Player Matchup

Hel
Hel
Bronze I
HIGHpotenuse417
Hel
Bronze I
Level 85
God Stats
0W - 1L
1,212 SR
Queue Stats
11W - 71L
1,111 MMR
Party 2
Bacchus
Bacchus
Bronze III
WhyUxSoMadd
Bacchus
Bronze III
Level 58
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 18L
1,339 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
ZammZaddee
Hou Yi
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,300 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,419 SR
1,250 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,507 SR
1,140 MMR
Ymir
Ymir
Bronze IV
 
Ymir
Bronze IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver II
Dragneel_0
Agni
Silver II
Level 127
God Stats
29W - 28L
1,622 SR
Queue Stats
172W - 203L
1,350 MMR
Solo
Mercury
Mercury
Bronze III
HB Romeo
Mercury
Bronze III
Level 124
God Stats
12W - 12L
1,398 SR
Queue Stats
20W - 36L
571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,079
720
9,233
14,200
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
WhyUxSoMadd
Bacchus
14
0 / 3 / 2
9,744
696
7,207
17,615
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
ZammZaddee
Hou Yi
14
1 / 5 / 1
9,422
673
9,333
14,419
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeBaron SamediAresGilgameshMartichoras

VS

Bans
KumbhakarnaHeraPoseidonSkadiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 0 / 9
10,440
746
7,486
16,199
19,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 1 / 7
11,502
822
22,203
9,848
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
HB Romeo
Mercury
15
6 / 2 / 1
10,575
755
8,852
10,411
5,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
9
6.5
W
4
1
7
7.5
W
Mercury
HB Romeo
Mercury
6
2
1
3.25
L
2
4
1
0.63
L
Bacchus
WhyUxSoMadd
Bacchus
0
3
2
0.33
L
Hou Yi
ZammZaddee
Hou Yi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,773
Damage
38,541
46,234
Taken
36,458
38,779
Mitigated
29,446
14,169
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,486
301
212
4,116
16,199
19,423
354
7,245
8,804
31,490
0
W
22,203
835
190
2,851
9,848
4,913
1,637
5,297
4,465
72,761
0
W
Mercury
HB Romeo
Mercury
8,852
4,903
0
2,382
10,411
5,110
1,107
4,148
6,224
0
52,053
L
9,233
262
5,796
5,077
14,200
6,928
0
11,602
2,598
43,163
0
L
Bacchus
WhyUxSoMadd
Bacchus
7,207
810
0
1,900
17,615
25,534
0
8,496
9,119
18,764
0
L
Hou Yi
ZammZaddee
Hou Yi
9,333
3,924
0
1,396
14,419
6,317
0
9,610
4,809
0
35,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
32,517
143
Minions Killed
207
0
Camps Cleared
0
712,786
Distance Traveled
867,849
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,440
746
46
3
0
265,756
1
W
Agni
11,502
822
102
7
0
275,936
0
W
Mercury
10,575
755
59
4
0
326,157
0
L
Hel
10,079
720
73
5
0
252,477
0
L
Bacchus
9,744
696
20
1
0
252,910
0
L
Hou Yi
9,422
673
50
4
0
207,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role