Player Matchup

Neith
Neith
Chris9564
Neith
Level 64
God Stats
24W - 19L
1,593 SR
Queue Stats
160W - 143L
1,518 Elo+
Party 3
Ra
Ra
Dinotrox
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Sobek
Sobek
GlowKatz
Sobek
Level 123
God Stats
24W - 18L
1,509 SR
Queue Stats
302W - 256L
1,539 Elo+
Party 3
Nemesis
Nemesis
Twigseason
Nemesis
Level 49
God Stats
7W - 6L
1,859 SR
Queue Stats
28W - 35L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
barbarjonks
Jormungandr
Level 49
God Stats
3W - 3L
1,639 SR
Queue Stats
32W - 39L
1,421 Elo+
Party 2
Team Averages
Level 61
1,620 SR
1,437 Elo+

VS

Team Averages
Level 65
1,540 SR
1,562 Elo+
Camazotz
Camazotz
Deneault12
Camazotz
Level 167
God Stats
14W - 12L
1,289 SR
Queue Stats
348W - 332L
1,537 Elo+
Solo
Xing Tian
Xing Tian
GodlyGarza
Xing Tian
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 42L
1,565 Elo+
Party 1
Izanami
Izanami
SwSEvolution
Izanami
Level 69
God Stats
2W - 1L
1,697 SR
Queue Stats
27W - 38L
1,565 Elo+
Party 1
Nike
Nike
SwSRevolution
Nike
Level 62
God Stats
2W - 0L
1,684 SR
Queue Stats
29W - 40L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
elsapon
Aphrodite
Level 6
God Stats
14W - 7L
1,529 SR
Queue Stats
27W - 33L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chris9564
Neith
11
0 / 6 / 4
6,539
436
6,396
11,431
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 1
7,568
505
5,732
7,421
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
GlowKatz
Sobek
11
1 / 4 / 1
7,298
487
5,415
16,653
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Twigseason
Nemesis
14
3 / 3 / 1
8,259
551
7,946
13,124
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
barbarjonks
Jormungandr
14
3 / 4 / 0
8,432
562
11,345
13,529
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Deneault12
Camazotz
15
11 / 2 / 6
9,987
666
10,451
16,277
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
GodlyGarza
Xing Tian
13
2 / 1 / 12
8,731
582
6,992
15,655
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
SwSEvolution
Izanami
12
2 / 3 / 6
7,976
532
9,890
9,321
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 1
8,364
558
7,293
14,222
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
elsapon
Aphrodite
13
5 / 1 / 8
8,810
587
10,687
11,454
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
23
23
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
Chris9564
Neith
0
6
4
0.33
W
Camazotz
Deneault12
Camazotz
11
2
6
7
L
2
6
1
0.42
L
Sobek
GlowKatz
Sobek
1
4
1
0.38
W
Xing Tian
GodlyGarza
Xing Tian
2
1
12
8
W
Izanami
SwSEvolution
Izanami
2
3
6
1.67
W
3
3
1
1.17
L
Nemesis
Twigseason
Nemesis
3
3
1
1.17
L
Jormungandr
barbarjonks
Jormungandr
3
4
0
0.75
W
Aphrodite
elsapon
Aphrodite
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,834
Damage
45,313
62,158
Taken
66,929
37,426
Mitigated
41,413
11,730
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chris9564
Neith
6,396
2,787
0
1,522
11,431
4,053
0
1,797
9,634
0
39,446
W
Camazotz
Deneault12
Camazotz
10,451
2,555
0
5,646
16,277
6,685
1,271
3,214
12,971
0
54,606
L
5,732
410
314
520
7,421
2,729
0
3,518
3,903
46,791
0
L
Sobek
GlowKatz
Sobek
5,415
685
0
6,120
16,653
17,003
0
5,394
11,118
28,077
0
W
Xing Tian
GodlyGarza
Xing Tian
6,992
778
91
1,992
15,655
15,736
218
5,318
10,177
21,499
0
W
Izanami
SwSEvolution
Izanami
9,890
6,677
0
1,787
9,321
3,472
2,625
1,406
7,915
0
63,081
W
7,293
1,429
0
3,217
14,222
9,543
483
8,807
4,457
0
50,111
L
Nemesis
Twigseason
Nemesis
7,946
4,313
0
1,265
13,124
5,258
0
5,744
7,380
0
68,576
L
Jormungandr
barbarjonks
Jormungandr
11,345
3,293
0
1,989
13,529
8,383
270
1,226
11,535
70,410
0
W
Aphrodite
elsapon
Aphrodite
10,687
1,390
4,214
7,387
11,454
5,977
473
3,118
8,336
47,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
43,868
377
Minions Killed
327
0
Camps Cleared
0
1,471,081
Distance Traveled
1,553,273
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,539
436
58
4
0
247,171
0
W
Camazotz
9,987
666
65
4
0
333,263
0
L
Ra
7,568
505
85
6
0
316,894
2
L
Sobek
7,298
487
42
3
0
311,959
1
W
Xing Tian
8,731
582
21
1
0
315,275
0
W
Izanami
7,976
532
90
6
0
291,838
1
W
Nike
8,364
558
80
5
0
309,164
0
L
Nemesis
8,259
551
95
6
0
328,500
1
L
Jormungandr
8,432
562
97
6
0
266,557
0
W
Aphrodite
8,810
587
71
5
0
303,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role