Player Matchup

Yu Huang
Yu Huang
Lord Dankules
Yu Huang
Level 148
God Stats
0W - 1L
1,354 SR
Queue Stats
7W - 8L
1,417 Elo+
Party 4
Mercury
Mercury
SilentghostR4
Mercury
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
88W - 86L
1,497 Elo+
Party 1
Athena
Athena
TheRichxM
Athena
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 70L
1,550 Elo+
Party 4
Danzaburou
Danzaburou
VeniseraR
Danzaburou
Level 84
God Stats
9W - 10L
1,306 SR
Queue Stats
17W - 21L
1,207 Elo+
Party 1
Surtr
Surtr
WayOfScathach
Surtr
Level 45
God Stats
5W - 10L
1,371 SR
Queue Stats
11W - 17L
1,352 Elo+
Party 1
Team Averages
Level 90
1,363 SR
1,405 Elo+

VS

Team Averages
Level 99
1,595 SR
1,518 Elo+
Danzaburou
Danzaburou
C00PTHULHU
Danzaburou
Level 83
God Stats
26W - 17L
1,581 SR
Queue Stats
135W - 112L
1,465 Elo+
Party 3
Ne Zha
Ne Zha
ChefBoyareZee
Ne Zha
Level 95
God Stats
9W - 6L
1,470 SR
Queue Stats
176W - 156L
1,412 Elo+
Party 3
Fafnir
Fafnir
EdmundMcMiller
Fafnir
Level 100
God Stats
9W - 9L
1,527 SR
Queue Stats
209W - 196L
1,617 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thewich321
Cu Chulainn
Level 57
God Stats
5W - 7L
1,629 SR
Queue Stats
28W - 41L
1,472 Elo+
Party 2
He Bo
He Bo
САРГ
He Bo
Level 161
God Stats
6W - 6L
1,766 SR
Queue Stats
326W - 312L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lord Dankules
Yu Huang
12
0 / 4 / 0
6,402
534
2,860
7,103
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
10
0 / 4 / 1
5,825
485
2,400
10,479
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
TheRichxM
Athena
9
0 / 4 / 0
5,652
471
4,162
10,479
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VeniseraR
Danzaburou
10
1 / 3 / 0
5,854
488
3,964
7,063
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,585
549
6,892
10,248
8,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C00PTHULHU
Danzaburou
12
3 / 1 / 5
7,587
632
6,399
7,342
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 5
7,459
622
6,731
7,810
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 5
6,949
579
2,380
8,569
6,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
thewich321
Cu Chulainn
11
1 / 0 / 0
6,150
513
6,073
10,194
11,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
САРГ
He Bo
13
5 / 0 / 2
8,085
674
8,166
7,219
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
16
16
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C00PTHULHU
Danzaburou
3
1
5
5.5
W
5
0
5
7.5
W
2
0
5
4.5
L
Yu Huang
Lord Dankules
Yu Huang
0
4
0
0
L
Mercury
0
4
1
0.13
L
Athena
TheRichxM
Athena
0
4
0
0
L
Danzaburou
VeniseraR
Danzaburou
1
3
0
0.33
L
0
1
0
0
W
Cu Chulainn
thewich321
Cu Chulainn
1
0
0
1
W
He Bo
САРГ
He Bo
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
29,749
45,372
Taken
41,134
23,548
Mitigated
26,610
11,038
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C00PTHULHU
Danzaburou
6,399
3,412
0
2,503
7,342
3,094
1,774
1,169
6,173
0
54,044
W
6,731
2,076
0
762
7,810
3,107
0
1,178
6,632
0
51,162
W
2,380
326
1,433
2,450
8,569
6,852
9
1,921
6,648
11,751
0
L
Yu Huang
Lord Dankules
Yu Huang
2,860
332
0
1,230
7,103
2,466
0
4,428
2,493
49,278
0
L
Mercury
2,400
741
0
832
10,479
3,355
0
2,085
8,266
0
37,197
L
Athena
TheRichxM
Athena
4,162
1,343
0
2,880
10,479
7,445
0
2,867
7,586
16,456
0
L
Danzaburou
VeniseraR
Danzaburou
3,964
1,600
0
2,009
7,063
2,146
0
830
6,233
0
36,532
L
6,892
3,374
0
4,087
10,248
8,136
0
0
10,248
296
52,597
W
Cu Chulainn
thewich321
Cu Chulainn
6,073
1,215
0
2,920
10,194
11,026
0
322
9,872
0
38,937
W
He Bo
САРГ
He Bo
8,166
332
0
2,956
7,219
2,531
0
3,259
3,960
68,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
36,230
347
Minions Killed
352
0
Camps Cleared
0
1,256,146
Distance Traveled
1,242,704
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,587
632
84
7
0
215,009
0
W
Ne Zha
7,459
622
82
7
0
272,432
0
W
Fafnir
6,949
579
16
1
0
259,038
4
L
Yu Huang
6,402
534
91
8
0
244,366
1
L
Mercury
5,825
485
78
7
0
285,359
0
L
Athena
5,652
471
26
2
0
266,035
0
L
Danzaburou
5,854
488
65
5
0
239,410
0
L
Surtr
6,585
549
87
7
0
220,976
0
W
Cu Chulainn
6,150
513
44
4
0
219,412
0
W
He Bo
8,085
674
126
11
0
276,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role