Player Matchup

Janus
Janus
J4h5
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,240 Elo+
Solo
Anubis
Anubis
Lerped
Anubis
Level 65
God Stats
39W - 37L
1,522 SR
Queue Stats
266W - 251L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Wafisile
Cernunnos
Level 106
God Stats
16W - 12L
1,624 SR
Queue Stats
51W - 53L
1,442 Elo+
Solo
Thanatos
Thanatos
tarif_direct8
Thanatos
Level 116
God Stats
77W - 83L
1,467 SR
Queue Stats
481W - 478L
1,488 Elo+
Party 1
Freya
Freya
ted-89690
Freya
Level 29
God Stats
17W - 16L
1,862 SR
Queue Stats
190W - 233L
1,397 Elo+
Party 1
Team Averages
Level 77
1,595 SR
1,410 Elo+

VS

Team Averages
Level 99
1,486 SR
1,445 Elo+
Thor
Thor
D2M iSINFUL 89
Thor
Level 107
God Stats
18W - 16L
1,444 SR
Queue Stats
93W - 90L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
GEHDYC
Baron Samedi
Level 159
God Stats
22W - 12L
1,503 SR
Queue Stats
139W - 113L
1,474 Elo+
Solo
Pele
Pele
InsecteMilieu24
Pele
Level 88
God Stats
9W - 11L
1,559 SR
Queue Stats
98W - 81L
1,512 Elo+
Solo
Poseidon
Poseidon
SukunaOnCrack
Poseidon
Level 107
God Stats
8W - 4L
1,573 SR
Queue Stats
191W - 209L
1,439 Elo+
Solo
Izanami
Izanami
xNathanzzy
Izanami
Level 35
God Stats
71W - 67L
1,349 SR
Queue Stats
224W - 245L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
J4h5
Janus
14
0 / 6 / 6
9,136
457
5,108
14,459
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Lerped
Anubis
16
7 / 6 / 4
10,831
542
20,379
16,220
7,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Wafisile
Cernunnos
15
3 / 6 / 2
9,326
466
6,740
16,417
6,669
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
tarif_direct8
Thanatos
18
14 / 8 / 5
12,438
622
20,899
23,442
9,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
ted-89690
Freya
11
2 / 8 / 1
7,707
385
4,338
16,621
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,787
539
4,771
18,736
8,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
GEHDYC
Baron Samedi
18
3 / 4 / 9
10,966
548
11,416
21,908
13,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 8 / 4
11,708
585
15,319
19,801
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SukunaOnCrack
Poseidon
20
10 / 3 / 8
14,377
719
21,232
11,747
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
xNathanzzy
Izanami
18
8 / 4 / 4
11,441
572
13,941
13,440
5,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
26
Kills
33
34
Deaths
26
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
7
1
0.21
W
Baron Samedi
GEHDYC
Baron Samedi
3
4
9
1.88
W
11
8
4
1.63
L
Janus
J4h5
Janus
0
6
6
0.5
L
Anubis
Lerped
Anubis
7
6
4
1.5
W
Poseidon
SukunaOnCrack
Poseidon
10
3
8
4.67
L
Cernunnos
Wafisile
Cernunnos
3
6
2
0.67
L
Thanatos
tarif_direct8
Thanatos
14
8
5
2.06
L
Freya
ted-89690
Freya
2
8
1
0.31
W
Izanami
xNathanzzy
Izanami
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,464
Damage
66,679
87,159
Taken
85,632
33,823
Mitigated
37,863
25,852
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,771
278
0
2,900
18,736
8,074
608
14,027
4,709
0
78,219
W
Baron Samedi
GEHDYC
Baron Samedi
11,416
905
1,437
10,097
21,908
13,549
925
3,478
18,399
94,044
0
W
15,319
5,341
0
3,315
19,801
6,101
912
5,498
14,243
0
64,528
L
Janus
J4h5
Janus
5,108
111
75
2,948
14,459
5,081
520
9,398
5,061
63,539
0
L
Anubis
Lerped
Anubis
20,379
459
0
6,052
16,220
7,148
216
2,393
13,827
88,870
0
W
Poseidon
SukunaOnCrack
Poseidon
21,232
2,727
0
2,586
11,747
4,176
1,036
4,363
7,164
139,286
0
L
Cernunnos
Wafisile
Cernunnos
6,740
2,817
0
3,198
16,417
6,669
0
3,220
13,197
0
58,582
L
Thanatos
tarif_direct8
Thanatos
20,899
10,161
0
10,167
23,442
9,207
0
12,184
11,258
0
97,827
L
Freya
ted-89690
Freya
4,338
1,528
0
3,412
16,621
5,718
40
5,453
11,168
33,126
0
W
Izanami
xNathanzzy
Izanami
13,941
11,306
0
2,778
13,440
5,963
90
2,948
10,434
0
100,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
59,279
490
Minions Killed
679
0
Camps Cleared
0
1,697,814
Distance Traveled
1,892,955
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,787
539
147
7
0
329,650
0
W
Baron Samedi
10,966
548
121
6
0
323,780
0
W
Pele
11,708
585
84
4
0
446,703
0
L
Janus
9,136
457
113
6
0
368,259
4
L
Anubis
10,831
542
119
6
0
309,058
0
W
Poseidon
14,377
719
212
11
0
426,624
3
L
Cernunnos
9,326
466
96
5
0
329,173
0
L
Thanatos
12,438
622
116
6
0
399,873
0
L
Freya
7,707
385
46
2
0
291,451
0
W
Izanami
11,441
572
115
6
0
366,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role