Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Zeddryx
Hun Batz
Level 198
God Stats
1W - 0L
1,531 SR
Queue Stats
91W - 86L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
a13709679810b
Kumbhakarna
Level 145
God Stats
22W - 11L
1,611 SR
Queue Stats
272W - 365L
1,385 Elo+
Solo
Anubis
Anubis
xMaster1000
Anubis
Level 17
God Stats
6W - 7L
1,455 SR
Queue Stats
47W - 80L
1,286 Elo+
Solo
Danzaburou
Danzaburou
xNAFx
Danzaburou
Level 125
God Stats
7W - 3L
1,682 SR
Queue Stats
27W - 28L
1,522 Elo+
Solo
Team Averages
Level 99
1,556 SR
1,439 Elo+

VS

Team Averages
Level 68
1,459 SR
1,550 Elo+
Nike
Nike
Happydogma
Nike
Level 7
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 2L
1,556 Elo+
Solo
Scylla
Scylla
HyPeRMoNsTaR
Scylla
Level 113
God Stats
1W - 2L
1,713 SR
Queue Stats
20W - 8L
1,594 Elo+
Party 1
Thanatos
Thanatos
Spankenem
Thanatos
Level 6
God Stats
2W - 2L
1,436 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ares
Ares
Themightyzach
Ares
Level 85
God Stats
0W - 1L
1,359 SR
Queue Stats
4W - 10L
1,564 Elo+
Party 1
Skadi
Skadi
gfdgs
Skadi
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 58L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 0 / 3
6,336
1,056
6,430
4,503
1,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Zeddryx
Hun Batz
11
3 / 1 / 5
6,004
1,001
7,882
4,019
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
a13709679810b
Kumbhakarna
11
1 / 0 / 7
5,835
973
1,780
3,797
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
11
2 / 3 / 6
5,611
935
3,005
4,581
2,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
xNAFx
Danzaburou
11
2 / 0 / 7
5,707
951
4,299
5,756
2,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,483
747
1,599
5,254
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
2 / 0 / 1
5,864
977
6,505
4,050
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Spankenem
Thanatos
8
0 / 4 / 1
4,527
755
1,182
5,224
1,411
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 3
5,210
868
1,687
7,187
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
gfdgs
Skadi
11
1 / 2 / 1
5,198
866
5,132
5,895
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
12
Kills
4
4
Deaths
12
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
3
5.5
L
0
4
0
0
L
Scylla
2
0
1
2.5
L
Thanatos
Spankenem
Thanatos
0
4
1
0.13
L
1
2
3
1.25
W
Hun Batz
Zeddryx
Hun Batz
3
1
5
5.5
W
Kumbhakarna
a13709679810b
Kumbhakarna
1
0
7
4.5
L
Skadi
gfdgs
Skadi
1
2
1
0.75
W
Anubis
2
3
6
1.67
W
Danzaburou
xNAFx
Danzaburou
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
16,105
22,656
Taken
27,610
10,032
Mitigated
11,028
4,488
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,430
4,647
0
921
4,503
1,854
2,065
684
3,819
0
27,452
L
1,599
286
0
90
5,254
1,904
0
1,012
4,242
0
5,159
L
Scylla
6,505
306
0
753
4,050
1,284
0
265
3,785
26,723
0
L
Thanatos
Spankenem
Thanatos
1,182
77
0
613
5,224
1,411
0
1,314
3,910
0
2,916
L
1,687
0
0
500
7,187
4,567
0
1,756
5,431
6,874
0
W
Hun Batz
Zeddryx
Hun Batz
7,882
2,020
0
425
4,019
1,706
0
1,524
2,495
0
19,031
W
Kumbhakarna
a13709679810b
Kumbhakarna
1,780
36
0
512
3,797
2,298
130
582
3,215
9,031
0
L
Skadi
gfdgs
Skadi
5,132
1,496
0
559
5,895
1,862
0
438
5,457
0
16,396
W
Anubis
3,005
507
0
1,035
4,581
2,094
370
2,101
2,480
12,887
0
W
Danzaburou
xNAFx
Danzaburou
4,299
2,304
0
1,595
5,756
2,080
954
3,301
2,455
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
25,282
147
Minions Killed
87
0
Camps Cleared
0
709,596
Distance Traveled
630,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,336
1,056
58
10
0
135,834
0
L
Nike
4,483
747
5
1
0
96,321
0
L
Scylla
5,864
977
48
8
0
138,829
0
L
Thanatos
4,527
755
4
1
0
138,861
0
L
Ares
5,210
868
5
1
0
126,593
0
W
Hun Batz
6,004
1,001
31
5
0
157,952
0
W
Kumbhakarna
5,835
973
15
3
0
156,081
0
L
Skadi
5,198
866
25
4
0
129,548
0
W
Anubis
5,611
935
22
4
0
114,499
0
W
Danzaburou
5,707
951
21
4
0
145,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role