Player Matchup

Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Fogoret
Hachiman
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 113L
1,484 Elo+
Party 1
Cliodhna
Cliodhna
KetCastle
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,394 Elo+
Solo
Raijin
Raijin
VeryPoxyi
Raijin
Level 100
God Stats
4W - 10L
1,321 SR
Queue Stats
382W - 394L
1,473 Elo+
Solo
Jormungandr
Jormungandr
deson706
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 117L
1,510 Elo+
Party 1
Team Averages
Level 125
1,464 SR
1,472 Elo+

VS

Team Averages
Level 119
1,548 SR
1,516 Elo+
Zeus
Zeus
EvilClone
Zeus
Level 126
God Stats
14W - 12L
1,507 SR
Queue Stats
382W - 417L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
GodsLazy
Cu Chulainn
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 128L
1,495 Elo+
Solo
Chernobog
Chernobog
Halawallah
Chernobog
Level 94
God Stats
9W - 8L
1,511 SR
Queue Stats
404W - 395L
1,496 Elo+
Solo
Bacchus
Bacchus
dedeyo
Bacchus
Level 129
God Stats
2W - 2L
1,752 SR
Queue Stats
266W - 248L
1,533 Elo+
Solo
Sol
Sol
skiper_masta
Sol
Level 109
God Stats
14W - 14L
1,471 SR
Queue Stats
771W - 765L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 4 / 1
8,191
745
8,704
13,371
13,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Fogoret
Hachiman
13
0 / 4 / 3
7,663
697
7,853
10,443
5,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
KetCastle
Cliodhna
11
0 / 8 / 2
6,947
632
7,571
13,093
6,272
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
VeryPoxyi
Raijin
10
1 / 2 / 0
7,128
648
5,799
4,576
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
deson706
Jormungandr
17
1 / 0 / 4
9,061
824
10,000
11,388
8,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 3 / 12
8,915
810
15,040
7,988
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
GodsLazy
Cu Chulainn
16
4 / 1 / 12
9,370
852
7,231
17,481
18,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Halawallah
Chernobog
15
6 / 1 / 7
9,327
848
9,537
11,213
5,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
dedeyo
Bacchus
15
4 / 1 / 10
9,953
905
9,549
15,581
24,374
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 7
8,242
749
8,566
10,259
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
4
Kills
18
18
Deaths
8
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
W
Zeus
3
3
12
3
L
Hachiman
Fogoret
Hachiman
0
4
3
0.38
W
Cu Chulainn
GodsLazy
Cu Chulainn
4
1
12
10
W
Chernobog
Halawallah
Chernobog
6
1
7
9.5
L
Cliodhna
KetCastle
Cliodhna
0
8
2
0.13
L
Raijin
VeryPoxyi
Raijin
1
2
0
0.5
W
Bacchus
dedeyo
Bacchus
4
1
10
9
L
Jormungandr
deson706
Jormungandr
1
0
4
3
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
49,923
52,871
Taken
62,522
35,877
Mitigated
56,923
12,272
Healing
27,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,704
1,341
517
2,101
13,371
13,888
0
7,868
5,503
0
15,178
W
Zeus
15,040
1,267
1,455
696
7,988
3,516
541
1,885
6,020
25,716
0
L
Hachiman
Fogoret
Hachiman
7,853
4,873
500
1,011
10,443
5,177
0
6,970
3,473
0
18,475
W
Cu Chulainn
GodsLazy
Cu Chulainn
7,231
1,059
2,178
5,716
17,481
18,998
346
4,661
12,502
0
19,648
W
Chernobog
Halawallah
Chernobog
9,537
6,861
4,547
3,820
11,213
5,707
3,923
3,062
7,937
0
22,940
L
Cliodhna
KetCastle
Cliodhna
7,571
507
53
717
13,093
6,272
0
7,547
5,546
0
13,483
L
Raijin
VeryPoxyi
Raijin
5,799
154
664
619
4,576
2,498
0
2,499
2,077
12,606
0
W
Bacchus
dedeyo
Bacchus
9,549
255
1,982
4,248
15,581
24,374
368
3,971
11,531
15,210
0
L
Jormungandr
deson706
Jormungandr
10,000
1,539
2,209
3,881
11,388
8,042
0
8,271
3,117
24,570
0
W
8,566
1,583
501
2,708
10,259
4,328
2,957
2,220
7,904
16,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
45,807
106
Minions Killed
120
0
Camps Cleared
0
1,000,343
Distance Traveled
1,112,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,191
745
17
2
0
226,201
0
W
Zeus
8,915
810
29
3
0
212,160
0
L
Hachiman
7,663
697
29
3
0
207,937
0
W
Cu Chulainn
9,370
852
22
2
0
236,257
0
W
Chernobog
9,327
848
38
3
0
218,940
0
L
Cliodhna
6,947
632
17
2
0
195,023
0
L
Raijin
7,128
648
15
1
0
147,534
0
W
Bacchus
9,953
905
13
1
0
220,954
0
L
Jormungandr
9,061
824
28
3
0
223,648
0
W
Sol
8,242
749
18
2
0
224,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role