Player Matchup

Anubis
Anubis
GiAn993
Anubis
Level 85
God Stats
1W - 1L
1,839 SR
Queue Stats
18W - 27L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
facuzera
Cthulhu
Level 15
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 2L
1,785 Elo+
Party 1
Chiron
Chiron
pilum00
Chiron
Level 7
God Stats
0W - 2L
1,168 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Team Averages
Level 36
1,438 SR
1,520 Elo+

VS

Team Averages
Level 155
1,345 SR
1,495 Elo+
Ne Zha
Ne Zha
Giotto
Ne Zha
Level 193
God Stats
1W - 1L
1,355 SR
Queue Stats
138W - 89L
1,623 Elo+
Party 2
Vulcan
Vulcan
RedLabel8
Vulcan
Level 250
God Stats
4W - 4L
1,179 SR
Queue Stats
139W - 99L
1,576 Elo+
Party 2
Horus
Horus
Zuperbia
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GiAn993
Anubis
16
2 / 4 / 2
9,915
708
9,455
12,655
4,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
facuzera
Cthulhu
14
1 / 3 / 1
9,057
647
6,949
14,145
10,178
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
pilum00
Chiron
15
1 / 5 / 2
9,522
680
6,189
16,264
4,297
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Giotto
Ne Zha
16
8 / 2 / 4
11,462
819
21,782
15,548
7,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
RedLabel8
Vulcan
16
4 / 1 / 6
10,797
771
14,938
7,189
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Zuperbia
Horus
14
0 / 1 / 8
10,506
750
2,282
13,125
9,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
GiAn993
Anubis
2
4
2
0.75
W
Ne Zha
Giotto
Ne Zha
8
2
4
5
W
Vulcan
RedLabel8
Vulcan
4
1
6
7
W
Horus
Zuperbia
Horus
0
1
8
4
L
Cthulhu
facuzera
Cthulhu
1
3
1
0.5
L
Chiron
pilum00
Chiron
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,593
Damage
39,002
43,064
Taken
35,862
19,028
Mitigated
20,086
6,782
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GiAn993
Anubis
9,455
316
0
2,493
12,655
4,553
0
3,181
9,474
45,934
0
W
Ne Zha
Giotto
Ne Zha
21,782
6,377
0
4,168
15,548
7,299
1,048
7,159
8,389
0
72,390
W
Vulcan
RedLabel8
Vulcan
14,938
3,118
215
2,710
7,189
3,118
942
4,424
2,765
56,365
0
W
Horus
Zuperbia
Horus
2,282
1,532
2,605
4,630
13,125
9,669
765
5,298
7,827
0
30,260
L
Cthulhu
facuzera
Cthulhu
6,949
288
248
1,950
14,145
10,178
0
6,451
7,694
28,218
0
L
Chiron
pilum00
Chiron
6,189
3,124
406
1,685
16,264
4,297
0
5,333
10,931
0
24,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
32,765
138
Minions Killed
202
0
Camps Cleared
0
757,646
Distance Traveled
855,813
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,915
708
59
4
0
246,793
0
W
Ne Zha
11,462
819
72
5
0
288,048
1
W
Vulcan
10,797
771
78
6
0
287,430
0
W
Horus
10,506
750
52
4
0
280,335
1
L
Cthulhu
9,057
647
32
2
0
276,877
0
L
Chiron
9,522
680
47
3
0
233,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role