Player Matchup

Vulcan
Vulcan
Arckengel
Vulcan
Level 157
God Stats
27W - 16L
1,634 SR
Queue Stats
608W - 591L
1,530 Elo+
Party 2
He Bo
He Bo
BigDabJohn
He Bo
Level 89
God Stats
1W - 1L
1,729 SR
Queue Stats
54W - 60L
1,434 Elo+
Solo
Tiamat
Tiamat
ChvckJones
Tiamat
Level 126
God Stats
16W - 11L
1,802 SR
Queue Stats
625W - 622L
1,513 Elo+
Solo
Amaterasu
Amaterasu
MateriaPrimal
Amaterasu
Level 126
God Stats
16W - 12L
1,530 SR
Queue Stats
550W - 541L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
THE_JUGGAUNAUT
Hou Yi
Level 107
God Stats
2W - 1L
1,693 SR
Queue Stats
314W - 313L
1,526 Elo+
Solo
Team Averages
Level 121
1,678 SR
1,507 Elo+

VS

Team Averages
Level 141
1,517 SR
1,504 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drhwsy
Medusa
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 221L
1,480 Elo+
Party 1
Ares
Ares
PaiPai7u7
Ares
Level 140
God Stats
4W - 2L
1,474 SR
Queue Stats
186W - 174L
1,515 Elo+
Solo
Ah Puch
Ah Puch
PreAngir
Ah Puch
Level 127
God Stats
7W - 0L
1,907 SR
Queue Stats
273W - 263L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
ĐồngCổ
Danzaburou
Level 149
God Stats
2W - 5L
1,205 SR
Queue Stats
112W - 110L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arckengel
Vulcan
16
5 / 2 / 2
9,023
820
18,071
6,075
3,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
13
1 / 4 / 4
7,569
688
6,370
8,959
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ChvckJones
Tiamat
15
3 / 3 / 5
8,300
755
6,971
7,091
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
MateriaPrimal
Amaterasu
14
1 / 3 / 5
7,457
678
4,812
13,276
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 6
7,660
696
5,690
11,161
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 2 / 9
9,607
873
10,715
10,668
8,737
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Drhwsy
Medusa
16
5 / 1 / 7
9,389
854
7,374
6,897
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
15
3 / 3 / 8
9,271
843
6,274
17,228
17,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
PreAngir
Ah Puch
13
0 / 2 / 11
7,947
722
7,970
8,605
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ĐồngCổ
Danzaburou
16
4 / 2 / 8
9,519
865
7,952
7,038
4,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
10
Kills
17
17
Deaths
10
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
9
4.75
L
Vulcan
Arckengel
Vulcan
5
2
2
3
L
He Bo
1
4
4
0.75
L
Tiamat
ChvckJones
Tiamat
3
3
5
1.83
W
Medusa
Drhwsy
Medusa
5
1
7
8.5
L
Amaterasu
MateriaPrimal
Amaterasu
1
3
5
1.17
W
Ares
3
3
8
2.33
W
Ah Puch
PreAngir
Ah Puch
0
2
11
2.75
L
0
5
6
0.6
W
Danzaburou
ĐồngCổ
Danzaburou
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,914
Damage
40,285
46,562
Taken
50,436
31,460
Mitigated
37,930
13,220
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,715
379
762
4,998
10,668
8,737
1,424
5,951
4,624
32,734
0
L
Vulcan
Arckengel
Vulcan
18,071
8,136
705
1,536
6,075
3,118
607
3,509
2,540
39,385
0
L
He Bo
6,370
445
703
1,462
8,959
3,622
641
4,094
4,865
9,044
0
L
Tiamat
ChvckJones
Tiamat
6,971
890
225
1,479
7,091
4,344
234
3,926
3,143
13,683
0
W
Medusa
Drhwsy
Medusa
7,374
3,161
1,169
1,831
6,897
3,624
1,026
4,850
1,857
0
22,904
L
Amaterasu
MateriaPrimal
Amaterasu
4,812
356
791
4,567
13,276
15,641
0
5,493
7,746
796
4,559
W
Ares
6,274
66
1,131
5,850
17,228
17,795
105
12,673
4,365
8,888
0
W
Ah Puch
PreAngir
Ah Puch
7,970
0
497
4,160
8,605
3,722
0
5,307
3,247
15,855
0
L
5,690
1,171
362
1,390
11,161
4,735
180
7,809
3,309
0
15,604
W
Danzaburou
ĐồngCổ
Danzaburou
7,952
3,628
169
1,789
7,038
4,052
3,368
3,198
3,605
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
45,733
121
Minions Killed
154
0
Camps Cleared
0
1,037,814
Distance Traveled
1,118,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,607
873
60
5
0
208,324
0
L
Vulcan
9,023
820
57
5
0
252,830
0
L
He Bo
7,569
688
12
1
0
189,062
0
L
Tiamat
8,300
755
19
2
0
170,056
0
W
Medusa
9,389
854
31
3
0
247,650
0
L
Amaterasu
7,457
678
3
0
0
229,874
0
W
Ares
9,271
843
2
0
0
228,260
0
W
Ah Puch
7,947
722
25
2
0
233,772
0
L
Hou Yi
7,660
696
30
3
0
195,992
0
W
Danzaburou
9,519
865
36
3
0
200,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role