Player Matchup

Cernunnos
Cernunnos
Berrehdp02
Cernunnos
Level 62
God Stats
3W - 9L
1,443 SR
Queue Stats
36W - 37L
1,437 Elo+
Party 1
Poseidon
Poseidon
Chuckyy Duck
Poseidon
Level 108
God Stats
27W - 19L
1,531 SR
Queue Stats
1,119W - 1,044L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
LurKing123
Sun Wukong
Level 103
God Stats
2W - 6L
1,418 SR
Queue Stats
34W - 34L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
Prideful A1
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,675 Elo+
Solo
Bakasura
Bakasura
jero cota
Bakasura
Level 84
God Stats
9W - 7L
1,486 SR
Queue Stats
35W - 33L
1,451 Elo+
Party 1
Team Averages
Level 91
1,476 SR
1,480 Elo+

VS

Team Averages
Level 86
1,615 SR
1,446 Elo+
Odin
Odin
Dashcar
Odin
Level 128
God Stats
1W - 0L
1,814 SR
Queue Stats
141W - 143L
1,439 Elo+
Party 2
Fafnir
Fafnir
HAMINATOR XXX
Fafnir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 128L
1,461 Elo+
Party 2
Ra
Ra
MazrkDk14
Ra
Level 48
God Stats
8W - 4L
1,659 SR
Queue Stats
30W - 38L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
MeatPlopper
Xbalanque
Level 101
God Stats
3W - 1L
1,766 SR
Queue Stats
140W - 121L
1,464 Elo+
Solo
Mulan
Mulan
staqhzz
Mulan
Level 28
God Stats
3W - 3L
1,334 SR
Queue Stats
84W - 90L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Berrehdp02
Cernunnos
13
1 / 4 / 0
7,890
438
8,054
13,329
5,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Chuckyy Duck
Poseidon
14
2 / 7 / 1
9,301
517
12,701
11,290
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
LurKing123
Sun Wukong
16
3 / 4 / 1
9,864
548
8,643
21,880
20,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Prideful A1
Cthulhu
12
0 / 4 / 2
8,079
449
6,943
16,892
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
jero cota
Bakasura
14
1 / 5 / 3
8,360
464
8,342
17,931
8,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dashcar
Odin
17
9 / 2 / 5
10,725
596
14,013
13,862
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 2 / 7
8,715
484
5,406
16,946
22,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 0 / 6
9,850
547
6,031
5,359
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MeatPlopper
Xbalanque
16
4 / 1 / 7
10,226
568
19,033
16,524
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
staqhzz
Mulan
16
6 / 2 / 5
10,768
598
19,139
19,053
21,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
24
24
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Berrehdp02
Cernunnos
1
4
0
0.25
L
Poseidon
Chuckyy Duck
Poseidon
2
7
1
0.36
W
Odin
Dashcar
Odin
9
2
5
5.75
W
4
2
7
3.75
L
Sun Wukong
LurKing123
Sun Wukong
3
4
1
0.88
W
1
0
6
4
W
Xbalanque
MeatPlopper
Xbalanque
4
1
7
7.5
L
Cthulhu
Prideful A1
Cthulhu
0
4
2
0.25
L
Bakasura
jero cota
Bakasura
1
5
3
0.5
W
Mulan
staqhzz
Mulan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
63,622
81,322
Taken
71,744
53,888
Mitigated
60,694
16,853
Healing
29,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Berrehdp02
Cernunnos
8,054
3,611
0
3,553
13,329
5,302
207
1,679
11,596
0
55,193
L
Poseidon
Chuckyy Duck
Poseidon
12,701
2,416
0
1,146
11,290
4,818
61
3,316
7,864
75,419
0
W
Odin
Dashcar
Odin
14,013
2,519
0
2,199
13,862
6,729
1,362
3,680
10,182
0
87,248
W
5,406
1,766
0
3,211
16,946
22,615
385
4,962
11,824
26,816
0
L
Sun Wukong
LurKing123
Sun Wukong
8,643
744
0
3,937
21,880
20,242
0
1,520
18,778
0
61,735
W
6,031
838
1,528
2,246
5,359
2,521
2,654
1,714
3,605
77,371
0
W
Xbalanque
MeatPlopper
Xbalanque
19,033
10,275
0
9,780
16,524
7,076
893
6,949
9,545
0
104,444
L
Cthulhu
Prideful A1
Cthulhu
6,943
517
168
3,336
16,892
15,330
0
3,419
13,360
33,306
0
L
Bakasura
jero cota
Bakasura
8,342
7,271
0
4,713
17,931
8,196
0
2,393
15,380
0
50,713
W
Mulan
staqhzz
Mulan
19,139
3,820
0
10,127
19,053
21,753
441
2,339
16,389
2,569
79,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,494
Gold Earned
50,284
503
Minions Killed
549
0
Camps Cleared
0
1,735,942
Distance Traveled
1,719,595
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,890
438
97
5
0
351,192
0
L
Poseidon
9,301
517
120
7
0
310,128
0
W
Odin
10,725
596
108
6
0
410,565
0
W
Fafnir
8,715
484
43
2
0
343,599
0
L
Sun Wukong
9,864
548
110
6
0
342,410
2
W
Ra
9,850
547
144
8
0
318,174
4
W
Xbalanque
10,226
568
128
7
0
353,407
0
L
Cthulhu
8,079
449
65
4
0
367,203
2
L
Bakasura
8,360
464
111
6
0
365,009
0
W
Mulan
10,768
598
126
7
0
293,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role