Player Matchup

Cernunnos
Cernunnos
OGGODZ420
Cernunnos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 227L
1,279 Elo+
Solo
Guan Yu
Guan Yu
OnexGrimxDemise
Guan Yu
Level 129
God Stats
5W - 3L
1,425 SR
Queue Stats
666W - 668L
1,564 Elo+
Solo
Fafnir
Fafnir
ShortStepsTTV
Fafnir
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 33L
1,290 Elo+
Party 2
Jing Wei
Jing Wei
xJamboski
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,290 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
好的好的知道啦
Ah Muzen Cab
Level 47
God Stats
6W - 2L
1,832 SR
Queue Stats
84W - 73L
1,631 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,411 Elo+

VS

Team Averages
Level 139
1,529 SR
1,501 Elo+
Martichoras
Martichoras
 
Martichoras
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
elerocks1515
Sylvanus
Level 168
God Stats
6W - 4L
1,646 SR
Queue Stats
501W - 522L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OGGODZ420
Cernunnos
11
0 / 5 / 0
6,633
603
6,352
10,583
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 0
8,339
758
6,540
15,799
20,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
0 / 1 / 3
8,382
762
8,208
15,838
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
xJamboski
Jing Wei
11
0 / 7 / 2
6,902
627
7,355
13,346
6,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
17
1 / 0 / 1
8,806
801
10,757
8,936
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
8 / 1 / 8
9,651
877
18,287
9,935
5,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
 
Chaac
16
4 / 1 / 12
9,372
852
18,698
13,087
14,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
 
Chronos
16
5 / 0 / 8
9,094
827
10,026
4,876
2,427
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
12
0 / 1 / 11
7,665
697
8,503
10,128
4,668
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
elerocks1515
Sylvanus
13
1 / 0 / 10
7,751
705
4,513
11,984
7,017
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
3
Kills
18
18
Deaths
3
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
8
1
8
12
W
Chaac
 
Chaac
4
1
12
10
W
Chronos
 
Chronos
5
0
8
9
W
Charybdis
 
Charybdis
0
1
11
5.5
L
Cernunnos
OGGODZ420
Cernunnos
0
5
0
0
L
2
5
0
0.4
L
0
1
3
1.5
W
Sylvanus
elerocks1515
Sylvanus
1
0
10
6
L
Jing Wei
xJamboski
Jing Wei
0
7
2
0.14
L
Ah Muzen Cab
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
60,027
64,502
Taken
50,010
55,055
Mitigated
34,159
25,789
Healing
35,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
18,287
7,618
512
2,736
9,935
5,744
320
2,252
7,683
0
35,355
W
Chaac
 
Chaac
18,698
769
0
4,022
13,087
14,303
144
2,902
10,185
0
30,441
W
Chronos
 
Chronos
10,026
2,914
2,291
1,610
4,876
2,427
982
1,155
3,721
25,201
0
W
Charybdis
 
Charybdis
8,503
4,780
1,883
1,352
10,128
4,668
1,096
1,679
8,449
0
17,988
L
Cernunnos
OGGODZ420
Cernunnos
6,352
2,150
481
1,335
10,583
5,294
0
2,052
8,531
0
12,120
L
6,540
113
5,902
4,464
15,799
20,125
0
5,003
10,796
1,741
6,678
L
8,208
1,834
1,145
7,893
15,838
17,701
0
5,125
10,713
11,528
0
W
Sylvanus
elerocks1515
Sylvanus
4,513
1,092
13,211
8,353
11,984
7,017
333
1,553
10,431
8,153
0
L
Jing Wei
xJamboski
Jing Wei
7,355
5,656
352
1,709
13,346
6,534
842
1,540
11,806
0
15,560
L
Ah Muzen Cab
10,757
762
544
1,964
8,936
5,401
162
819
8,117
0
42,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
43,533
129
Minions Killed
160
0
Camps Cleared
0
939,775
Distance Traveled
983,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,651
877
47
4
0
220,614
0
W
Chaac
9,372
852
27
2
0
240,592
0
W
Chronos
9,094
827
41
4
0
204,621
0
W
Charybdis
7,665
697
30
3
0
195,355
0
L
Cernunnos
6,633
603
17
2
0
163,225
0
L
Guan Yu
8,339
758
5
0
0
197,729
0
L
Fafnir
8,382
762
8
1
0
227,744
0
W
Sylvanus
7,751
705
15
1
0
122,728
0
L
Jing Wei
6,902
627
24
2
0
205,019
0
L
Ah Muzen Cab
8,806
801
75
7
0
146,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role