Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Nario242
Khepri
Level 65
God Stats
0W - 1L
1,710 SR
Queue Stats
215W - 232L
1,402 Elo+
Solo
Nemesis
Nemesis
Zσmb
Nemesis
Level 153
God Stats
6W - 7L
1,484 SR
Queue Stats
407W - 466L
1,567 Elo+
Solo
Nu Wa
Nu Wa
shiningpaladin
Nu Wa
Level 107
God Stats
20W - 20L
1,473 SR
Queue Stats
584W - 540L
1,536 Elo+
Party 2
Team Averages
Level 100
1,534 SR
1,501 Elo+

VS

Team Averages
Level 71
1,514 SR
1,221 Elo+
Ra
Ra
BYtheHORNs
Ra
Level 247
God Stats
12W - 9L
1,761 SR
Queue Stats
377W - 296L
1,668 Elo+
Solo
Chaac
Chaac
SM1T3PL4Y3R1234
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,193 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zone26
Tsukuyomi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 28L
1,102 Elo+
Party 1
Cerberus
Cerberus
blackholeee
Cerberus
Level 31
God Stats
1W - 3L
1,308 SR
Queue Stats
18W - 36L
1,102 Elo+
Party 1
Ishtar
Ishtar
flinchhhhh
Ishtar
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 16L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 4 / 2
4,927
493
5,015
5,990
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
9
0 / 1 / 0
4,922
492
3,477
6,888
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Nario242
Khepri
6
1 / 4 / 0
4,867
487
1,421
6,615
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Zσmb
Nemesis
12
4 / 1 / 1
6,640
664
5,468
7,247
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 3
6,130
613
4,667
5,254
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,289
729
4,210
6,815
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,624
662
4,148
6,884
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Zone26
Tsukuyomi
11
5 / 2 / 2
6,860
686
4,080
8,284
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cerberus
blackholeee
Cerberus
9
1 / 1 / 6
6,163
616
2,568
10,864
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
flinchhhhh
Ishtar
10
4 / 2 / 3
6,354
635
5,743
7,615
2,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
12
13
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
2
0.25
L
Chaac
 
Chaac
0
1
0
0
W
2
2
2
1.5
L
Khepri
Nario242
Khepri
1
4
0
0.25
W
0
1
1
0.5
W
Tsukuyomi
Zone26
Tsukuyomi
5
2
2
3
L
Nemesis
Zσmb
Nemesis
4
1
1
4.5
W
Cerberus
blackholeee
Cerberus
1
1
6
4
W
Ishtar
flinchhhhh
Ishtar
4
2
3
2.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
20,749
31,994
Taken
40,462
16,329
Mitigated
18,431
6,436
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,015
2,989
0
222
5,990
2,057
0
1,294
4,696
0
27,151
L
Chaac
 
Chaac
3,477
189
0
3,234
6,888
5,961
0
0
6,888
2,553
20,799
W
4,210
841
394
2,575
6,815
2,316
0
1,545
5,088
59,537
0
L
Khepri
Nario242
Khepri
1,421
348
0
556
6,615
4,338
0
678
5,937
11,790
0
W
4,148
397
0
2,643
6,884
5,353
327
557
5,708
0
39,550
W
Tsukuyomi
Zone26
Tsukuyomi
4,080
1,119
0
3,861
8,284
2,665
591
2,002
6,168
0
41,503
L
Nemesis
Zσmb
Nemesis
5,468
3,183
0
1,254
7,247
2,488
0
1,772
5,321
0
49,371
W
Cerberus
blackholeee
Cerberus
2,568
394
1,333
3,721
10,864
5,460
24
1,997
8,779
12,694
0
W
Ishtar
flinchhhhh
Ishtar
5,743
3,499
0
1,455
7,615
2,637
878
682
6,897
0
43,101
L
4,667
1,798
0
1,170
5,254
1,485
0
2,730
2,374
31,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
33,290
250
Minions Killed
346
0
Camps Cleared
0
965,822
Distance Traveled
1,032,731
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,927
493
51
5
0
173,300
0
L
Chaac
4,922
492
41
4
0
145,747
0
W
Ra
7,289
729
106
11
0
219,426
2
L
Khepri
4,867
487
14
1
0
181,323
2
W
Chaac
6,624
662
79
8
0
187,875
0
W
Tsukuyomi
6,860
686
59
6
0
214,800
0
L
Nemesis
6,640
664
83
8
0
261,804
0
W
Cerberus
6,163
616
30
3
0
214,992
2
W
Ishtar
6,354
635
72
7
0
195,638
0
L
Nu Wa
6,130
613
61
6
0
203,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role