Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ASSAS51NW0LF
Cernunnos
Level 135
God Stats
11W - 11L
1,268 SR
Queue Stats
292W - 300L
1,453 Elo+
Solo
Mulan
Mulan
CoolKagami
Mulan
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
318W - 380L
1,440 Elo+
Solo
Ra
Ra
georgean712
Ra
Level 123
God Stats
33W - 17L
1,751 SR
Queue Stats
89W - 79L
1,519 Elo+
Party 1
Nemesis
Nemesis
whitedeathR21
Nemesis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 54L
1,415 Elo+
Party 1
Team Averages
Level 126
1,504 SR
1,465 Elo+

VS

Team Averages
Level 105
1,507 SR
1,496 Elo+
Yu Huang
Yu Huang
DudsterJ
Yu Huang
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
417W - 418L
1,515 Elo+
Solo
Thor
Thor
EskimoDubZ
Thor
Level 139
God Stats
8W - 9L
1,537 SR
Queue Stats
101W - 85L
1,623 Elo+
Solo
Ishtar
Ishtar
IamKrayzeeHD
Ishtar
Level 42
God Stats
4W - 6L
1,647 SR
Queue Stats
57W - 79L
1,401 Elo+
Party 2
Hel
Hel
Lennfried
Hel
Level 145
God Stats
1W - 4L
1,303 SR
Queue Stats
337W - 348L
1,480 Elo+
Solo
Yemoja
Yemoja
teacuptogepi
Yemoja
Level 72
God Stats
61W - 47L
1,550 SR
Queue Stats
110W - 114L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 7
6,209
621
3,727
9,859
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
ASSAS51NW0LF
Cernunnos
13
7 / 0 / 3
7,845
785
6,991
3,906
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
11
1 / 1 / 0
6,550
655
2,543
7,865
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 1
5,987
599
4,175
5,487
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
9
0 / 0 / 3
5,306
531
2,881
8,448
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DudsterJ
Yu Huang
11
1 / 1 / 0
5,832
583
4,750
4,053
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 1 / 0
5,477
548
4,465
7,364
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
5
0 / 7 / 0
3,977
398
1,649
7,814
2,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 1
5,069
507
6,121
4,921
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
7
0 / 2 / 1
4,694
469
4,016
6,189
3,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
7
4.5
W
Cernunnos
ASSAS51NW0LF
Cernunnos
7
0
3
8.5
W
Mulan
1
1
0
1
L
Yu Huang
DudsterJ
Yu Huang
1
1
0
1
L
1
1
0
1
L
Ishtar
0
7
0
0
L
0
1
1
0.5
W
3
1
1
3.5
L
Yemoja
0
2
1
0.25
W
Nemesis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
21,001
35,565
Taken
30,341
17,388
Mitigated
11,834
19,483
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,727
647
3,118
7,199
9,859
6,898
0
4,256
5,421
19,713
0
W
Cernunnos
ASSAS51NW0LF
Cernunnos
6,991
4,330
0
1,825
3,906
1,619
320
596
3,310
0
64,310
W
Mulan
2,543
309
0
2,824
7,865
3,773
0
4,624
3,241
0
42,368
L
Yu Huang
DudsterJ
Yu Huang
4,750
500
0
1,000
4,053
1,461
0
0
4,053
35,879
0
L
4,465
1,181
0
1,092
7,364
2,741
0
1,635
5,729
0
43,354
L
Ishtar
1,649
967
0
483
7,814
2,526
0
1,590
6,224
0
14,881
L
6,121
332
545
2,213
4,921
1,722
0
2,408
2,513
40,358
0
W
4,175
545
972
2,064
5,487
2,212
0
2,751
2,568
51,211
0
L
Yemoja
4,016
983
1,256
1,115
6,189
3,384
0
2,269
3,920
13,642
0
W
Nemesis
2,881
572
0
1,481
8,448
2,886
0
2,123
6,138
0
30,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
25,049
358
Minions Killed
241
0
Camps Cleared
0
999,437
Distance Traveled
972,515
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,209
621
22
2
0
196,463
2
W
Cernunnos
7,845
785
111
11
0
191,991
4
W
Mulan
6,550
655
84
8
0
176,470
0
L
Yu Huang
5,832
583
69
7
0
193,337
3
L
Thor
5,477
548
66
7
0
228,203
0
L
Ishtar
3,977
398
14
1
0
163,593
2
L
Hel
5,069
507
74
7
0
211,267
2
W
Ra
5,987
599
80
8
0
197,470
0
L
Yemoja
4,694
469
18
2
0
176,115
3
W
Nemesis
5,306
531
61
6
0
237,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role