Player Matchup

Loki
Loki
Crisz_Colicab
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 81L
1,588 Elo+
Solo
Ishtar
Ishtar
Omniciide_NN
Ishtar
Level 146
God Stats
2W - 3L
1,077 SR
Queue Stats
33W - 24L
1,580 Elo+
Party 1
Ra
Ra
RazeKin
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
SnugglePiggy
Kuzenbo
Level 63
God Stats
2W - 2L
1,464 SR
Queue Stats
121W - 107L
1,465 Elo+
Solo
Ganesha
Ganesha
killingjoke7867
Ganesha
Level 87
God Stats
4W - 0L
1,837 SR
Queue Stats
18W - 13L
1,609 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,565 Elo+

VS

Team Averages
Level 122
1,515 SR
1,484 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Chic tai91000
Hun Batz
Level 170
God Stats
58W - 58L
1,524 SR
Queue Stats
888W - 889L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Neo Humanoid
Kukulkan
Level 65
God Stats
59W - 43L
1,588 SR
Queue Stats
185W - 179L
1,534 Elo+
Solo
Nox
Nox
Owkzuuo
Nox
Level 138
God Stats
8W - 12L
1,461 SR
Queue Stats
346W - 337L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,437
1,180
8,320
4,329
1,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
15
5 / 0 / 7
9,467
1,183
12,471
6,967
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 8
9,311
1,164
7,814
5,555
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SnugglePiggy
Kuzenbo
14
2 / 2 / 5
8,801
1,100
8,171
11,029
9,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 9
8,833
1,104
3,471
7,384
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

315

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 5 / 1
9,080
1,135
10,168
18,287
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
 
Chiron
13
1 / 1 / 0
8,221
1,028
5,590
5,994
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Chic tai91000
Hun Batz
14
0 / 4 / 1
8,184
1,023
5,679
10,617
4,216
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Neo Humanoid
Kukulkan
13
2 / 2 / 1
8,832
1,104
9,368
6,222
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
13
0 / 1 / 1
7,507
938
1,194
2,429
1,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
13
Kills
3
3
Deaths
13
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
L
Chiron
 
Chiron
1
1
0
1
L
Hun Batz
Chic tai91000
Hun Batz
0
4
1
0.13
W
4
0
7
7.5
L
Kukulkan
Neo Humanoid
Kukulkan
2
2
1
1.25
W
Ishtar
5
0
7
8.5
L
Nox
0
1
1
0.5
W
2
1
8
6
W
Kuzenbo
SnugglePiggy
Kuzenbo
2
2
5
2.25
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
31,999
35,264
Taken
43,549
22,398
Mitigated
27,678
4,657
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,168
410
0
4,649
18,287
17,667
0
8,463
9,824
27,186
0
L
Chiron
 
Chiron
5,590
2,170
408
979
5,994
2,347
0
1,991
3,947
0
19,195
L
Hun Batz
Chic tai91000
Hun Batz
5,679
746
0
1,644
10,617
4,216
0
4,560
5,977
0
23,990
W
8,320
2,059
0
164
4,329
1,911
0
1,450
2,879
0
19,194
L
Kukulkan
Neo Humanoid
Kukulkan
9,368
372
0
0
6,222
2,394
0
3,426
2,796
30,735
0
W
Ishtar
12,471
8,070
0
1,518
6,967
2,818
0
4,859
2,108
0
26,060
L
Nox
1,194
104
0
0
2,429
1,054
0
880
1,549
1,873
0
W
7,814
460
1,150
866
5,555
1,800
0
3,934
1,621
31,382
0
W
Kuzenbo
SnugglePiggy
Kuzenbo
8,171
3,405
0
126
11,029
9,265
0
6,581
4,448
20,806
0
W
3,471
299
0
833
7,384
6,604
0
3,906
3,478
7,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
41,824
155
Minions Killed
186
6
Camps Cleared
6
835,743
Distance Traveled
714,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,080
1,135
50
6
2
161,332
0
L
Chiron
8,221
1,028
46
6
2
174,834
0
L
Hun Batz
8,184
1,023
36
5
0
181,318
0
W
Loki
9,437
1,180
19
2
1
188,931
0
L
Kukulkan
8,832
1,104
52
7
2
159,405
0
W
Ishtar
9,467
1,183
35
4
2
162,665
0
L
Nox
7,507
938
2
0
0
37,314
0
W
Ra
9,311
1,164
69
9
0
187,106
0
W
Kuzenbo
8,801
1,100
31
4
3
163,290
0
W
Ganesha
8,833
1,104
1
0
0
133,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role