Player Matchup

Terra
Terra
Peto007
Terra
Level 26
God Stats
3W - 0L
1,725 SR
Queue Stats
11W - 9L
1,416 Elo+
Party 2
Vulcan
Vulcan
Saiphel
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,528 Elo+
Party 2
Achilles
Achilles
Superspike27
Achilles
Level 120
God Stats
18W - 15L
1,500 SR
Queue Stats
58W - 72L
1,381 Elo+
Solo
Team Averages
Level 90
1,575 SR
1,442 Elo+

VS

Team Averages
Level 45
1,585 SR
1,398 Elo+
Hel
Hel
SomiKon
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,297 Elo+
Party 1
Fenrir
Fenrir
SomiKonX
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,469 Elo+
Party 1
King Arthur
King Arthur
XseventeenX
King Arthur
Level 49
God Stats
7W - 7L
1,756 SR
Queue Stats
223W - 244L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Peto007
Terra
13
2 / 1 / 10
9,377
721
4,972
16,728
14,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Saiphel
Vulcan
15
3 / 3 / 8
9,829
756
13,331
7,815
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Superspike27
Achilles
15
7 / 0 / 5
9,779
752
16,295
13,417
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 4 / 2
7,590
584
9,489
11,046
4,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
SomiKonX
Fenrir
13
3 / 4 / 0
8,596
661
8,510
13,128
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
XseventeenX
King Arthur
12
0 / 4 / 3
8,388
645
5,521
16,961
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
Peto007
Terra
2
1
10
7
W
Vulcan
Saiphel
Vulcan
3
3
8
2.33
L
Hel
0
4
2
0.25
L
Fenrir
SomiKonX
Fenrir
3
4
0
0.75
W
Achilles
Superspike27
Achilles
7
0
5
9.5
L
King Arthur
XseventeenX
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,598
Damage
23,520
37,960
Taken
41,135
33,438
Mitigated
25,850
10,537
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Peto007
Terra
4,972
1,336
2,937
3,168
16,728
14,776
150
4,596
12,132
16,748
0
W
Vulcan
Saiphel
Vulcan
13,331
5,245
0
478
7,815
3,921
536
983
6,832
62,770
0
L
Hel
9,489
342
3,966
4,334
11,046
4,666
0
4,632
6,071
29,875
0
L
Fenrir
SomiKonX
Fenrir
8,510
1,214
0
1,077
13,128
6,373
0
6,423
6,127
0
21,455
W
Achilles
Superspike27
Achilles
16,295
3,654
0
3,954
13,417
14,741
58
3,964
9,453
4,414
25,543
L
King Arthur
XseventeenX
King Arthur
5,521
736
0
2,435
16,961
14,811
0
8,552
7,667
0
24,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
24,574
159
Minions Killed
108
0
Camps Cleared
0
733,344
Distance Traveled
662,105
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,377
721
20
2
0
237,197
0
W
Vulcan
9,829
756
105
8
0
242,909
0
L
Hel
7,590
584
51
4
0
207,811
0
L
Fenrir
8,596
661
26
2
0
214,924
1
W
Achilles
9,779
752
34
3
0
253,238
0
L
King Arthur
8,388
645
31
2
0
239,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role