Player Matchup

Izanami
Izanami
AIucard_88
Izanami
Level 29
God Stats
1W - 3L
1,690 SR
Queue Stats
2W - 10L
1,691 Elo+
Party 1
Amaterasu
Amaterasu
Davian Dawn
Amaterasu
Level 31
God Stats
6W - 3L
1,727 SR
Queue Stats
100W - 103L
1,422 Elo+
Solo
Susano
Susano
Lvl Darling
Susano
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
kojack_Deadwood
Gilgamesh
Level 48
God Stats
0W - 1L
1,473 SR
Queue Stats
4W - 10L
1,729 Elo+
Party 1
Cerberus
Cerberus
xXPshycoHDXx
Cerberus
Level 39
God Stats
0W - 3L
1,697 SR
Queue Stats
7W - 16L
1,729 Elo+
Party 1
Team Averages
Level 41
1,617 SR
1,621 Elo+

VS

Team Averages
Level 95
1,621 SR
1,446 Elo+
Khepri
Khepri
HAVELxTHExR0CK
Khepri
Level 87
God Stats
17W - 10L
1,560 SR
Queue Stats
151W - 139L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
KrombopulosIKE
Baba Yaga
Level 47
God Stats
14W - 7L
1,500 SR
Queue Stats
164W - 182L
1,334 Elo+
Solo
Camazotz
Camazotz
LordxSolaire
Camazotz
Level 128
God Stats
15W - 5L
1,938 SR
Queue Stats
208W - 204L
1,466 Elo+
Party 2
Awilix
Awilix
SwoleConvict
Awilix
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 32L
1,469 Elo+
Solo
Danzaburou
Danzaburou
g0thgurls
Danzaburou
Level 123
God Stats
21W - 15L
1,605 SR
Queue Stats
138W - 133L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIucard_88
Izanami
14
1 / 5 / 0
8,751
515
8,910
16,494
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Davian Dawn
Amaterasu
9
0 / 3 / 0
6,569
386
7,725
11,634
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
13
1 / 1 / 0
7,626
449
2,114
12,031
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
kojack_Deadwood
Gilgamesh
11
2 / 8 / 1
7,114
418
7,452
17,293
12,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
xXPshycoHDXx
Cerberus
11
1 / 7 / 1
6,604
388
4,209
16,355
16,510
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,991
529
2,737
4,475
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
KrombopulosIKE
Baba Yaga
15
2 / 2 / 4
9,280
546
6,088
8,395
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
LordxSolaire
Camazotz
15
4 / 0 / 3
9,562
562
12,392
15,294
10,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
16
5 / 1 / 4
9,975
587
7,609
11,580
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
g0thgurls
Danzaburou
14
9 / 2 / 5
10,248
603
17,654
11,664
5,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
24
24
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
AIucard_88
Izanami
1
5
0
0.2
L
Amaterasu
Davian Dawn
Amaterasu
0
3
0
0
W
4
0
8
8
W
Baba Yaga
KrombopulosIKE
Baba Yaga
2
2
4
2
W
Camazotz
LordxSolaire
Camazotz
4
0
3
5.5
L
Susano
1
1
0
1
W
Awilix
5
1
4
7
W
Danzaburou
g0thgurls
Danzaburou
9
2
5
5.75
L
Gilgamesh
kojack_Deadwood
Gilgamesh
2
8
1
0.31
L
Cerberus
xXPshycoHDXx
Cerberus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
46,480
73,807
Taken
51,408
45,336
Mitigated
28,017
13,591
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AIucard_88
Izanami
8,910
6,422
0
2,941
16,494
6,696
1,321
5,305
11,189
0
81,689
L
Amaterasu
Davian Dawn
Amaterasu
7,725
4,129
0
2,593
11,634
4,993
0
0
11,634
0
36,984
W
2,737
511
0
832
4,475
3,208
205
1,488
2,987
20,489
0
W
Baba Yaga
KrombopulosIKE
Baba Yaga
6,088
907
0
1,718
8,395
3,525
448
21
8,374
68,749
0
W
Camazotz
LordxSolaire
Camazotz
12,392
5,248
0
5,332
15,294
10,874
2,190
65
15,229
0
67,385
L
Susano
2,114
396
0
5,471
12,031
4,746
0
128
11,903
0
50,316
W
Awilix
7,609
3,287
0
1,386
11,580
5,253
2,358
0
11,580
0
88,871
W
Danzaburou
g0thgurls
Danzaburou
17,654
12,754
0
5,272
11,664
5,157
1,683
2,635
9,029
0
68,119
L
Gilgamesh
kojack_Deadwood
Gilgamesh
7,452
2,266
0
122
17,293
12,391
0
1,658
15,635
0
31,173
L
Cerberus
xXPshycoHDXx
Cerberus
4,209
576
0
2,464
16,355
16,510
0
1,734
14,621
30,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
48,056
380
Minions Killed
477
0
Camps Cleared
0
1,383,955
Distance Traveled
1,585,769
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,751
515
146
9
0
266,329
0
L
Amaterasu
6,569
386
54
3
0
217,040
2
W
Khepri
8,991
529
47
3
0
276,964
1
W
Baba Yaga
9,280
546
103
6
0
319,755
0
W
Camazotz
9,562
562
83
5
0
324,033
0
L
Susano
7,626
449
71
4
0
365,065
2
W
Awilix
9,975
587
149
9
0
369,270
0
W
Danzaburou
10,248
603
95
6
0
295,747
2
L
Gilgamesh
7,114
418
34
2
0
285,175
0
L
Cerberus
6,604
388
75
4
0
250,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role