,180
25,409
0
W
10,402
6,623
217
1,861
5,806
2,607
2,473
1,175
4,631
0
33,565
L
5,064
2,944
0
1,698
8,790
4,128
0
4,250
4,540
0
17,966
L
Da Ji
7,374
1,147
0
689
12,463
5,518
0
6,275
6,188
0
26,553
W
Ao Kuang
8,460
3,278
0
4,890
12,121
6,018
0
1,707
10,414
39,476
6,051
L
5,295
515
123
601
8,706
3,792
478
4,846
3,860
33,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
27,711
115
Minions Killed
152
0
Camps Cleared
0
557,704
Distance Traveled
642,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,014
819
30
3
0
200,972
0
W
Neith
9,680
880
43
4
0
216,058
0
L
Ishtar
7,806
710
27
2
0
188,085
0
L
Da Ji
7,731
703
36
3
0
207,626
0
W
Ao Kuang
9,017
820
79
7
0
225,028
0
L
Kukulkan
7,519
684
52
5
0
161,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role