Player Matchup

Thanatos
Thanatos
Silver II
BorrayoA
Thanatos
Silver II
Level 105
God Stats
5W - 8L
1,446 SR
Queue Stats
56W - 78L
1,433 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ManuChO-14
Zhong Kui
Gold IV
Level 125
God Stats
3W - 3L
1,708 SR
Queue Stats
383W - 391L
1,401 MMR
Solo
Surtr
Surtr
Bronze III
Skul Shuta
Surtr
Bronze III
Level 138
God Stats
3W - 3L
1,466 SR
Queue Stats
19W - 25L
1,447 MMR
Solo
Ra
Ra
Silver III
lal0o0o965
Ra
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,415 MMR
Solo
Chiron
Chiron
Silver IV
thxmpis
Chiron
Silver IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,390 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,524 SR
1,417 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,625 SR
1,433 MMR
Hades
Hades
Gold V
 
Hades
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
FlashhGambino
Danzaburou
Gold III
Level 143
God Stats
7W - 5L
1,667 SR
Queue Stats
378W - 379L
1,502 MMR
Solo
Pele
Pele
Gold V
Poor_Frenchy-_-
Pele
Gold V
Level 126
God Stats
4W - 8L
1,628 SR
Queue Stats
453W - 469L
1,421 MMR
Solo
Cthulhu
Cthulhu
Gold V
SaltyIan
Cthulhu
Gold V
Level 72
God Stats
10W - 7L
1,607 SR
Queue Stats
277W - 281L
1,386 MMR
Solo
Shiva
Shiva
Gold V
jivinleadgenie
Shiva
Gold V
Level 126
God Stats
29W - 14L
1,722 SR
Queue Stats
193W - 211L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BorrayoA
Thanatos
12
2 / 7 / 0
7,357
490
5,981
12,616
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
ManuChO-14
Zhong Kui
14
2 / 3 / 0
8,280
552
7,434
13,289
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
12
0 / 5 / 0
7,473
498
5,785
13,795
10,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 8 / 3
6,807
454
6,349
11,579
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
thxmpis
Chiron
11
2 / 6 / 3
6,910
461
6,940
11,147
4,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AgniAchillesMauiAnubis

VS

Bans
HelGaneshaAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 0 / 5
9,366
624
9,895
7,866
4,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FlashhGambino
Danzaburou
15
10 / 2 / 3
9,507
634
12,882
11,503
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 5
9,155
610
7,740
14,033
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SaltyIan
Cthulhu
12
4 / 2 / 11
8,468
565
5,872
17,815
12,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 3
9,291
619
9,743
11,460
9,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
28
29
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
5
6.5
L
Thanatos
BorrayoA
Thanatos
2
7
0
0.29
W
Danzaburou
FlashhGambino
Danzaburou
10
2
3
5.75
L
Zhong Kui
ManuChO-14
Zhong Kui
2
3
0
0.67
W
6
2
5
4.25
W
Cthulhu
SaltyIan
Cthulhu
4
2
11
4.75
L
Surtr
0
5
0
0
W
4
1
3
5.5
L
1
8
3
0.31
L
Chiron
thxmpis
Chiron
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
46,132
62,426
Taken
62,677
34,945
Mitigated
39,497
22,935
Healing
29,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,895
811
251
5,651
7,866
4,657
654
3,597
4,269
70,118
0
L
Thanatos
BorrayoA
Thanatos
5,981
836
0
7,298
12,616
6,615
0
2,508
10,108
0
51,521
W
Danzaburou
FlashhGambino
Danzaburou
12,882
6,088
0
5,237
11,503
5,361
933
3,767
7,736
0
73,958
L
Zhong Kui
ManuChO-14
Zhong Kui
7,434
425
0
4,963
13,289
8,948
0
8,278
5,011
58,451
0
W
7,740
1,774
0
7,318
14,033
6,900
0
2,422
11,611
0
82,169
W
Cthulhu
SaltyIan
Cthulhu
5,872
554
2,531
5,520
17,815
12,995
326
4,271
13,544
26,300
0
L
Surtr
5,785
2,046
0
5,349
13,795
10,496
0
1,300
12,495
412
53,544
W
9,743
1,439
0
3,363
11,460
9,584
444
482
10,978
1,419
73,894
L
6,349
631
302
1,982
11,579
4,524
0
2,870
8,709
30,610
0
L
Chiron
thxmpis
Chiron
6,940
3,273
407
2,634
11,147
4,362
0
1,353
9,765
0
35,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
45,787
402
Minions Killed
526
0
Camps Cleared
0
1,456,056
Distance Traveled
1,496,295
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,366
624
134
9
0
318,729
2
L
Thanatos
7,357
490
68
5
0
316,614
0
W
Danzaburou
9,507
634
100
7
0
269,169
0
L
Zhong Kui
8,280
552
112
7
0
281,033
2
W
Pele
9,155
610
125
8
0
319,206
0
W
Cthulhu
8,468
565
36
2
0
332,669
4
L
Surtr
7,473
498
102
7
0
270,268
4
W
Shiva
9,291
619
131
9
0
256,522
6
L
Ra
6,807
454
52
3
0
295,229
0
L
Chiron
6,910
461
68
5
0
292,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role