Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bazeroth
Cthulhu
Level 109
God Stats
4W - 1L
1,594 SR
Queue Stats
130W - 107L
1,514 Elo+
Party 1
He Bo
He Bo
DaleanFlow
He Bo
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 210L
1,469 Elo+
Solo
Janus
Janus
ViniciusJO
Janus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 261L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Warpaintginger
Ne Zha
Level 138
God Stats
3W - 0L
1,819 SR
Queue Stats
177W - 149L
1,519 Elo+
Party 1
Team Averages
Level 105
1,583 SR
1,498 Elo+

VS

Team Averages
Level 148
1,563 SR
1,430 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CaILibuIR I I
Hachiman
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
317W - 351L
1,308 Elo+
Solo
Thanatos
Thanatos
GoldenBase
Thanatos
Level 135
God Stats
0W - 4L
1,817 SR
Queue Stats
75W - 82L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
xKilImatic
Baron Samedi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 0 / 7
5,925
988
2,959
2,606
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Bazeroth
Cthulhu
12
2 / 1 / 6
6,588
1,098
3,521
5,554
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
10
2 / 1 / 5
5,834
972
5,233
2,834
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
11
2 / 1 / 5
6,351
1,059
3,728
3,488
1,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 1 / 5
6,085
1,014
3,284
3,029
1,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 0 / 2
6,566
1,094
5,176
5,149
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
 
Apollo
11
1 / 2 / 0
5,721
954
1,161
4,036
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
CaILibuIR I I
Hachiman
1
0 / 0 / 0
1,588
265
0
0
0
Thanatos
GoldenBase
Thanatos
10
1 / 1 / 3
5,528
921
3,417
4,242
2,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xKilImatic
Baron Samedi
10
0 / 5 / 3
5,483
914
2,431
6,848
4,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
8
Kills
4
4
Deaths
8
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
0
7
3.5
L
Jormungandr
 
Jormungandr
2
0
2
3
L
Apollo
 
Apollo
1
2
0
0.5
W
Cthulhu
Bazeroth
Cthulhu
2
1
6
5
L
Hachiman
CaILibuIR I I
Hachiman
0
0
0
0
W
He Bo
2
1
5
4.5
L
Thanatos
GoldenBase
Thanatos
1
1
3
2.5
W
Janus
2
1
5
4.5
W
2
1
5
4.5
L
Baron Samedi
xKilImatic
Baron Samedi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,725
Damage
12,185
17,511
Taken
20,275
9,891
Mitigated
13,443
8,111
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,959
1,119
1,017
1,403
2,606
1,147
0
1,732
874
0
6,362
L
Jormungandr
 
Jormungandr
5,176
703
451
1,660
5,149
4,744
0
2,336
2,813
14,115
0
L
Apollo
 
Apollo
1,161
792
538
249
4,036
1,831
0
2,053
1,983
0
8,031
W
Cthulhu
Bazeroth
Cthulhu
3,521
262
279
1,182
5,554
4,452
0
1,571
3,983
11,315
0
L
Hachiman
CaILibuIR I I
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
5,233
250
524
707
2,834
1,317
0
2,007
827
6,122
0
L
Thanatos
GoldenBase
Thanatos
3,417
157
1,016
2,310
4,242
2,198
0
2,706
1,536
0
4,771
W
Janus
3,728
330
100
904
3,488
1,452
0
1,701
1,787
14,606
0
W
3,284
508
1,149
846
3,029
1,523
0
596
2,433
0
9,207
L
Baron Samedi
xKilImatic
Baron Samedi
2,431
0
0
450
6,848
4,670
0
5,387
1,461
8,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
24,886
76
Minions Killed
50
0
Camps Cleared
0
681,622
Distance Traveled
446,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,925
988
13
2
0
132,232
0
L
Jormungandr
6,566
1,094
7
1
0
115,940
0
L
Apollo
5,721
954
27
5
0
100,326
0
W
Cthulhu
6,588
1,098
18
3
0
151,346
0
L
Hachiman
1,588
265
0
0
0
0
0
W
He Bo
5,834
972
4
1
0
120,905
0
L
Thanatos
5,528
921
2
0
0
123,956
1
W
Janus
6,351
1,059
31
5
0
132,938
0
W
Ne Zha
6,085
1,014
10
2
0
144,201
0
L
Baron Samedi
5,483
914
14
2
0
106,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role