Player Matchup

Lancelot
Lancelot
Silver I
PoopScholar
Lancelot
Silver I
Level 94
God Stats
8W - 12L
1,360 SR
Queue Stats
35W - 35L
1,603 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Sotokidd
Guan Yu
Bronze III
Level 144
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
TheFoolishFox
Danzaburou
Silver II
Level 119
God Stats
3W - 2L
1,661 SR
Queue Stats
13W - 8L
1,563 MMR
Solo
Jormungandr
Jormungandr
Bronze III
auqafina
Jormungandr
Bronze III
Level 147
God Stats
0W - 1L
1,250 SR
Queue Stats
10W - 12L
1,500 MMR
Solo
Hera
Hera
Gold III
swimrelic77
Hera
Gold III
Level 158
God Stats
7W - 8L
1,673 SR
Queue Stats
108W - 107L
1,721 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,439 SR
1,577 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,443 SR
1,578 MMR
Serqet
Serqet
Gold IV
AwesomeAiden24
Serqet
Gold IV
Level 102
God Stats
3W - 3L
1,683 SR
Queue Stats
193W - 199L
1,636 MMR
Party 2
Ne Zha
Ne Zha
Silver II
Faded-Beast-420
Ne Zha
Silver II
Level 149
God Stats
4W - 2L
1,037 SR
Queue Stats
49W - 56L
1,471 MMR
Solo
Scylla
Scylla
Gold II
Levyathin
Scylla
Gold II
Level 142
God Stats
1W - 0L
1,511 SR
Queue Stats
78W - 72L
1,508 MMR
Solo
Maui
Maui
Gold IV
banditoF
Maui
Gold IV
Level 84
God Stats
4W - 2L
1,516 SR
Queue Stats
123W - 126L
1,736 MMR
Party 2
Chiron
Chiron
Gold II
prepairthycheeks
Chiron
Gold II
Level 158
God Stats
1W - 0L
1,466 SR
Queue Stats
140W - 129L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PoopScholar
Lancelot
7
0 / 1 / 1
4,224
603
1,648
5,220
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Sotokidd
Guan Yu
1
0 / 0 / 0
1,400
200
0
0
0
Danzaburou
TheFoolishFox
Danzaburou
8
1 / 1 / 1
4,440
634
2,545
2,768
833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
auqafina
Jormungandr
7
2 / 1 / 0
4,048
578
3,109
4,485
3,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 0
4,373
625
1,966
4,008
1,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraMercuryAphrodite

VS

Bans
BacchusIshtarMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
4,820
689
2,514
5,776
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
4,452
636
1,581
3,918
2,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Levyathin
Scylla
9
1 / 0 / 2
4,503
643
1,975
1,438
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
6
0 / 1 / 5
4,104
586
1,288
5,028
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 2
4,380
626
2,251
2,859
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
5
5
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
0
1
0
0
W
Scylla
Levyathin
Scylla
1
0
2
2
L
Lancelot
PoopScholar
Lancelot
0
1
1
0.5
L
Guan Yu
Sotokidd
Guan Yu
0
0
0
0
L
Danzaburou
TheFoolishFox
Danzaburou
1
1
1
1.5
L
Jormungandr
auqafina
Jormungandr
2
1
0
2
W
Maui
0
1
5
2.5
W
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,268
Damage
9,609
16,481
Taken
19,019
7,599
Mitigated
8,879
4,016
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,514
611
0
446
5,776
2,324
0
1,057
4,719
0
29,851
W
1,581
580
0
1,117
3,918
2,627
93
937
2,981
2,636
24,161
W
Scylla
Levyathin
Scylla
1,975
257
0
753
1,438
374
0
334
1,104
25,006
0
L
Lancelot
PoopScholar
Lancelot
1,648
447
0
605
5,220
1,799
0
687
4,205
0
23,736
L
Guan Yu
Sotokidd
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
TheFoolishFox
Danzaburou
2,545
1,154
0
1,137
2,768
833
0
576
2,192
0
22,874
L
Jormungandr
auqafina
Jormungandr
3,109
1,490
51
682
4,485
3,549
0
593
3,892
20,074
0
W
Maui
1,288
304
712
1,754
5,028
2,687
0
1,651
3,377
6,564
0
W
2,251
717
80
1,138
2,859
867
0
1,096
1,763
0
25,566
L
1,966
860
0
1,541
4,008
1,418
0
1,804
2,204
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,485
Gold Earned
22,259
182
Minions Killed
195
0
Camps Cleared
0
570,785
Distance Traveled
714,825
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,820
689
55
8
0
177,443
1
W
Ne Zha
4,452
636
40
6
0
124,603
0
W
Scylla
4,503
643
45
6
0
135,606
0
L
Lancelot
4,224
603
54
8
0
158,903
0
L
Guan Yu
1,400
200
0
0
0
0
0
L
Danzaburou
4,440
634
32
5
0
137,949
0
L
Jormungandr
4,048
578
36
5
0
144,308
1
W
Maui
4,104
586
9
1
0
144,627
4
W
Chiron
4,380
626
46
7
0
132,546
0
L
Hera
4,373
625
60
9
0
129,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role